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script: switch to CScriptNum usage for scripts

0.10
Cory Fields 11 years ago
parent
commit
27bff74e39
  1. 44
      src/script.cpp
  2. 51
      src/script.h

44
src/script.cpp

@ -25,22 +25,13 @@ typedef vector<unsigned char> valtype;
static const valtype vchFalse(0); static const valtype vchFalse(0);
static const valtype vchZero(0); static const valtype vchZero(0);
static const valtype vchTrue(1, 1); static const valtype vchTrue(1, 1);
static const CBigNum bnZero(0); static const CScriptNum bnZero(0);
static const CBigNum bnOne(1); static const CScriptNum bnOne(1);
static const CBigNum bnFalse(0); static const CScriptNum bnFalse(0);
static const CBigNum bnTrue(1); static const CScriptNum bnTrue(1);
static const size_t nMaxNumSize = 4;
bool CheckSig(vector<unsigned char> vchSig, const vector<unsigned char> &vchPubKey, const CScript &scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType, int flags); bool CheckSig(vector<unsigned char> vchSig, const vector<unsigned char> &vchPubKey, const CScript &scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType, int flags);
CBigNum CastToBigNum(const valtype& vch)
{
if (vch.size() > nMaxNumSize)
throw runtime_error("CastToBigNum() : overflow");
// Get rid of extra leading zeros
return CBigNum(CBigNum(vch).getvch());
}
bool CastToBool(const valtype& vch) bool CastToBool(const valtype& vch)
{ {
for (unsigned int i = 0; i < vch.size(); i++) for (unsigned int i = 0; i < vch.size(); i++)
@ -306,7 +297,6 @@ bool IsCanonicalSignature(const valtype &vchSig, unsigned int flags) {
bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, const CTransaction& txTo, unsigned int nIn, unsigned int flags, int nHashType) bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, const CTransaction& txTo, unsigned int nIn, unsigned int flags, int nHashType)
{ {
CAutoBN_CTX pctx;
CScript::const_iterator pc = script.begin(); CScript::const_iterator pc = script.begin();
CScript::const_iterator pend = script.end(); CScript::const_iterator pend = script.end();
CScript::const_iterator pbegincodehash = script.begin(); CScript::const_iterator pbegincodehash = script.begin();
@ -380,7 +370,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
case OP_16: case OP_16:
{ {
// ( -- value) // ( -- value)
CBigNum bn((int)opcode - (int)(OP_1 - 1)); CScriptNum bn((int)opcode - (int)(OP_1 - 1));
stack.push_back(bn.getvch()); stack.push_back(bn.getvch());
} }
break; break;
@ -556,7 +546,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
case OP_DEPTH: case OP_DEPTH:
{ {
// -- stacksize // -- stacksize
CBigNum bn(stack.size()); CScriptNum bn(stack.size());
stack.push_back(bn.getvch()); stack.push_back(bn.getvch());
} }
break; break;
@ -606,7 +596,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
// (xn ... x2 x1 x0 n - ... x2 x1 x0 xn) // (xn ... x2 x1 x0 n - ... x2 x1 x0 xn)
if (stack.size() < 2) if (stack.size() < 2)
return false; return false;
int n = CastToBigNum(stacktop(-1)).getint(); int n = CScriptNum(stacktop(-1)).getint();
popstack(stack); popstack(stack);
if (n < 0 || n >= (int)stack.size()) if (n < 0 || n >= (int)stack.size())
return false; return false;
@ -654,7 +644,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
// (in -- in size) // (in -- in size)
if (stack.size() < 1) if (stack.size() < 1)
return false; return false;
CBigNum bn(stacktop(-1).size()); CScriptNum bn(stacktop(-1).size());
stack.push_back(bn.getvch()); stack.push_back(bn.getvch());
} }
break; break;
@ -705,7 +695,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
// (in -- out) // (in -- out)
if (stack.size() < 1) if (stack.size() < 1)
return false; return false;
CBigNum bn = CastToBigNum(stacktop(-1)); CScriptNum bn(stacktop(-1));
switch (opcode) switch (opcode)
{ {
case OP_1ADD: bn += bnOne; break; case OP_1ADD: bn += bnOne; break;
@ -738,9 +728,9 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
// (x1 x2 -- out) // (x1 x2 -- out)
if (stack.size() < 2) if (stack.size() < 2)
return false; return false;
CBigNum bn1 = CastToBigNum(stacktop(-2)); CScriptNum bn1(stacktop(-2));
CBigNum bn2 = CastToBigNum(stacktop(-1)); CScriptNum bn2(stacktop(-1));
CBigNum bn; CScriptNum bn(0);
switch (opcode) switch (opcode)
{ {
case OP_ADD: case OP_ADD:
@ -783,9 +773,9 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
// (x min max -- out) // (x min max -- out)
if (stack.size() < 3) if (stack.size() < 3)
return false; return false;
CBigNum bn1 = CastToBigNum(stacktop(-3)); CScriptNum bn1(stacktop(-3));
CBigNum bn2 = CastToBigNum(stacktop(-2)); CScriptNum bn2(stacktop(-2));
CBigNum bn3 = CastToBigNum(stacktop(-1)); CScriptNum bn3(stacktop(-1));
bool fValue = (bn2 <= bn1 && bn1 < bn3); bool fValue = (bn2 <= bn1 && bn1 < bn3);
popstack(stack); popstack(stack);
popstack(stack); popstack(stack);
@ -882,7 +872,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
if ((int)stack.size() < i) if ((int)stack.size() < i)
return false; return false;
int nKeysCount = CastToBigNum(stacktop(-i)).getint(); int nKeysCount = CScriptNum(stacktop(-i)).getint();
if (nKeysCount < 0 || nKeysCount > 20) if (nKeysCount < 0 || nKeysCount > 20)
return false; return false;
nOpCount += nKeysCount; nOpCount += nKeysCount;
@ -893,7 +883,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
if ((int)stack.size() < i) if ((int)stack.size() < i)
return false; return false;
int nSigsCount = CastToBigNum(stacktop(-i)).getint(); int nSigsCount = CScriptNum(stacktop(-i)).getint();
if (nSigsCount < 0 || nSigsCount > nKeysCount) if (nSigsCount < 0 || nSigsCount > nKeysCount)
return false; return false;
int isig = ++i; int isig = ++i;

