@ -13,7 +13,6 @@ bool OpenNetworkConnection(const CAddress& addrConnect);
//
//
// Global state variables
// Global state variables
//
//
@ -25,6 +24,7 @@ uint64 nLocalHostNonce = 0;
bool fShutdown = false ;
bool fShutdown = false ;
array < int , 10 > vnThreadsRunning ;
array < int , 10 > vnThreadsRunning ;
SOCKET hListenSocket = INVALID_SOCKET ;
SOCKET hListenSocket = INVALID_SOCKET ;
int64 nThreadSocketHandlerHeartbeat = INT64_MAX ;
vector < CNode * > vNodes ;
vector < CNode * > vNodes ;
CCriticalSection cs_vNodes ;
CCriticalSection cs_vNodes ;
@ -65,7 +65,7 @@ bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet)
if ( fProxy )
if ( fProxy )
{
{
printf ( " P roxy connecting %s\n " , addrConnect . ToStringLog ( ) . c_str ( ) ) ;
printf ( " p roxy connecting %s\n " , addrConnect . ToStringLog ( ) . c_str ( ) ) ;
char pszSocks4IP [ ] = " \4 \1 \0 \0 \0 \0 \0 \0 user " ;
char pszSocks4IP [ ] = " \4 \1 \0 \0 \0 \0 \0 \0 user " ;
memcpy ( pszSocks4IP + 2 , & addrConnect . port , 2 ) ;
memcpy ( pszSocks4IP + 2 , & addrConnect . port , 2 ) ;
memcpy ( pszSocks4IP + 4 , & addrConnect . ip , 4 ) ;
memcpy ( pszSocks4IP + 4 , & addrConnect . ip , 4 ) ;
@ -87,9 +87,11 @@ bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet)
if ( pchRet [ 1 ] ! = 0x5a )
if ( pchRet [ 1 ] ! = 0x5a )
{
{
closesocket ( hSocket ) ;
closesocket ( hSocket ) ;
return error ( " Proxy returned error %d " , pchRet [ 1 ] ) ;
if ( pchRet [ 1 ] ! = 0x5b )
printf ( " ERROR: Proxy returned error %d \n " , pchRet [ 1 ] ) ;
return false ;
}
}
printf ( " Proxy connection established %s \n " , addrConnect . ToStringLog ( ) . c_str ( ) ) ;
printf ( " proxy connect ed %s\n " , addrConnect . ToStringLog ( ) . c_str ( ) ) ;
}
}
hSocketRet = hSocket ;
hSocketRet = hSocket ;
@ -219,6 +221,7 @@ bool AddAddress(CAddrDB& addrdb, CAddress addr, bool fCurrentlyOnline)
if ( it = = mapAddresses . end ( ) )
if ( it = = mapAddresses . end ( ) )
{
{
// New address
// New address
printf ( " AddAddress(%s) \n " , addr . ToStringLog ( ) . c_str ( ) ) ;
mapAddresses . insert ( make_pair ( addr . GetKey ( ) , addr ) ) ;
mapAddresses . insert ( make_pair ( addr . GetKey ( ) , addr ) ) ;
addrdb . WriteAddress ( addr ) ;
addrdb . WriteAddress ( addr ) ;
return true ;
return true ;
@ -256,7 +259,7 @@ void AddressCurrentlyConnected(const CAddress& addr)
if ( it ! = mapAddresses . end ( ) )
if ( it ! = mapAddresses . end ( ) )
{
{
CAddress & addrFound = ( * it ) . second ;
CAddress & addrFound = ( * it ) . second ;
int64 nUpdateInterval = 6 0 * 60 ;
int64 nUpdateInterval = 2 0 * 60 ;
if ( addrFound . nTime < GetAdjustedTime ( ) - nUpdateInterval )
if ( addrFound . nTime < GetAdjustedTime ( ) - nUpdateInterval )
{
{
// Periodically update most recently seen time
// Periodically update most recently seen time
@ -417,7 +420,13 @@ CNode* ConnectNode(CAddress addrConnect, int64 nTimeout)
