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Merge #9441: Net: Massive speedup. Net locks overhaul

e60360e net: remove cs_vRecvMsg (Cory Fields)
991955e net: add a flag to indicate when a node's send buffer is full (Cory Fields)
c6e8a9b net: add a flag to indicate when a node's process queue is full (Cory Fields)
4d712e3 net: add a new message queue for the message processor (Cory Fields)
c5a8b1b net: rework the way that the messagehandler sleeps (Cory Fields)
c72cc88 net: remove useless comments (Cory Fields)
ef7b5ec net: Add a simple function for waking the message handler (Cory Fields)
f5c36d1 net: record bytes written before notifying the message processor (Cory Fields)
60befa3 net: handle message accounting in ReceiveMsgBytes (Cory Fields)
56212e2 net: set message deserialization version when it's actually time to deserialize (Cory Fields)
0e973d9 net: remove redundant max sendbuffer size check (Cory Fields)
6042587 net: wait until the node is destroyed to delete its recv buffer (Cory Fields)
f6315e0 net: only disconnect if fDisconnect has been set (Cory Fields)
5b4a8ac net: make GetReceiveFloodSize public (Cory Fields)
e5bcd9c net: make vRecvMsg a list so that we can use splice() (Cory Fields)
53ad9a1 net: fix typo causing the wrong receive buffer size (Cory Fields)
0.14
Pieter Wuille 8 years ago
parent
commit
8b66bf74e2
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GPG Key ID: DBA1A67379A1A931
  1. 113
      src/net.cpp
  2. 38
      src/net.h
  3. 76
      src/net_processing.cpp
  4. 1
      src/net_processing.h

