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@ -73,7 +73,7 @@ static void SipHash_32b(benchmark::State& state) |
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static void FastRandom_32bit(benchmark::State& state) |
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static void FastRandom_32bit(benchmark::State& state) |
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{ |
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{ |
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FastRandomContext rng(true); |
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FastRandomContext rng(true); |
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uint32_t x; |
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uint32_t x = 0; |
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while (state.KeepRunning()) { |
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while (state.KeepRunning()) { |
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for (int i = 0; i < 1000000; i++) { |
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for (int i = 0; i < 1000000; i++) { |
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x += rng.rand32(); |
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x += rng.rand32(); |
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@ -84,7 +84,7 @@ static void FastRandom_32bit(benchmark::State& state) |
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static void FastRandom_1bit(benchmark::State& state) |
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static void FastRandom_1bit(benchmark::State& state) |
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{ |
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{ |
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FastRandomContext rng(true); |
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FastRandomContext rng(true); |
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uint32_t x; |
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uint32_t x = 0; |
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while (state.KeepRunning()) { |
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while (state.KeepRunning()) { |
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for (int i = 0; i < 1000000; i++) { |
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for (int i = 0; i < 1000000; i++) { |
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x += rng.randbool(); |
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x += rng.randbool(); |
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