}
}
/// debug print
/// debug print
printf ( " trying connection %s \n " , addrConnect . ToStringLog ( ) . c_str ( ) ) ;
printf ( " trying connection %s lastseen=%.1fhrs lasttry=%.1fhrs \n " ,
addrConnect . ToStringLog ( ) . c_str ( ) ,
( double ) ( addrConnect . nTime - GetAdjustedTime ( ) ) / 3600.0 ,
( double ) ( addrConnect . nLastTry - GetAdjustedTime ( ) ) / 3600.0 ) ;
CRITICAL_BLOCK ( cs_mapAddresses )
mapAddresses [ addrConnect . GetKey ( ) ] . nLastTry = GetAdjustedTime ( ) ;
// Connect
// Connect
SOCKET hSocket ;
SOCKET hSocket ;
@ -445,29 +454,23 @@ CNode* ConnectNode(CAddress addrConnect, int64 nTimeout)
CRITICAL_BLOCK ( cs_vNodes )
CRITICAL_BLOCK ( cs_vNodes )
vNodes . push_back ( pnode ) ;
vNodes . push_back ( pnode ) ;
CRITICAL_BLOCK ( cs_mapAddresses )
pnode - > nTimeConnected = GetTime ( ) ;
mapAddresses [ addrConnect . GetKey ( ) ] . nLastFailed = 0 ;
return pnode ;
return pnode ;
}
}
else
else
{
{
CRITICAL_BLOCK ( cs_mapAddresses )
mapAddresses [ addrConnect . GetKey ( ) ] . nLastFailed = GetAdjustedTime ( ) ;
return NULL ;
return NULL ;
}
}
}
}
void CNode : : DoDisconnect ( )
void CNode : : DoDisconnect ( )
{
{
if ( fDebug )
printf ( " %s " , DateTimeStrFormat ( " %x %H:%M:%S " , GetTime ( ) ) . c_str ( ) ) ;
printf ( " disconnecting node %s \n " , addr . ToStringLog ( ) . c_str ( ) ) ;
printf ( " disconnecting node %s \n " , addr . ToStringLog ( ) . c_str ( ) ) ;
closesocket ( hSocket ) ;
closesocket ( hSocket ) ;
// If outbound and never got version message, mark address as failed
if ( ! fInbound & & ! fSuccessfullyConnected )
CRITICAL_BLOCK ( cs_mapAddresses )
mapAddresses [ addr . GetKey ( ) ] . nLastFailed = GetAdjustedTime ( ) ;
// All of a nodes broadcasts and subscriptions are automatically torn down
// All of a nodes broadcasts and subscriptions are automatically torn down
// when it goes down, so a node has to stay up to keep its broadcast going.
// when it goes down, so a node has to stay up to keep its broadcast going.
@ -508,7 +511,7 @@ void ThreadSocketHandler(void* parg)
PrintException ( & e , " ThreadSocketHandler() " ) ;
PrintException ( & e , " ThreadSocketHandler() " ) ;
} catch ( . . . ) {
} catch ( . . . ) {
vnThreadsRunning [ 0 ] - - ;
vnThreadsRunning [ 0 ] - - ;
PrintException ( NULL , " ThreadSocketHandler() " ) ;
throw ; // support pthread_cancel()
}
}
printf ( " ThreadSocketHandler exiting \n " ) ;
printf ( " ThreadSocketHandler exiting \n " ) ;
@ -531,15 +534,18 @@ void ThreadSocketHandler2(void* parg)
vector < CNode * > vNodesCopy = vNodes ;
vector < CNode * > vNodesCopy = vNodes ;
foreach ( CNode * pnode , vNodesCopy )
foreach ( CNode * pnode , vNodesCopy )
{
{
if ( pnode - > ReadyToDisconnect ( ) & & pnode - > vRecv . empty ( ) & & pnode - > vSend . empty ( ) )
if ( pnode - > fDisconnect | |