113
src/net.cpp

@ -437,11 +437,6 @@ void CNode::CloseSocketDisconnect() @@ -437,11 +437,6 @@ void CNode::CloseSocketDisconnect()
LogPrint("net", "disconnecting peer=%d\n", id);
CloseSocket(hSocket);
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
}
void CConnman::ClearBanned()
@ -650,16 +645,18 @@ void CNode::copyStats(CNodeStats &stats) @@ -650,16 +645,18 @@ void CNode::copyStats(CNodeStats &stats)
}
#undef X
// requires LOCK(cs_vRecvMsg)
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete)
{
complete = false;
int64_t nTimeMicros = GetTimeMicros();
nLastRecv = nTimeMicros / 1000000;
nRecvBytes += nBytes;
while (nBytes > 0) {
// get current incomplete message, or create a new one
if (vRecvMsg.empty() ||
vRecvMsg.back().complete())
vRecvMsg.push_back(CNetMessage(Params().MessageStart(), SER_NETWORK, nRecvVersion));
vRecvMsg.push_back(CNetMessage(Params().MessageStart(), SER_NETWORK, INIT_PROTO_VERSION));
CNetMessage& msg = vRecvMsg.back();
@ -691,7 +688,7 @@ bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete @@ -691,7 +688,7 @@ bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete
assert(i != mapRecvBytesPerMsgCmd.end());
i->second += msg.hdr.nMessageSize + CMessageHeader::HEADER_SIZE;
msg.nTime = GetTimeMicros();
msg.nTime = nTimeMicros;
complete = true;
}
}
@ -764,7 +761,7 @@ const uint256& CNetMessage::GetMessageHash() const @@ -764,7 +761,7 @@ const uint256& CNetMessage::GetMessageHash() const
// requires LOCK(cs_vSend)
size_t SocketSendData(CNode *pnode)
size_t CConnman::SocketSendData(CNode *pnode)
{
auto it = pnode->vSendMsg.begin();
size_t nSentSize = 0;
@ -781,6 +778,7 @@ size_t SocketSendData(CNode *pnode) @@ -781,6 +778,7 @@ size_t SocketSendData(CNode *pnode)
if (pnode->nSendOffset == data.size()) {
pnode->nSendOffset = 0;
pnode->nSendSize -= data.size();
pnode->fPauseSend = pnode->nSendSize > nSendBufferMaxSize;
it++;
} else {
// could not send full message; stop sending more
@ -1052,8 +1050,7 @@ void CConnman::ThreadSocketHandler() @@ -1052,8 +1050,7 @@ void CConnman::ThreadSocketHandler()
std::vector<CNode*> vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect ||
(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0))
if (pnode->fDisconnect)
{
// remove from vNodes
vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
@ -1082,16 +1079,12 @@ void CConnman::ThreadSocketHandler() @@ -1082,16 +1079,12 @@ void CConnman::ThreadSocketHandler()
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
TRY_LOCK(pnode->cs_inventory, lockInv);
if (lockInv)
fDelete = true;
}
}
}
if (fDelete)
{
vNodesDisconnected.remove(pnode);
@ -1149,15 +1142,10 @@ void CConnman::ThreadSocketHandler() @@ -1149,15 +1142,10 @@ void CConnman::ThreadSocketHandler()
// write buffer in this case before receiving more. This avoids
// needlessly queueing received data, if the remote peer is not themselves
// receiving data. This means properly utilizing TCP flow control signalling.
// * Otherwise, if there is no (complete) message in the receive buffer,
// or there is space left in the buffer, select() for receiving data.
// * (if neither of the above applies, there is certainly one message
// in the receiver buffer ready to be processed).
// Together, that means that at least one of the following is always possible,
// so we don't deadlock:
// * We send some data.
// * We wait for data to be received (and disconnect after timeout).
// * We process a message in the buffer (message handler thread).
// * Otherwise, if there is space left in the receive buffer, select() for
// receiving data.
// * Hand off all complete messages to the processor, to be handled without
// blocking here.
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend) {
@ -1168,10 +1156,7 @@ void CConnman::ThreadSocketHandler() @@ -1168,10 +1156,7 @@ void CConnman::ThreadSocketHandler()
}
}
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv && (
pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
pnode->GetTotalRecvSize() <= GetReceiveFloodSize()))
if (!pnode->fPauseRecv)
FD_SET(pnode->hSocket, &fdsetRecv);
}
}
@ -1230,8 +1215,6 @@ void CConnman::ThreadSocketHandler() @@ -1230,8 +1215,6 @@ void CConnman::ThreadSocketHandler()
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
{
// typical socket buffer is 8K-64K
