Jeremy Rubin
8 years ago
2 changed files with 95 additions and 0 deletions
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// Copyright (c) 2015 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include "bench.h" |
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#include "util.h" |
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#include "validation.h" |
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#include "checkqueue.h" |
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#include "prevector.h" |
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#include <vector> |
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#include <boost/thread/thread.hpp> |
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#include "random.h" |
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// This Benchmark tests the CheckQueue with the lightest
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// weight Checks, so it should make any lock contention
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// particularly visible
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static void CCheckQueueSpeed(benchmark::State& state) |
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{ |
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struct FakeJobNoWork { |
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bool operator()() |
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{ |
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return true; |
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} |
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void swap(FakeJobNoWork& x){}; |
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}; |
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CCheckQueue<FakeJobNoWork> queue {128}; |
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boost::thread_group tg; |
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for (auto x = 0; x < std::max(2, GetNumCores()); ++x) { |
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tg.create_thread([&]{queue.Thread();}); |
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} |
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while (state.KeepRunning()) { |
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CCheckQueueControl<FakeJobNoWork> control(&queue); |
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// We can make vChecks out of the loop because calling Add doesn't
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// change the size of the vector.
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std::vector<FakeJobNoWork> vChecks; |
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vChecks.resize(30); |
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// We call Add a number of times to simulate the behavior of adding
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// a block of transactions at once.
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for (size_t j = 0; j < 101; ++j) { |
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control.Add(vChecks); |
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} |
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// control waits for completion by RAII, but
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// it is done explicitly here for clarity
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control.Wait(); |
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} |
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tg.interrupt_all(); |
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tg.join_all(); |
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} |
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// This Benchmark tests the CheckQueue with a slightly realistic workload,
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// where checks all contain a prevector that is indirect 50% of the time
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// and there is a little bit of work done between calls to Add.
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static void CCheckQueueSpeedPrevectorJob(benchmark::State& state) |
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{ |
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struct PrevectorJob { |
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prevector<28, uint8_t> p; |
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PrevectorJob(){ |
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} |
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PrevectorJob(FastRandomContext& insecure_rand){ |
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p.resize(insecure_rand.rand32() % 56); |
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} |
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bool operator()() |
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{ |
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return true; |
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} |
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void swap(PrevectorJob& x){p.swap(x.p);}; |
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}; |
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CCheckQueue<PrevectorJob> queue {128}; |
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boost::thread_group tg; |
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for (auto x = 0; x < std::max(2, GetNumCores()); ++x) { |
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tg.create_thread([&]{queue.Thread();}); |
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} |
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while (state.KeepRunning()) { |
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// Make insecure_rand here so that each iteration is identical.
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FastRandomContext insecure_rand(true); |
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CCheckQueueControl<PrevectorJob> control(&queue); |
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for (size_t j = 0; j < 101; ++j) { |
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std::vector<PrevectorJob> vChecks; |
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vChecks.reserve(30); |
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for (auto x = 0; x < 30; ++x) |
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vChecks.emplace_back(insecure_rand); |
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control.Add(vChecks); |
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} |
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// control waits for completion by RAII, but
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// it is done explicitly here for clarity
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control.Wait(); |
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} |
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tg.interrupt_all(); |
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tg.join_all(); |
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} |
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BENCHMARK(CCheckQueueSpeed); |
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BENCHMARK(CCheckQueueSpeedPrevectorJob); |
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