( pnode - > GetRefCount ( ) < = 0 & & pnode - > vRecv . empty ( ) & & pnode - > vSend . empty ( ) ) )
{
{
// remove from vNodes
// remove from vNodes
vNodes . erase ( remove ( vNodes . begin ( ) , vNodes . end ( ) , pnode ) , vNodes . end ( ) ) ;
vNodes . erase ( remove ( vNodes . begin ( ) , vNodes . end ( ) , pnode ) , vNodes . end ( ) ) ;
// close socket
pnode - > DoDisconnect ( ) ;
pnode - > DoDisconnect ( ) ;
// hold in disconnected pool until all refs are released
// hold in disconnected pool until all refs are released
pnode - > nReleaseTime = max ( pnode - > nReleaseTime , GetTime ( ) + 5 * 60 ) ;
pnode - > nReleaseTime = max ( pnode - > nReleaseTime , GetTime ( ) + 5 * 60 ) ;
if ( pnode - > fNetworkNode )
if ( pnode - > fNetworkNode | | pnode - > fInbound )
pnode - > Release ( ) ;
pnode - > Release ( ) ;
vNodesDisconnected . push_back ( pnode ) ;
vNodesDisconnected . push_back ( pnode ) ;
}
}
@ -582,8 +588,10 @@ void ThreadSocketHandler2(void* parg)
fd_set fdsetRecv ;
fd_set fdsetRecv ;
fd_set fdsetSend ;
fd_set fdsetSend ;
fd_set fdsetError ;
FD_ZERO ( & fdsetRecv ) ;
FD_ZERO ( & fdsetRecv ) ;
FD_ZERO ( & fdsetSend ) ;
FD_ZERO ( & fdsetSend ) ;
FD_ZERO ( & fdsetError ) ;
SOCKET hSocketMax = 0 ;
SOCKET hSocketMax = 0 ;
FD_SET ( hListenSocket , & fdsetRecv ) ;
FD_SET ( hListenSocket , & fdsetRecv ) ;
hSocketMax = max ( hSocketMax , hListenSocket ) ;
hSocketMax = max ( hSocketMax , hListenSocket ) ;
@ -592,6 +600,7 @@ void ThreadSocketHandler2(void* parg)
foreach ( CNode * pnode , vNodes )
foreach ( CNode * pnode , vNodes )
{
{
FD_SET ( pnode - > hSocket , & fdsetRecv ) ;
FD_SET ( pnode - > hSocket , & fdsetRecv ) ;
FD_SET ( pnode - > hSocket , & fdsetError ) ;
hSocketMax = max ( hSocketMax , pnode - > hSocket ) ;
hSocketMax = max ( hSocketMax , pnode - > hSocket ) ;
TRY_CRITICAL_BLOCK ( pnode - > cs_vSend )
TRY_CRITICAL_BLOCK ( pnode - > cs_vSend )
if ( ! pnode - > vSend . empty ( ) )
if ( ! pnode - > vSend . empty ( ) )
@ -600,30 +609,21 @@ void ThreadSocketHandler2(void* parg)
}
}
vnThreadsRunning [ 0 ] - - ;
vnThreadsRunning [ 0 ] - - ;
int nSelect = select ( hSocketMax + 1 , & fdsetRecv , & fdsetSend , NULL , & timeout ) ;
int nSelect = select ( hSocketMax + 1 , & fdsetRecv , & fdsetSend , & fdsetError , & timeout ) ;
vnThreadsRunning [ 0 ] + + ;
vnThreadsRunning [ 0 ] + + ;
if ( fShutdown )
if ( fShutdown )
return ;
return ;
if ( nSelect = = SOCKET_ERROR )
if ( nSelect = = SOCKET_ERROR )
{
{
int nErr = WSAGetLastError ( ) ;
int nErr = WSAGetLastError ( ) ;
printf ( " select failed: %d \n " , nErr ) ;
printf ( " socket select error %d \n " , nErr ) ;
for ( int i = 0 ; i < = hSocketMax ; i + + )
for ( int i = 0 ; i < = hSocketMax ; i + + )
{
FD_SET ( i , & fdsetRecv ) ;
FD_SET ( i , & fdsetRecv ) ;
FD_SET ( i , & fdsetSend ) ;
FD_ZERO ( & fdsetSend ) ;
}
FD_ZERO ( & fdsetError ) ;
