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@ -726,21 +726,21 @@ void RenameThread(const char* name) |
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void SetupEnvironment() |
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void SetupEnvironment() |
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{ |
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{ |
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std::locale loc("C"); |
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// On most POSIX systems (e.g. Linux, but not BSD) the environment's locale
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// On most POSIX systems (e.g. Linux, but not BSD) the environment's locale
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// may be invalid, in which case the "C" locale is used as fallback.
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// may be invalid, in which case the "C" locale is used as fallback.
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#if !defined(WIN32) && !defined(MAC_OSX) && !defined(__FreeBSD__) && !defined(__OpenBSD__) |
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#if !defined(WIN32) && !defined(MAC_OSX) && !defined(__FreeBSD__) && !defined(__OpenBSD__) |
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try { |
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try { |
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loc = std::locale(""); // Raises a runtime error if current locale is invalid
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std::locale(""); // Raises a runtime error if current locale is invalid
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} catch (const std::runtime_error&) { |
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} catch (const std::runtime_error&) { |
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setenv("LC_ALL", "C", 1); |
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setenv("LC_ALL", "C", 1); |
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} |
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} |
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#endif |
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#endif |
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// The path locale is lazy initialized and to avoid deinitialization errors
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// The path locale is lazy initialized and to avoid deinitialization errors
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// in multithreading environments, it is set explicitly by the main thread.
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// in multithreading environments, it is set explicitly by the main thread.
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#if !defined(WIN32) |
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// A dummy locale is used to extract the internal default locale, used by
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// boost::filesystem::path, which is then used to explicitly imbue the path.
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std::locale loc = boost::filesystem::path::imbue(std::locale::classic()); |
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boost::filesystem::path::imbue(loc); |
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boost::filesystem::path::imbue(loc); |
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#endif |
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} |
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} |
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void SetThreadPriority(int nPriority) |
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void SetThreadPriority(int nPriority) |
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