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[squashme] simplify SetupEnvironment() (by dexX7)

0.13
Jonas Schnelli 10 years ago
parent
commit
3da7849007
  1. 10
      src/util.cpp

10
src/util.cpp

@ -726,21 +726,21 @@ void RenameThread(const char* name)
void SetupEnvironment() void SetupEnvironment()
{ {
std::locale loc("C");
// On most POSIX systems (e.g. Linux, but not BSD) the environment's locale // On most POSIX systems (e.g. Linux, but not BSD) the environment's locale
// may be invalid, in which case the "C" locale is used as fallback. // may be invalid, in which case the "C" locale is used as fallback.
#if !defined(WIN32) && !defined(MAC_OSX) && !defined(__FreeBSD__) && !defined(__OpenBSD__) #if !defined(WIN32) && !defined(MAC_OSX) && !defined(__FreeBSD__) && !defined(__OpenBSD__)
try { try {
loc = std::locale(""); // Raises a runtime error if current locale is invalid std::locale(""); // Raises a runtime error if current locale is invalid
} catch (const std::runtime_error&) { } catch (const std::runtime_error&) {
setenv("LC_ALL", "C", 1); setenv("LC_ALL", "C", 1);
} }
#endif #endif
// The path locale is lazy initialized and to avoid deinitialization errors // The path locale is lazy initialized and to avoid deinitialization errors
// in multithreading environments, it is set explicitly by the main thread. // in multithreading environments, it is set explicitly by the main thread.
#if !defined(WIN32) // A dummy locale is used to extract the internal default locale, used by
// boost::filesystem::path, which is then used to explicitly imbue the path.
std::locale loc = boost::filesystem::path::imbue(std::locale::classic());
boost::filesystem::path::imbue(loc); boost::filesystem::path::imbue(loc);
#endif
} }
void SetThreadPriority(int nPriority) void SetThreadPriority(int nPriority)

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