Sleep ( timeout . tv_usec / 1000 ) ;
Sleep ( timeout . tv_usec / 1000 ) ;
}
}
//// debug print
//foreach(CNode* pnode, vNodes)
//{
// printf("vRecv = %-5d ", pnode->vRecv.size());
// printf("vSend = %-5d ", pnode->vSend.size());
//}
//printf("\n");
//
//
// Accept new connections
// Accept new connections
@ -641,7 +641,7 @@ void ThreadSocketHandler2(void* parg)
if ( hSocket = = INVALID_SOCKET )
if ( hSocket = = INVALID_SOCKET )
{
{
if ( WSAGetLastError ( ) ! = WSAEWOULDBLOCK )
if ( WSAGetLastError ( ) ! = WSAEWOULDBLOCK )
printf ( " ERROR ThreadSocketHandle r accept failed: %d\n " , WSAGetLastError ( ) ) ;
printf ( " socket erro r accept failed: %d\n " , WSAGetLastError ( ) ) ;
}
}
else
else
{
{
@ -669,7 +669,7 @@ void ThreadSocketHandler2(void* parg)
//
//
// Receive
// Receive
//
//
if ( FD_ISSET ( hSocket , & fdsetRecv ) )
if ( FD_ISSET ( hSocket , & fdsetRecv ) | | FD_ISSET ( hSocket , & fdsetError ) )
{
{
TRY_CRITICAL_BLOCK ( pnode - > cs_vRecv )
TRY_CRITICAL_BLOCK ( pnode - > cs_vRecv )
{
{
@ -677,25 +677,29 @@ void ThreadSocketHandler2(void* parg)
unsigned int nPos = vRecv . size ( ) ;
unsigned int nPos = vRecv . size ( ) ;
// typical socket buffer is 8K-64K
// typical socket buffer is 8K-64K
const unsigned int nBufSize = 0x10000 ;
char pchBuf [ 0x10000 ] ;
vRecv . resize ( nPos + nBufSize ) ;
int nBytes = recv ( hSocket , pchBuf , sizeof ( pchBuf ) , MSG_DONTWAIT ) ;
int nBytes = recv ( hSocket , & vRecv [ nPos ] , nBufSize , 0 ) ;
if ( nBytes > 0 )
vRecv . resize ( nPos + max ( nBytes , 0 ) ) ;
{
if ( nBytes = = 0 )
vRecv . resize ( nPos + nBytes ) ;
memcpy ( & vRecv [ nPos ] , pchBuf , nBytes ) ;
pnode - > nLastRecv = GetTime ( ) ;
}
else if ( nBytes = = 0 )
{
{
// socket closed gracefully
// socket closed gracefully
if ( ! pnode - > fDisconnect )
if ( ! pnode - > fDisconnect )
printf ( " recv: socket closed \n " ) ;
printf ( " socket closed \n " ) ;
pnode - > fDisconnect = true ;
pnode - > fDisconnect = true ;
}
}
else if ( nBytes < 0 )
else if ( nBytes < 0 )
{
{
// socket error
// error
int nErr = WSAGetLastError ( ) ;
int nErr = WSAGetLastError ( ) ;
if ( nErr ! = WSAEWOULDBLOCK & & nErr ! = WSAEMSGSIZE & & nErr ! = WSAEINTR & & nErr ! = WSAEINPROGRESS )
if ( nErr ! = WSAEWOULDBLOCK & & nErr ! = WSAEMSGSIZE & & nErr ! = WSAEINTR & & nErr ! = WSAEINPROGRESS )
{
{
if ( ! pnode - > fDisconnect )
if ( ! pnode - > fDisconnect )
printf ( " recv failed: %d\n " , nErr ) ;
printf ( " socket recv error %d\n " , nErr ) ;
pnode - > fDisconnect = true ;
pnode - > fDisconnect = true ;
}
}
}
}
@ -712,28 +716,63 @@ void ThreadSocketHandler2(void* parg)
CDataStream & vSend = pnode - > vSend ;
CDataStream & vSend = pnode - > vSend ;
if ( ! vSend . empty ( ) )
if ( ! vSend . empty ( ) )
{
{
int nBytes = send ( hSocket , & vSend [ 0 ] , vSend . size ( ) , MSG_NOSIGNAL ) ;
