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Undo GetMinFee-requires-extra-call-to-hit-0

0.13
Matt Corallo 9 years ago
parent
commit
8abe0f5658
  1. 1
      src/test/mempool_tests.cpp
  2. 4
      src/txmempool.cpp

1
src/test/mempool_tests.cpp

@ -428,7 +428,6 @@ BOOST_AUTO_TEST_CASE(MempoolSizeLimitTest) @@ -428,7 +428,6 @@ BOOST_AUTO_TEST_CASE(MempoolSizeLimitTest)
// ... but feerate should never drop below 1000
SetMockTime(42 + 8*CTxMemPool::ROLLING_FEE_HALFLIFE + CTxMemPool::ROLLING_FEE_HALFLIFE/2 + CTxMemPool::ROLLING_FEE_HALFLIFE/4);
pool.GetMinFee(1);
BOOST_CHECK_EQUAL(pool.GetMinFee(1).GetFeePerK(), 0);
// ... unless it has gone all the way to 0 (after getting past 1000/2)

4
src/txmempool.cpp

@ -879,8 +879,10 @@ CFeeRate CTxMemPool::GetMinFee(size_t sizelimit) const { @@ -879,8 +879,10 @@ CFeeRate CTxMemPool::GetMinFee(size_t sizelimit) const {
rollingMinimumFeeRate = rollingMinimumFeeRate / pow(2.0, (time - lastRollingFeeUpdate) / halflife);
lastRollingFeeUpdate = time;
if (rollingMinimumFeeRate < minReasonableRelayFee.GetFeePerK() / 2)
if (rollingMinimumFeeRate < minReasonableRelayFee.GetFeePerK() / 2) {
rollingMinimumFeeRate = 0;
return CFeeRate(0);
}
}
return std::max(CFeeRate(rollingMinimumFeeRate), minReasonableRelayFee);
}

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