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// Copyright (c) 2012 Pieter Wuille
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_ADDRMAN_H
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#define BITCOIN_ADDRMAN_H
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#include "netbase.h"
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#include "protocol.h"
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#include "random.h"
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#include "sync.h"
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#include "timedata.h"
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#include "util.h"
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#include <map>
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#include <set>
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#include <stdint.h>
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#include <vector>
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/**
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* Extended statistics about a CAddress
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*/
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class CAddrInfo : public CAddress
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{
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public:
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//! last try whatsoever by us (memory only)
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int64_t nLastTry;
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private:
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//! where knowledge about this address first came from
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CNetAddr source;
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//! last successful connection by us
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int64_t nLastSuccess;
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//! connection attempts since last successful attempt
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int nAttempts;
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//! reference count in new sets (memory only)
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int nRefCount;
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//! in tried set? (memory only)
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bool fInTried;
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//! position in vRandom
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int nRandomPos;
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friend class CAddrMan;
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public:
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ADD_SERIALIZE_METHODS;
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overhaul serialization code
The implementation of each class' serialization/deserialization is no longer
passed within a macro. The implementation now lies within a template of form:
template <typename T, typename Stream, typename Operation>
inline static size_t SerializationOp(T thisPtr, Stream& s, Operation ser_action, int nType, int nVersion) {
size_t nSerSize = 0;
/* CODE */
return nSerSize;
}
In cases when codepath should depend on whether or not we are just deserializing
(old fGetSize, fWrite, fRead flags) an additional clause can be used:
bool fRead = boost::is_same<Operation, CSerActionUnserialize>();
The IMPLEMENT_SERIALIZE macro will now be a freestanding clause added within
class' body (similiar to Qt's Q_OBJECT) to implement GetSerializeSize,
Serialize and Unserialize. These are now wrappers around
the "SerializationOp" template.
10 years ago
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template <typename Stream, typename Operation>
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inline void SerializationOp(Stream& s, Operation ser_action, int nType, int nVersion) {
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READWRITE(*(CAddress*)this);
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READWRITE(source);
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READWRITE(nLastSuccess);
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READWRITE(nAttempts);
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overhaul serialization code
The implementation of each class' serialization/deserialization is no longer
passed within a macro. The implementation now lies within a template of form:
template <typename T, typename Stream, typename Operation>
inline static size_t SerializationOp(T thisPtr, Stream& s, Operation ser_action, int nType, int nVersion) {
size_t nSerSize = 0;
/* CODE */
return nSerSize;
}
In cases when codepath should depend on whether or not we are just deserializing
(old fGetSize, fWrite, fRead flags) an additional clause can be used:
bool fRead = boost::is_same<Operation, CSerActionUnserialize>();
The IMPLEMENT_SERIALIZE macro will now be a freestanding clause added within
class' body (similiar to Qt's Q_OBJECT) to implement GetSerializeSize,
Serialize and Unserialize. These are now wrappers around
the "SerializationOp" template.
10 years ago
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}
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void Init()
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{
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nLastSuccess = 0;
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nLastTry = 0;
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nAttempts = 0;
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nRefCount = 0;
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fInTried = false;
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nRandomPos = -1;
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}
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CAddrInfo(const CAddress &addrIn, const CNetAddr &addrSource) : CAddress(addrIn), source(addrSource)
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{
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Init();
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}
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CAddrInfo() : CAddress(), source()
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{
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Init();
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}
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//! Calculate in which "tried" bucket this entry belongs
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int GetTriedBucket(const uint256 &nKey) const;
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//! Calculate in which "new" bucket this entry belongs, given a certain source
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int GetNewBucket(const uint256 &nKey, const CNetAddr& src) const;
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//! Calculate in which "new" bucket this entry belongs, using its default source
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int GetNewBucket(const uint256 &nKey) const
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{
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return GetNewBucket(nKey, source);
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}
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//! Calculate in which position of a bucket to store this entry.