int nBytes = send ( hSocket , & vSend [ 0 ] , vSend . size ( ) , MSG_NOSIGNAL | MSG_DONTWAIT ) ;
if ( nBytes > 0 )
if ( nBytes > 0 )
{
{
vSend . erase ( vSend . begin ( ) , vSend . begin ( ) + nBytes ) ;
vSend . erase ( vSend . begin ( ) , vSend . begin ( ) + nBytes ) ;
pnode - > nLastSend = GetTime ( ) ;
}
}
else if ( nBytes = = 0 )
else if ( nBytes < 0 )
{
{
if ( pnode - > ReadyToDisconnect ( ) )
// error
pnode - > vSend . clear ( ) ;
int nErr = WSAGetLastError ( ) ;
if ( nErr ! = WSAEWOULDBLOCK & & nErr ! = WSAEMSGSIZE & & nErr ! = WSAEINTR & & nErr ! = WSAEINPROGRESS )
{
printf ( " socket send error %d \n " , nErr ) ;
pnode - > fDisconnect = true ;
}
}
else
}
}
}
}
//
// Inactivity checking
//
if ( pnode - > vSend . empty ( ) )
pnode - > nLastSendEmpty = GetTime ( ) ;
if ( GetTime ( ) - pnode - > nTimeConnected > 60 )
{
{
printf ( " send error %d \n " , nBytes ) ;
if ( pnode - > nLastRecv = = 0 | | pnode - > nLastSend = = 0 )
if ( pnode - > ReadyToDisconnect ( ) )
{
pnode - > vSend . clear ( ) ;
printf ( " socket no message in first 60 seconds, %d %d \n " , pnode - > nLastRecv ! = 0 , pnode - > nLastSend ! = 0 ) ;
pnode - > fDisconnect = true ;
}
else if ( GetTime ( ) - pnode - > nLastSend > 10 * 60 & & GetTime ( ) - pnode - > nLastSendEmpty > 10 * 60 )
{
printf ( " socket not sending \n " ) ;
pnode - > fDisconnect = true ;
}
}
else if ( GetTime ( ) - pnode - > nLastRecv > ( pnode - > nVersion > = 107 ? 15 * 60 : 90 * 60 ) )
{
printf ( " socket inactivity timeout \n " ) ;
pnode - > fDisconnect = true ;
}
}
}
}
}
}
//// debug heartbeat
static int64 nHeartbeat1 ;
if ( GetTime ( ) - nHeartbeat1 > = 5 * 60 )
{
printf ( " %s sendrecv \n " , DateTimeStrFormat ( " %x %H:%M:%S " , GetTime ( ) ) . c_str ( ) ) ;
nHeartbeat1 = GetTime ( ) ;
fDebug = true ;
}
}
nThreadSocketHandlerHeartbeat = GetTime ( ) ;
Sleep ( 10 ) ;
Sleep ( 10 ) ;
}
}
}
}
@ -772,10 +811,14 @@ void ThreadOpenConnections2(void* parg)
{
{
printf ( " ThreadOpenConnections started \n " ) ;
printf ( " ThreadOpenConnections started \n " ) ;
// Connect to one specified addres s
// Connect to specific addresse s
while ( mapArgs . count ( " -connect " ) )
while ( mapArgs . count ( " -connect " ) )
{
{
OpenNetworkConnection ( CAddress ( mapArgs [ " -connect " ] ) ) ;
foreach ( string strAddr , mapMultiArgs [ " -connect " ] )
{
CAddress addr ( strAddr , NODE_NETWORK ) ;
if ( addr . IsValid ( ) )
OpenNetworkConnection ( addr ) ;
for ( int i = 0 ; i < 10 ; i + + )
for ( int i = 0 ; i < 10 ; i + + )
{
{
Sleep ( 1000 ) ;
Sleep ( 1000 ) ;
@ -783,6 +826,7 @@ void ThreadOpenConnections2(void* parg)
return ;
return ;
}
}
}
}
}
// Connect to manually added nodes first
// Connect to manually added nodes first
if ( mapArgs . count ( " -addnode " ) )
if ( mapArgs . count ( " -addnode " ) )
@ -821,12 +865,7 @@ void ThreadOpenConnections2(void* parg)