@ -1242,11 +1225,23 @@ void CConnman::ThreadSocketHandler() @@ -1242,11 +1225,23 @@ void CConnman::ThreadSocketHandler()
bool notify = false;
if (!pnode->ReceiveMsgBytes(pchBuf, nBytes, notify))
pnode->CloseSocketDisconnect();
if(notify)
condMsgProc.notify_one();
pnode->nLastRecv = GetTime();
pnode->nRecvBytes += nBytes;
RecordBytesRecv(nBytes);
if (notify) {
size_t nSizeAdded = 0;
auto it(pnode->vRecvMsg.begin());
for (; it != pnode->vRecvMsg.end(); ++it) {
if (!it->complete())
break;
nSizeAdded += it->vRecv.size() + CMessageHeader::HEADER_SIZE;
}
{
LOCK(pnode->cs_vProcessMsg);
pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it);
pnode->nProcessQueueSize += nSizeAdded;
pnode->fPauseRecv = pnode->nProcessQueueSize > nReceiveFloodSize;
}
WakeMessageHandler();
}
}
else if (nBytes == 0)
{
@ -1280,10 +1275,11 @@ void CConnman::ThreadSocketHandler() @@ -1280,10 +1275,11 @@ void CConnman::ThreadSocketHandler()
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend) {
size_t nBytes = SocketSendData(pnode);
if (nBytes)
if (nBytes) {
RecordBytesSent(nBytes);
}
}
}
//
// Inactivity checking
@ -1321,8 +1317,14 @@ void CConnman::ThreadSocketHandler() @@ -1321,8 +1317,14 @@ void CConnman::ThreadSocketHandler()
}
}
void CConnman::WakeMessageHandler()
{
{
std::lock_guard<std::mutex> lock(mutexMsgProc);
fMsgProcWake = true;
}
condMsgProc.notify_one();
}
@ -1858,7 +1860,7 @@ void CConnman::ThreadMessageHandler() @@ -1858,7 +1860,7 @@ void CConnman::ThreadMessageHandler()
}
}
bool fSleep = true;
bool fMoreWork = false;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
@ -1866,22 +1868,8 @@ void CConnman::ThreadMessageHandler() @@ -1866,22 +1868,8 @@ void CConnman::ThreadMessageHandler()
continue;
// Receive messages
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
if (!GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc))
pnode->CloseSocketDisconnect();
if (pnode->nSendSize < GetSendBufferSize())
{
if (!pnode->vRecvGetData.empty() || (!pnode->vRecvMsg.empty() && pnode->vRecvMsg[0].complete()))
{
fSleep = false;
}
}
}
}
bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc);
fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
if (flagInterruptMsgProc)
return;
@ -1901,10 +1889,11 @@ void CConnman::ThreadMessageHandler() @@ -1901,10 +1889,11 @@ void CConnman::ThreadMessageHandler()
pnode->Release();
}
if (fSleep) {
std::unique_lock<std::mutex> lock(mutexMsgProc);
condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100));
if (!fMoreWork) {
condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100), [this] { return fMsgProcWake; });
}
fMsgProcWake = false;
}
}
@ -2121,7 +2110,7 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c @@ -2121,7 +2110,7 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c
nMaxFeeler = connOptions.nMaxFeeler;
nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
nReceiveFloodSize = connOptions.nSendBufferMaxSize;
nReceiveFloodSize = connOptions.nReceiveFloodSize;
nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
nMaxOutboundTimeframe = connOptions.nMaxOutboundTimeframe;
@ -2182,6 +2171,11 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c @@ -2182,6 +2171,11 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c
interruptNet.reset();
flagInterruptMsgProc = false;
{
std::unique_lock<std::mutex> lock(mutexMsgProc);
fMsgProcWake = false;
}
// Send and receive from sockets, accept connections
threadSocketHandler = std::thread(&TraceThread<std::function<void()> >, "net", std::function<void()>(std::bind(&CConnman::ThreadSocketHandler, this)));
@ -2613,6 +2607,9 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn @@ -2613,6 +2607,9 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn
minFeeFilter = 0;
lastSentFeeFilter = 0;
nextSendTimeFeeFilter = 0;
fPauseRecv = false;
fPauseSend = false;
nProcessQueueSize = 0;
BOOST_FOREACH(const std::string &msg, getAllNetMessageTypes())
mapRecvBytesPerMsgCmd[msg] = 0;
@ -2692,6 +2689,8 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg) @@ -2692,6 +2689,8 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
pnode->mapSendBytesPerMsgCmd[msg.command] += nTotalSize;
pnode->nSendSize += nTotalSize;
if (pnode->nSendSize > nSendBufferMaxSize)
pnode->fPauseSend = true;
pnode->vSendMsg.push_back(std::move(serializedHeader));
if (nMessageSize)
pnode->vSendMsg.push_back(std::move(msg.data));

