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@ -1210,7 +1210,7 @@ unsigned int ComputeMinWork(unsigned int nBase, int64_t nTime)
@@ -1210,7 +1210,7 @@ unsigned int ComputeMinWork(unsigned int nBase, int64_t nTime)
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const uint256 &bnLimit = Params().ProofOfWorkLimit(); |
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// Testnet has min-difficulty blocks
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// after nTargetSpacing*2 time between blocks:
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if (TestNet() && nTime > nTargetSpacing*2) |
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if (Params().AllowMinDifficultyBlocks() && nTime > nTargetSpacing*2) |
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return bnLimit.GetCompact(); |
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uint256 bnResult; |
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@ -1238,7 +1238,7 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
@@ -1238,7 +1238,7 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
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// Only change once per interval
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if ((pindexLast->nHeight+1) % nInterval != 0) |
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{ |
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if (TestNet()) |
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if (Params().AllowMinDifficultyBlocks()) |
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{ |
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// Special difficulty rule for testnet:
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// If the new block's timestamp is more than 2* 10 minutes
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@ -1468,7 +1468,7 @@ void UpdateTime(CBlockHeader& block, const CBlockIndex* pindexPrev)
@@ -1468,7 +1468,7 @@ void UpdateTime(CBlockHeader& block, const CBlockIndex* pindexPrev)
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block.nTime = max(pindexPrev->GetMedianTimePast()+1, GetAdjustedTime()); |
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// Updating time can change work required on testnet:
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if (TestNet()) |
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if (Params().AllowMinDifficultyBlocks()) |
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block.nBits = GetNextWorkRequired(pindexPrev, &block); |
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} |
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