// Choose an address to connect to based on most recently seen
// Choose an address to connect to based on most recently seen
//
//
CAddress addrConnect ;
CAddress addrConnect ;
int64 nBestTime = 0 ;
int64 nBest = INT64_MIN ;
int64 nDelay = ( ( 60 * 60 ) < < vNodes . size ( ) ) ;
if ( vNodes . size ( ) > = 3 )
nDelay * = 4 ;
if ( nGotIRCAddresses > 0 )
nDelay * = 100 ;
// Do this here so we don't have to critsect vNodes inside mapAddresses critsect
// Do this here so we don't have to critsect vNodes inside mapAddresses critsect
set < unsigned int > setConnected ;
set < unsigned int > setConnected ;
@ -841,24 +880,51 @@ void ThreadOpenConnections2(void* parg)
const CAddress & addr = item . second ;
const CAddress & addr = item . second ;
if ( ! addr . IsIPv4 ( ) | | ! addr . IsValid ( ) | | setConnected . count ( addr . ip ) )
if ( ! addr . IsIPv4 ( ) | | ! addr . IsValid ( ) | | setConnected . count ( addr . ip ) )
continue ;
continue ;
int64 nSinceLastSeen = GetAdjustedTime ( ) - addr . nTime ;
int64 nSinceLastTry = GetAdjustedTime ( ) - addr . nLastTry ;
// Randomize the order in a deterministic way, putting the standard port first
// Randomize the order in a deterministic way, putting the standard port first
int64 nRandomizer = ( uint64 ) ( addr . nLastFailed * 9567851 + addr . ip * 7789 ) % ( 1 * 6 0 * 60 ) ;
int64 nRandomizer = ( uint64 ) ( addr . nLastTry * 9567851 + addr . ip * 7789 ) % ( 3 0 * 60 ) ;
if ( addr . port ! = DEFAULT_PORT )
if ( addr . port ! = DEFAULT_PORT )
nRandomizer + = 1 * 60 * 60 ;
nRandomizer + = 30 * 60 ;
// Last seen Base retry frequency
// <1 hour 10 min
// 1 hour 1 hour
// 4 hours 2 hours
// 24 hours 5 hours
// 48 hours 7 hours
// 7 days 13 hours
// 30 days 27 hours
// 90 days 46 hours
// 365 days 93 hours
int64 nDelay = 3600.0 * sqrt ( fabs ( nSinceLastSeen ) / 3600.0 ) + nRandomizer ;
// Fast reconnect for one hour after last seen
if ( nSinceLastSeen < 60 * 60 )
nDelay = 10 * 60 ;
// Limit retry frequency
// Limit retry frequency
if ( GetAdjustedTime ( ) < addr . nLastFailed + nDelay + nRandomizer )
if ( nSinceLastTry < nDelay )
continue ;
continue ;
// Try again only after all addresses had a first attempt
// If we have IRC, we'll be notified when they first come online,
int64 nTime = addr . nTime - nRandomizer ;
// and again every 24 hours by the refresh broadcast.
if ( addr . nLastFailed > addr . nTime )
if ( nGotIRCAddresses > 0 & & vNodes . size ( ) > = 2 & & nSinceLastSeen > 24 * 60 * 60 )
nTime - = 365 * 24 * 60 * 60 ;
continue ;
if ( nTime > nBestTime )
// Only try the old stuff if we don't have enough connections
if ( vNodes . size ( ) > = 2 & & nSinceLastSeen > 7 * 24 * 60 * 60 )
continue ;
if ( vNodes . size ( ) > = 4 & & nSinceLastSeen > 24 * 60 * 60 )
continue ;
// If multiple addresses are ready, prioritize by time since
// last seen and time since last tried.