38
src/net.h

@ -327,6 +327,7 @@ public: @@ -327,6 +327,7 @@ public:
/** Get a unique deterministic randomizer. */
CSipHasher GetDeterministicRandomizer(uint64_t id);
unsigned int GetReceiveFloodSize() const;
private:
struct ListenSocket {
SOCKET socket;
@ -343,6 +344,8 @@ private: @@ -343,6 +344,8 @@ private:
void ThreadSocketHandler();
void ThreadDNSAddressSeed();
void WakeMessageHandler();
uint64_t CalculateKeyedNetGroup(const CAddress& ad);
CNode* FindNode(const CNetAddr& ip);
@ -358,6 +361,7 @@ private: @@ -358,6 +361,7 @@ private:
NodeId GetNewNodeId();
size_t SocketSendData(CNode *pnode);
//!check is the banlist has unwritten changes
bool BannedSetIsDirty();
//!set the "dirty" flag for the banlist
@ -368,8 +372,6 @@ private: @@ -368,8 +372,6 @@ private:
void DumpData();
void DumpBanlist();
unsigned int GetReceiveFloodSize() const;
// Network stats
void RecordBytesRecv(uint64_t bytes);
void RecordBytesSent(uint64_t bytes);
@ -428,6 +430,9 @@ private: @@ -428,6 +430,9 @@ private:
/** SipHasher seeds for deterministic randomness */
const uint64_t nSeed0, nSeed1;
/** flag for waking the message processor. */
bool fMsgProcWake;
std::condition_variable condMsgProc;
std::mutex mutexMsgProc;
std::atomic<bool> flagInterruptMsgProc;
@ -445,7 +450,6 @@ void Discover(boost::thread_group& threadGroup); @@ -445,7 +450,6 @@ void Discover(boost::thread_group& threadGroup);
void MapPort(bool fUseUPnP);
unsigned short GetListenPort();
bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
size_t SocketSendData(CNode *pnode);
struct CombinerAll
{
@ -610,11 +614,13 @@ public: @@ -610,11 +614,13 @@ public:
std::deque<std::vector<unsigned char>> vSendMsg;
CCriticalSection cs_vSend;
CCriticalSection cs_vProcessMsg;
std::list<CNetMessage> vProcessMsg;
size_t nProcessQueueSize;
std::deque<CInv> vRecvGetData;
std::deque<CNetMessage> vRecvMsg;
CCriticalSection cs_vRecvMsg;
uint64_t nRecvBytes;
int nRecvVersion;
std::atomic<int> nRecvVersion;
int64_t nLastSend;
int64_t nLastRecv;
@ -650,6 +656,8 @@ public: @@ -650,6 +656,8 @@ public:
const NodeId id;
const uint64_t nKeyedNetGroup;
std::atomic_bool fPauseRecv;
std::atomic_bool fPauseSend;
protected:
mapMsgCmdSize mapSendBytesPerMsgCmd;
@ -723,6 +731,7 @@ private: @@ -723,6 +731,7 @@ private:
const ServiceFlags nLocalServices;
const int nMyStartingHeight;
int nSendVersion;
std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
public:
NodeId GetId() const {
@ -743,24 +752,15 @@ public: @@ -743,24 +752,15 @@ public:
return nRefCount;
}
// requires LOCK(cs_vRecvMsg)
unsigned int GetTotalRecvSize()
{
unsigned int total = 0;
BOOST_FOREACH(const CNetMessage &msg, vRecvMsg)
total += msg.vRecv.size() + 24;
return total;
}
// requires LOCK(cs_vRecvMsg)
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete);
// requires LOCK(cs_vRecvMsg)
void SetRecvVersion(int nVersionIn)
{
nRecvVersion = nVersionIn;
BOOST_FOREACH(CNetMessage &msg, vRecvMsg)
msg.SetVersion(nVersionIn);
}
int GetRecvVersion()
{
return nRecvVersion;
}
void SetSendVersion(int nVersionIn)
{