51
src/script.h

@ -374,7 +374,7 @@ const char* GetOpName(opcodetype opcode);
inline std::string ValueString(const std::vector<unsigned char>& vch) inline std::string ValueString(const std::vector<unsigned char>& vch)
{ {
if (vch.size() <= 4) if (vch.size() <= 4)
return strprintf("%d", CBigNum(vch).getint()); return strprintf("%d", CScriptNum(vch).getint());
else else
return HexStr(vch); return HexStr(vch);
} }
@ -410,26 +410,10 @@ protected:
} }
else else
{ {
CBigNum bn(n); *this << CScriptNum::serialize(n);
*this << bn.getvch();
} }
return *this; return *this;
} }
CScript& push_uint64(uint64_t n)
{
if (n >= 1 && n <= 16)
{
push_back(n + (OP_1 - 1));
}
else
{
CBigNum bn(n);
*this << bn.getvch();
}
return *this;
}
public: public:
CScript() { } CScript() { }
CScript(const CScript& b) : std::vector<unsigned char>(b.begin(), b.end()) { } CScript(const CScript& b) : std::vector<unsigned char>(b.begin(), b.end()) { }
@ -452,35 +436,16 @@ public:
} }
//explicit CScript(char b) is not portable. Use 'signed char' or 'unsigned char'. CScript(int64_t b) { operator<<(b); }
explicit CScript(signed char b) { operator<<(b); }
explicit CScript(short b) { operator<<(b); }
explicit CScript(int b) { operator<<(b); }
explicit CScript(long b) { operator<<(b); }
explicit CScript(long long b) { operator<<(b); }
explicit CScript(unsigned char b) { operator<<(b); }
explicit CScript(unsigned int b) { operator<<(b); }
explicit CScript(unsigned short b) { operator<<(b); }
explicit CScript(unsigned long b) { operator<<(b); }
explicit CScript(unsigned long long b) { operator<<(b); }
explicit CScript(opcodetype b) { operator<<(b); } explicit CScript(opcodetype b) { operator<<(b); }
explicit CScript(const uint256& b) { operator<<(b); } explicit CScript(const uint256& b) { operator<<(b); }
explicit CScript(const CScriptNum& b) { operator<<(b); }
explicit CScript(const CBigNum& b) { operator<<(b); } explicit CScript(const CBigNum& b) { operator<<(b); }
explicit CScript(const std::vector<unsigned char>& b) { operator<<(b); } explicit CScript(const std::vector<unsigned char>& b) { operator<<(b); }
//CScript& operator<<(char b) is not portable. Use 'signed char' or 'unsigned char'. CScript& operator<<(int64_t b) { return push_int64(b); }
CScript& operator<<(signed char b) { return push_int64(b); }
CScript& operator<<(short b) { return push_int64(b); }
CScript& operator<<(int b) { return push_int64(b); }
CScript& operator<<(long b) { return push_int64(b); }
CScript& operator<<(long long b) { return push_int64(b); }
CScript& operator<<(unsigned char b) { return push_uint64(b); }
CScript& operator<<(unsigned int b) { return push_uint64(b); }
CScript& operator<<(unsigned short b) { return push_uint64(b); }
CScript& operator<<(unsigned long b) { return push_uint64(b); }
CScript& operator<<(unsigned long long b) { return push_uint64(b); }
CScript& operator<<(opcodetype opcode) CScript& operator<<(opcodetype opcode)
{ {
@ -518,6 +483,12 @@ public:
return *this; return *this;
} }
CScript& operator<<(const CScriptNum& b)
{
*this << b.getvch();
return *this;
}
CScript& operator<<(const std::vector<unsigned char>& b) CScript& operator<<(const std::vector<unsigned char>& b)
{ {
if (b.size() < OP_PUSHDATA1) if (b.size() < OP_PUSHDATA1)

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