int64 nScore = min ( nSinceLastTry , ( int64 ) 24 * 60 * 60 ) - nSinceLastSeen - nRandomizer ;
if ( nScore > nBest )
{
{
nBestTime = nTime ;
nBest = nScor e ;
addrConnect = addr ;
addrConnect = addr ;
}
}
}
}
@ -941,7 +1007,7 @@ void ThreadMessageHandler(void* parg)
void ThreadMessageHandler2 ( void * parg )
void ThreadMessageHandler2 ( void * parg )
{
{
printf ( " ThreadMessageHandler started \n " ) ;
printf ( " ThreadMessageHandler started \n " ) ;
SetThreadPriority ( GetCurrentThread ( ) , THREAD_PRIORITY_BELOW_NORMAL ) ;
SetThreadPriority ( THREAD_PRIORITY_BELOW_NORMAL ) ;
loop
loop
{
{
// Poll the connected nodes for messages
// Poll the connected nodes for messages
@ -1063,29 +1129,19 @@ bool BindListenPort(string& strError)
return true ;
return true ;
}
}
bool StartNode ( string & strError )
void StartNode ( void * parg )
{
{
strError = " " ;
if ( pnodeLocalHost = = NULL )
if ( pnodeLocalHost = = NULL )
pnodeLocalHost = new CNode ( INVALID_SOCKET , CAddress ( " 127.0.0.1 " , nLocalServices ) ) ;
pnodeLocalHost = new CNode ( INVALID_SOCKET , CAddress ( " 127.0.0.1 " , nLocalServices ) ) ;
# ifdef __WXMSW__
# ifdef __WXMSW__
// Get local host ip
// Get local host ip
char pszHostName [ 255 ] ;
char pszHostName [ 1000 ] = " " ;
if ( gethostname ( pszHostName , sizeof ( pszHostName ) ) = = SOCKET_ERROR )
if ( gethostname ( pszHostName , sizeof ( pszHostName ) ) ! = SOCKET_ERROR )
{
{
strError = strprintf ( " Error: Unable to get IP address of this computer (gethostname returned error %d) " , WSAGetLastError ( ) ) ;
printf ( " %s \n " , strError . c_str ( ) ) ;
return false ;
}
struct hostent * phostent = gethostbyname ( pszHostName ) ;
struct hostent * phostent = gethostbyname ( pszHostName ) ;
if ( ! phostent )
if ( phostent )
{
{
strError = strprintf ( " Error: Unable to get IP address of this computer (gethostbyname returned error %d) " , WSAGetLastError ( ) ) ;
printf ( " %s \n " , strError . c_str ( ) ) ;
return false ;
}
// Take the first IP that isn't loopback 127.x.x.x
// Take the first IP that isn't loopback 127.x.x.x
for ( int i = 0 ; phostent - > h_addr_list [ i ] ! = NULL ; i + + )
for ( int i = 0 ; phostent - > h_addr_list [ i ] ! = NULL ; i + + )
printf ( " host ip %d: %s \n " , i , CAddress ( * ( unsigned int * ) phostent - > h_addr_list [ i ] ) . ToStringIP ( ) . c_str ( ) ) ;
printf ( " host ip %d: %s \n " , i , CAddress ( * ( unsigned int * ) phostent - > h_addr_list [ i ] ) . ToStringIP ( ) . c_str ( ) ) ;
@ -1098,6 +1154,8 @@ bool StartNode(string& strError)
break ;
break ;
}
}
}
}
}
}
# else
# else
// Get local host ip
// Get local host ip
struct ifaddrs * myaddrs ;
struct ifaddrs * myaddrs ;
@ -1145,45 +1203,85 @@ bool StartNode(string& strError)
}
}
else
else
{
{
if ( addrIncoming . ip )
if ( addrIncoming . IsVal id ( ) )
addrLocalHost . ip = addrIncoming . ip ;
addrLocalHost . ip = addrIncoming . ip ;
if ( GetMyExternalIP ( addrLocalHost . ip ) )
if ( GetMyExternalIP ( addrLocalHost . ip ) )
{