76
src/net_processing.cpp

@ -889,14 +889,13 @@ static void RelayAddress(const CAddress& addr, bool fReachable, CConnman& connma @@ -889,14 +889,13 @@ static void RelayAddress(const CAddress& addr, bool fReachable, CConnman& connma
void static ProcessGetData(CNode* pfrom, const Consensus::Params& consensusParams, CConnman& connman, std::atomic<bool>& interruptMsgProc)
{
std::deque<CInv>::iterator it = pfrom->vRecvGetData.begin();
unsigned int nMaxSendBufferSize = connman.GetSendBufferSize();
vector<CInv> vNotFound;
CNetMsgMaker msgMaker(pfrom->GetSendVersion());
LOCK(cs_main);
while (it != pfrom->vRecvGetData.end()) {
// Don't bother if send buffer is too full to respond anyway
if (pfrom->nSendSize >= nMaxSendBufferSize)
if (pfrom->fPauseSend)
break;
const CInv &inv = *it;
@ -1059,8 +1058,6 @@ uint32_t GetFetchFlags(CNode* pfrom, CBlockIndex* pprev, const Consensus::Params @@ -1059,8 +1058,6 @@ uint32_t GetFetchFlags(CNode* pfrom, CBlockIndex* pprev, const Consensus::Params
bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv, int64_t nTimeReceived, const CChainParams& chainparams, CConnman& connman, std::atomic<bool>& interruptMsgProc)
{
unsigned int nMaxSendBufferSize = connman.GetSendBufferSize();
LogPrint("net", "received: %s (%u bytes) peer=%d\n", SanitizeString(strCommand), vRecv.size(), pfrom->id);
if (IsArgSet("-dropmessagestest") && GetRand(GetArg("-dropmessagestest", 0)) == 0)
{
@ -1413,11 +1410,6 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv, @@ -1413,11 +1410,6 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
// Track requests for our stuff
GetMainSignals().Inventory(inv.hash);
if (pfrom->nSendSize > (nMaxSendBufferSize * 2)) {
Misbehaving(pfrom->GetId(), 50);
return error("send buffer size() = %u", pfrom->nSendSize);
}
}
if (!vToFetch.empty())
@ -2450,14 +2442,9 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv, @@ -2450,14 +2442,9 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
return true;
}
// requires LOCK(cs_vRecvMsg)
bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interruptMsgProc)
{
const CChainParams& chainparams = Params();
unsigned int nMaxSendBufferSize = connman.GetSendBufferSize();
//if (fDebug)
// LogPrintf("%s(%u messages)\n", __func__, pfrom->vRecvMsg.size());
//
// Message format
// (4) message start
@ -2466,40 +2453,40 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru @@ -2466,40 +2453,40 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
// (4) checksum
// (x) data
//
bool fOk = true;
bool fMoreWork = false;
if (!pfrom->vRecvGetData.empty())
ProcessGetData(pfrom, chainparams.GetConsensus(), connman, interruptMsgProc);
if (pfrom->fDisconnect)
return false;
// this maintains the order of responses
if (!pfrom->vRecvGetData.empty()) return fOk;
if (!pfrom->vRecvGetData.empty()) return true;
std::deque<CNetMessage>::iterator it = pfrom->vRecvMsg.begin();
while (!pfrom->fDisconnect && it != pfrom->vRecvMsg.end()) {
// Don't bother if send buffer is too full to respond anyway
if (pfrom->nSendSize >= nMaxSendBufferSize)
break;
// get next message
CNetMessage& msg = *it;
//if (fDebug)
// LogPrintf("%s(message %u msgsz, %u bytes, complete:%s)\n", __func__,
// msg.hdr.nMessageSize, msg.vRecv.size(),
// msg.complete() ? "Y" : "N");
// end, if an incomplete message is found
if (!msg.complete())
break;
if (pfrom->fPauseSend)
return false;
// at this point, any failure means we can delete the current message
it++;
std::list<CNetMessage> msgs;
{
LOCK(pfrom->cs_vProcessMsg);
if (pfrom->vProcessMsg.empty())
return false;
// Just take one message
msgs.splice(msgs.begin(), pfrom->vProcessMsg, pfrom->vProcessMsg.begin());
pfrom->nProcessQueueSize -= msgs.front().vRecv.size() + CMessageHeader::HEADER_SIZE;
pfrom->fPauseRecv = pfrom->nProcessQueueSize > connman.GetReceiveFloodSize();
fMoreWork = !pfrom->vProcessMsg.empty();
}
CNetMessage& msg(msgs.front());
msg.SetVersion(pfrom->GetRecvVersion());
// Scan for message start
if (memcmp(msg.hdr.pchMessageStart, chainparams.MessageStart(), CMessageHeader::MESSAGE_START_SIZE) != 0) {
LogPrintf("PROCESSMESSAGE: INVALID MESSAGESTART %s peer=%d\n", SanitizeString(msg.hdr.GetCommand()), pfrom->id);
fOk = false;
break;
pfrom->fDisconnect = true;
return false;
}
// Read header
@ -2507,7 +2494,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru @@ -2507,7 +2494,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
if (!hdr.IsValid(chainparams.MessageStart()))
{
LogPrintf("PROCESSMESSAGE: ERRORS IN HEADER %s peer=%d\n", SanitizeString(hdr.GetCommand()), pfrom->id);
continue;
return fMoreWork;
}
string strCommand = hdr.GetCommand();
@ -2523,7 +2510,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru @@ -2523,7 +2510,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
SanitizeString(strCommand), nMessageSize,
HexStr(hash.begin(), hash.begin()+CMessageHeader::CHECKSUM_SIZE),
HexStr(hdr.pchChecksum, hdr.pchChecksum+CMessageHeader::CHECKSUM_SIZE));
continue;
return fMoreWork;
}
// Process message
@ -2532,7 +2519,9 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru @@ -2532,7 +2519,9 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
{
fRet = ProcessMessage(pfrom, strCommand, vRecv, msg.nTime, chainparams, connman, interruptMsgProc);
if (interruptMsgProc)
return true;
return false;
if (!pfrom->vRecvGetData.empty())
fMoreWork = true;
}
catch (const std::ios_base::failure& e)
{
@ -2566,14 +2555,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru @@ -2566,14 +2555,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
if (!fRet)
LogPrintf("%s(%s, %u bytes) FAILED peer=%d\n", __func__, SanitizeString(strCommand), nMessageSize, pfrom->id);
break;
}
// In case the connection got shut down, its receive buffer was wiped
if (!pfrom->fDisconnect)
pfrom->vRecvMsg.erase(pfrom->vRecvMsg.begin(), it);
return fOk;
return fMoreWork;
}
class CompareInvMempoolOrder

1
src/net_processing.h

@ -46,6 +46,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru @@ -46,6 +46,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
* @param[in] pto The node which we are sending messages to.
* @param[in] connman The connection manager for that node.
* @param[in] interrupt Interrupt condition for processing threads
* @return True if there is more work to be done
*/
bool SendMessages(CNode* pto, CConnman& connman, std::atomic<bool>& interrupt);

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