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int GetBucketPosition(const uint256 &nKey, bool fNew, int nBucket) const;
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//! Determine whether the statistics about this entry are bad enough so that it can just be deleted
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bool IsTerrible(int64_t nNow = GetAdjustedTime()) const;
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//! Calculate the relative chance this entry should be given when selecting nodes to connect to
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double GetChance(int64_t nNow = GetAdjustedTime()) const;
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};
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/** Stochastic address manager
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*
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* Design goals:
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* * Keep the address tables in-memory, and asynchronously dump the entire table to peers.dat.
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* * Make sure no (localized) attacker can fill the entire table with his nodes/addresses.
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*
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* To that end:
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* * Addresses are organized into buckets.
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* * Addresses that have not yet been tried go into 1024 "new" buckets.
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* * Based on the address range (/16 for IPv4) of the source of information, 64 buckets are selected at random.
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* * The actual bucket is chosen from one of these, based on the range in which the address itself is located.
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* * One single address can occur in up to 8 different buckets to increase selection chances for addresses that
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* are seen frequently. The chance for increasing this multiplicity decreases exponentially.
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* * When adding a new address to a full bucket, a randomly chosen entry (with a bias favoring less recently seen
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* ones) is removed from it first.
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* * Addresses of nodes that are known to be accessible go into 256 "tried" buckets.
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* * Each address range selects at random 8 of these buckets.
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* * The actual bucket is chosen from one of these, based on the full address.
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* * When adding a new good address to a full bucket, a randomly chosen entry (with a bias favoring less recently
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* tried ones) is evicted from it, back to the "new" buckets.
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* * Bucket selection is based on cryptographic hashing, using a randomly-generated 256-bit key, which should not
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* be observable by adversaries.
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* * Several indexes are kept for high performance. Defining DEBUG_ADDRMAN will introduce frequent (and expensive)
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* consistency checks for the entire data structure.
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*/
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//! total number of buckets for tried addresses
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#define ADDRMAN_TRIED_BUCKET_COUNT 256
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//! total number of buckets for new addresses
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#define ADDRMAN_NEW_BUCKET_COUNT 1024
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//! maximum allowed number of entries in buckets for new and tried addresses
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#define ADDRMAN_BUCKET_SIZE 64
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//! over how many buckets entries with tried addresses from a single group (/16 for IPv4) are spread
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#define ADDRMAN_TRIED_BUCKETS_PER_GROUP 8
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//! over how many buckets entries with new addresses originating from a single group are spread
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#define ADDRMAN_NEW_BUCKETS_PER_SOURCE_GROUP 64
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//! in how many buckets for entries with new addresses a single address may occur
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#define ADDRMAN_NEW_BUCKETS_PER_ADDRESS 8
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//! how old addresses can maximally be
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#define ADDRMAN_HORIZON_DAYS 30
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//! after how many failed attempts we give up on a new node
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#define ADDRMAN_RETRIES 3
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//! how many successive failures are allowed ...
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#define ADDRMAN_MAX_FAILURES 10
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//! ... in at least this many days
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#define ADDRMAN_MIN_FAIL_DAYS 7
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//! the maximum percentage of nodes to return in a getaddr call
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#define ADDRMAN_GETADDR_MAX_PCT 23
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//! the maximum number of nodes to return in a getaddr call
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#define ADDRMAN_GETADDR_MAX 2500
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/**
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* Stochastical (IP) address manager
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*/
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class CAddrMan
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{
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private:
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//! critical section to protect the inner data structures
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mutable CCriticalSection cs;
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//! secret key to randomize bucket select with
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uint256 nKey;
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//! last used nId
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int nIdCount;
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//! table with information about all nIds
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std::map<int, CAddrInfo> mapInfo;
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//! find an nId based on its network address
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std::map<CNetAddr, int> mapAddr;
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//! randomly-ordered vector of all nIds
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std::vector<int> vRandom;
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// number of "tried" entries
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int nTried;
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//! list of "tried" buckets
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int vvTried[ADDRMAN_TRIED_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE];
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//! number of (unique) "new" entries
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int nNew;
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//! list of "new" buckets
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int vvNew[ADDRMAN_NEW_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE];
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protected:
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//! Find an entry.