{
addrIncoming = addrLocalHost ;
addrIncoming = addrLocalHost ;
CWalletDB ( ) . WriteSetting ( " addrIncoming " , addrIncoming ) ;
CWalletDB ( ) . WriteSetting ( " addrIncoming " , addrIncoming ) ;
printf ( " addrLocalHost = %s \n " , addrLocalHost . ToString ( ) . c_str ( ) ) ;
}
}
}
}
//
// Start threads
//
// Get addresses from IRC and advertise ours
// Get addresses from IRC and advertise ours
if ( _beginthread ( ThreadIRCSeed , 0 , NULL ) = = - 1 )
if ( ! CreateThread ( ThreadIRCSeed , NULL ) )
printf ( " Error: _beginthread(ThreadIRCSeed) failed \n " ) ;
printf ( " Error: CreateThread(ThreadIRCSeed) failed \n " ) ;
// Send and receive from sockets, accept connections
pthread_t hThreadSocketHandler = CreateThread ( ThreadSocketHandler , NULL , true ) ;
// Initiate outbound connections
if ( ! CreateThread ( ThreadOpenConnections , NULL ) )
printf ( " Error: CreateThread(ThreadOpenConnections) failed \n " ) ;
// Process messages
if ( ! CreateThread ( ThreadMessageHandler , NULL ) )
printf ( " Error: CreateThread(ThreadMessageHandler) failed \n " ) ;
// Generate coins in the background
GenerateBitcoins ( fGenerateBitcoins ) ;
//
//
// Start threads
// Thread monitoring
//
//
if ( _beginthread ( ThreadSocketHandler , 0 , NULL ) = = - 1 )
l oop
{
{
strError = " Error: _beginthread(ThreadSocketHandler) failed " ;
Sleep ( 15000 ) ;
printf ( " %s \n " , strError . c_str ( ) ) ;
if ( GetTime ( ) - nThreadSocketHandlerHeartbeat > 4 * 60 )
return false ;
}
if ( _beginthread ( ThreadOpenConnections , 0 , NULL ) = = - 1 )
{
{
strError = " Error: _beginthread(ThreadOpenConnections) failed " ;
// First see if closing sockets will free it
printf ( " %s \n " , strError . c_str ( ) ) ;
printf ( " *** ThreadSocketHandler is stopped *** \n " ) ;
return false ;
CRITICAL_BLOCK ( cs_vNodes )
}
if ( _beginthread ( ThreadMessageHandler , 0 , NULL ) = = - 1 )
{
{
strError = " Error: _beginthread(ThreadMessageHandler) failed " ;
foreach ( CNode * pnode , vNodes )
printf ( " %s \n " , strError . c_str ( ) ) ;
{
return false ;
bool fGot = false ;
TRY_CRITICAL_BLOCK ( pnode - > cs_vRecv )
TRY_CRITICAL_BLOCK ( pnode - > cs_vSend )
fGot = true ;
if ( ! fGot )
{
printf ( " *** closing socket \n " ) ;
closesocket ( pnode - > hSocket ) ;
pnode - > fDisconnect = true ;
}
}
}
}
Sleep ( 10000 ) ;
if ( GetTime ( ) - nThreadSocketHandlerHeartbeat < 60 )
continue ;
return true ;
// Hopefully it never comes to this.
// We know it'll always be hung in the recv or send call.
// cs_vRecv or cs_vSend may be left permanently unreleased,
// but we always only use TRY_CRITICAL_SECTION on them.
printf ( " *** Restarting ThreadSocketHandler *** \n " ) ;
TerminateThread ( hThreadSocketHandler , 0 ) ;
# ifdef __WXMSW__
CloseHandle ( hThreadSocketHandler ) ;
# endif
vnThreadsRunning [ 0 ] = 0 ;
// Restart
hThreadSocketHandler = CreateThread ( ThreadSocketHandler , NULL , true ) ;
nThreadSocketHandlerHeartbeat = GetTime ( ) ;
}
}
}
}
bool StopNode ( )
bool StopNode ( )