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@ -1757,16 +1757,23 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
@@ -1757,16 +1757,23 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
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return true; |
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} |
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enum FlushStateMode { |
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FLUSH_STATE_IF_NEEDED, |
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FLUSH_STATE_PERIODIC, |
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FLUSH_STATE_ALWAYS |
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}; |
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/**
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* Update the on-disk chain state. |
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* The caches and indexes are flushed if either they're too large, forceWrite is set, or |
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* fast is not set and it's been a while since the last write. |
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*/ |
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bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool forceWrite = false) { |
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bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) { |
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LOCK(cs_main); |
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static int64_t nLastWrite = 0; |
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if (forceWrite || pcoinsTip->GetCacheSize() > nCoinCacheSize || |
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(!fast && GetTimeMicros() > nLastWrite + DATABASE_WRITE_INTERVAL * 1000000)) { |
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if ((mode == FLUSH_STATE_ALWAYS) || |
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((mode == FLUSH_STATE_PERIODIC || mode == FLUSH_STATE_IF_NEEDED) && pcoinsTip->GetCacheSize() > nCoinCacheSize) || |
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(mode == FLUSH_STATE_PERIODIC && GetTimeMicros() > nLastWrite + DATABASE_WRITE_INTERVAL * 1000000)) { |
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// Typical CCoins structures on disk are around 100 bytes in size.
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// Pushing a new one to the database can cause it to be written
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// twice (once in the log, and once in the tables). This is already
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@ -1799,7 +1806,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
@@ -1799,7 +1806,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
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if (!pcoinsTip->Flush()) |
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return state.Abort("Failed to write to coin database"); |
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// Update best block in wallet (so we can detect restored wallets).
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if (forceWrite || !fast) { |
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if (mode != FLUSH_STATE_IF_NEEDED) { |
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g_signals.SetBestChain(chainActive.GetLocator()); |
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} |
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nLastWrite = GetTimeMicros(); |
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@ -1809,7 +1816,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
@@ -1809,7 +1816,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
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void FlushStateToDisk() { |
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CValidationState state; |
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FlushStateToDisk(state, false, true); |
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FlushStateToDisk(state, FLUSH_STATE_ALWAYS); |
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} |
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// Update chainActive and related internal data structures.
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@ -1870,7 +1877,7 @@ bool static DisconnectTip(CValidationState &state) {
@@ -1870,7 +1877,7 @@ bool static DisconnectTip(CValidationState &state) {
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} |
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LogPrint("bench", "- Disconnect block: %.2fms\n", (GetTimeMicros() - nStart) * 0.001); |
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// Write the chain state to disk, if necessary.
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if (!FlushStateToDisk(state, true)) |
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if (!FlushStateToDisk(state, FLUSH_STATE_IF_NEEDED)) |
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return false; |
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// Resurrect mempool transactions from the disconnected block.
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BOOST_FOREACH(const CTransaction &tx, block.vtx) { |
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@ -1933,7 +1940,7 @@ bool static ConnectTip(CValidationState &state, CBlockIndex *pindexNew, CBlock *
@@ -1933,7 +1940,7 @@ bool static ConnectTip(CValidationState &state, CBlockIndex *pindexNew, CBlock *
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int64_t nTime4 = GetTimeMicros(); nTimeFlush += nTime4 - nTime3; |
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LogPrint("bench", " - Flush: %.2fms [%.2fs]\n", (nTime4 - nTime3) * 0.001, nTimeFlush * 0.000001); |
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// Write the chain state to disk, if necessary.
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if (!FlushStateToDisk(state, true)) |
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if (!FlushStateToDisk(state, FLUSH_STATE_IF_NEEDED)) |
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return false; |
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int64_t nTime5 = GetTimeMicros(); nTimeChainState += nTime5 - nTime4; |
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LogPrint("bench", " - Writing chainstate: %.2fms [%.2fs]\n", (nTime5 - nTime4) * 0.001, nTimeChainState * 0.000001); |
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@ -2118,7 +2125,7 @@ bool ActivateBestChain(CValidationState &state, CBlock *pblock) {
@@ -2118,7 +2125,7 @@ bool ActivateBestChain(CValidationState &state, CBlock *pblock) {
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} while(pindexMostWork != chainActive.Tip()); |
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// Write changes periodically to disk, after relay.
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if (!FlushStateToDisk(state)) { |
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if (!FlushStateToDisk(state, FLUSH_STATE_PERIODIC)) { |
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return false; |
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} |
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@ -3089,7 +3096,7 @@ bool InitBlockIndex() {
@@ -3089,7 +3096,7 @@ bool InitBlockIndex() {
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if (!ActivateBestChain(state, &block)) |
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return error("LoadBlockIndex() : genesis block cannot be activated"); |
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// Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data
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return FlushStateToDisk(state, false, true); |
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return FlushStateToDisk(state, FLUSH_STATE_ALWAYS); |
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} catch(std::runtime_error &e) { |
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return error("LoadBlockIndex() : failed to initialize block database: %s", e.what()); |
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} |
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