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CAddrInfo* Find(const CNetAddr& addr, int *pnId = NULL);
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//! find an entry, creating it if necessary.
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//! nTime and nServices of the found node are updated, if necessary.
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CAddrInfo* Create(const CAddress &addr, const CNetAddr &addrSource, int *pnId = NULL);
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//! Swap two elements in vRandom.
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void SwapRandom(unsigned int nRandomPos1, unsigned int nRandomPos2);
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//! Move an entry from the "new" table(s) to the "tried" table
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void MakeTried(CAddrInfo& info, int nId);
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//! Delete an entry. It must not be in tried, and have refcount 0.
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void Delete(int nId);
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//! Clear a position in a "new" table. This is the only place where entries are actually deleted.
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void ClearNew(int nUBucket, int nUBucketPos);
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//! Mark an entry "good", possibly moving it from "new" to "tried".
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void Good_(const CService &addr, int64_t nTime);
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//! Add an entry to the "new" table.
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bool Add_(const CAddress &addr, const CNetAddr& source, int64_t nTimePenalty);
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//! Mark an entry as attempted to connect.
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void Attempt_(const CService &addr, int64_t nTime);
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//! Select an address to connect to.
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CAddrInfo Select_();
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#ifdef DEBUG_ADDRMAN
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//! Perform consistency check. Returns an error code or zero.
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int Check_();
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#endif
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//! Select several addresses at once.
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void GetAddr_(std::vector<CAddress> &vAddr);
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//! Mark an entry as currently-connected-to.
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void Connected_(const CService &addr, int64_t nTime);
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public:
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/**
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* serialized format:
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* * version byte (currently 1)
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* * 0x20 + nKey (serialized as if it were a vector, for backward compatibility)
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* * nNew
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* * nTried
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* * number of "new" buckets XOR 2**30
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* * all nNew addrinfos in vvNew
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* * all nTried addrinfos in vvTried
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* * for each bucket:
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* * number of elements
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* * for each element: index
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*
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* 2**30 is xorred with the number of buckets to make addrman deserializer v0 detect it
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* as incompatible. This is necessary because it did not check the version number on
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* deserialization.
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*
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* Notice that vvTried, mapAddr and vVector are never encoded explicitly;
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* they are instead reconstructed from the other information.
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*
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* vvNew is serialized, but only used if ADDRMAN_UNKOWN_BUCKET_COUNT didn't change,
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* otherwise it is reconstructed as well.
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*
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* This format is more complex, but significantly smaller (at most 1.5 MiB), and supports
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* changes to the ADDRMAN_ parameters without breaking the on-disk structure.
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*
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* We don't use ADD_SERIALIZE_METHODS since the serialization and deserialization code has
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* very little in common.
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*/
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template<typename Stream>
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void Serialize(Stream &s, int nType, int nVersionDummy) const
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{
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LOCK(cs);
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unsigned char nVersion = 1;
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s << nVersion;
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s << ((unsigned char)32);
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s << nKey;
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s << nNew;
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s << nTried;
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int nUBuckets = ADDRMAN_NEW_BUCKET_COUNT ^ (1 << 30);
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s << nUBuckets;
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std::map<int, int> mapUnkIds;
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int nIds = 0;
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for (std::map<int, CAddrInfo>::const_iterator it = mapInfo.begin(); it != mapInfo.end(); it++) {
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mapUnkIds[(*it).first] = nIds;
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const CAddrInfo &info = (*it).second;
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if (info.nRefCount) {
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assert(nIds != nNew); // this means nNew was wrong, oh ow
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s << info;
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nIds++;
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}
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}
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nIds = 0;
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for (std::map<int, CAddrInfo>::const_iterator it = mapInfo.begin(); it != mapInfo.end(); it++) {
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const CAddrInfo &info = (*it).second;
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if (info.fInTried) {
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assert(nIds != nTried); // this means nTried was wrong, oh ow
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s << info;
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nIds++;
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}
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}
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for (int bucket = 0; bucket < ADDRMAN_NEW_BUCKET_COUNT; bucket++) {
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int nSize = 0;
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for (int i = 0; i < ADDRMAN_BUCKET_SIZE; i++) {
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if (vvNew[bucket][i] != -1)
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nSize++;
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}
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s << nSize;
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for (int i = 0; i < ADDRMAN_BUCKET_SIZE; i++) {
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if (vvNew[bucket][i] != -1) {
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int nIndex = mapUnkIds[vvNew[bucket][i]];
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s << nIndex;
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}
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}
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}
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}
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template<typename Stream>
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void Unserialize(Stream& s, int nType, int nVersionDummy)
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{
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LOCK(cs);
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Clear();
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unsigned char nVersion;
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s >> nVersion;
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unsigned char nKeySize;
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s >> nKeySize;
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if (nKeySize != 32) throw std::ios_base::failure("Incorrect keysize in addrman deserialization");
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s >> nKey;
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s >> nNew;
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s >> nTried;
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int nUBuckets = 0;
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s >> nUBuckets;
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if (nVersion != 0) {
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nUBuckets ^= (1 << 30);
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}
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// Deserialize entries from the new table.
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for (int n = 0; n < nNew; n++) {
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CAddrInfo &info = mapInfo[n];
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s >> info;
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mapAddr[info] = n;
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info.nRandomPos = vRandom.size();
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vRandom.push_back(n);
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if (nVersion != 1 || nUBuckets != ADDRMAN_NEW_BUCKET_COUNT) {
|
|
|
|
// In case the new table data cannot be used (nVersion unknown, or bucket count wrong),
|
|
|
|
// immediately try to give them a reference based on their primary source address.
|
|
|
|
int nUBucket = info.GetNewBucket(nKey);
|
|
|
|
int nUBucketPos = info.GetBucketPosition(nKey, true, nUBucket);
|
|
|
|
if (vvNew[nUBucket][nUBucketPos] == -1) {
|
|
|
|
vvNew[nUBucket][nUBucketPos] = n;
|
|
|
|
info.nRefCount++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
nIdCount = nNew;
|
|
|
|
|
|
|
|
// Deserialize entries from the tried table.
|
|
|
|
int nLost = 0;
|
|
|
|
for (int n = 0; n < nTried; n++) {
|
|
|
|
CAddrInfo info;
|
|
|
|
s >> info;
|
|
|
|
int nKBucket = info.GetTriedBucket(nKey);
|
|
|
|
int nKBucketPos = info.GetBucketPosition(nKey, false, nKBucket);
|
|
|
|
if (vvTried[nKBucket][nKBucketPos] == -1) {
|
|
|
|
info.nRandomPos = vRandom.size();
|
|
|
|
info.fInTried = true;
|
|
|
|
vRandom.push_back(nIdCount);
|
|
|
|
mapInfo[nIdCount] = info;
|
|
|
|
mapAddr[info] = nIdCount;
|
|
|
|
vvTried[nKBucket][nKBucketPos] = nIdCount;
|
|
|
|
nIdCount++;
|
|
|
|
} else {
|
|
|
|
nLost++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
nTried -= nLost;
|
|
|
|
|
|
|
|
// Deserialize positions in the new table (if possible).
|
|
|
|
for (int bucket = 0; bucket < nUBuckets; bucket++) {
|
|
|
|
int nSize = 0;
|
|
|
|
s >> nSize;
|
|
|
|
for (int n = 0; n < nSize; n++) {
|
|
|
|
int nIndex = 0;
|
|
|
|
s >> nIndex;
|
|
|
|
if (nIndex >= 0 && nIndex < nNew) {
|
|
|
|
CAddrInfo &info = mapInfo[nIndex];
|
|
|
|
int nUBucketPos = info.GetBucketPosition(nKey, true, bucket);
|
|
|
|
if (nVersion == 1 && nUBuckets == ADDRMAN_NEW_BUCKET_COUNT && vvNew[bucket][nUBucketPos] == -1 && info.nRefCount < ADDRMAN_NEW_BUCKETS_PER_ADDRESS) {
|
|
|
|
info.nRefCount++;
|
|
|
|
vvNew[bucket][nUBucketPos] = nIndex;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Prune new entries with refcount 0 (as a result of collisions).
|
|
|
|
int nLostUnk = 0;
|
|
|
|
for (std::map<int, CAddrInfo>::const_iterator it = mapInfo.begin(); it != mapInfo.end(); ) {
|
|
|
|
if (it->second.fInTried == false && it->second.nRefCount == 0) {
|
|
|
|
std::map<int, CAddrInfo>::const_iterator itCopy = it++;
|
|
|
|
Delete(itCopy->first);
|
|
|
|
nLostUnk++;
|
|
|
|
} else {
|
|
|
|
it++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (nLost + nLostUnk > 0) {
|
|
|
|
LogPrint("addrman", "addrman lost %i new and %i tried addresses due to collisions\n", nLostUnk, nLost);
|
|
|
|
}
|
|
|
|
|
|
|
|
Check();
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int GetSerializeSize(int nType, int nVersion) const
|
|
|
|
{
|
|
|
|
return (CSizeComputer(nType, nVersion) << *this).size();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Clear()
|
|
|
|
{
|
|
|
|
std::vector<int>().swap(vRandom);
|
|
|
|
nKey = GetRandHash();
|
|
|
|
for (size_t bucket = 0; bucket < ADDRMAN_NEW_BUCKET_COUNT; bucket++) {
|
|
|
|
for (size_t entry = 0; entry < ADDRMAN_BUCKET_SIZE; entry++) {
|
|
|
|
vvNew[bucket][entry] = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (size_t bucket = 0; bucket < ADDRMAN_TRIED_BUCKET_COUNT; bucket++) {
|
|
|
|
for (size_t entry = 0; entry < ADDRMAN_BUCKET_SIZE; entry++) {
|
|
|
|
vvTried[bucket][entry] = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
nIdCount = 0;
|
|
|
|
nTried = 0;
|
|
|
|
nNew = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
CAddrMan()
|
|
|
|
{
|
|
|
|
Clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
~CAddrMan()
|
|
|
|
{
|
|
|
|
nKey.SetNull();
|
|
|
|
}
|
|
|
|
|
|
|
|
//! Return the number of (unique) addresses in all tables.
|
|
|
|
int size()
|
|
|
|
{
|
|
|
|
return vRandom.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
//! Consistency check
|
|
|
|
void Check()
|
|
|
|
{
|
|
|
|
#ifdef DEBUG_ADDRMAN
|
|
|
|
{
|
|
|
|
LOCK(cs);
|
|
|
|
int err;
|
|
|
|
if ((err=Check_()))
|
|
|
|
LogPrintf("ADDRMAN CONSISTENCY CHECK FAILED!!! err=%i\n", err);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
//! Add a single address.
|
|
|
|
bool Add(const CAddress &addr, const CNetAddr& source, int64_t nTimePenalty = 0)
|
|
|
|
{
|
|
|
|
bool fRet = false;
|
|
|
|
{
|
|
|
|
LOCK(cs);
|
|
|
|
Check();
|
|
|
|
fRet |= Add_(addr, source, nTimePenalty);
|
|
|
|
Check();
|
|
|
|
}
|
|
|
|
if (fRet)
|
|
|
|
LogPrint("addrman", "Added %s from %s: %i tried, %i new\n", addr.ToStringIPPort(), source.ToString(), nTried, nNew);
|
|
|
|
return fRet;
|
|
|
|
}
|
|
|
|
|
|
|
|
//! Add multiple addresses.
|
|
|
|
bool Add(const std::vector<CAddress> &vAddr, const CNetAddr& source, int64_t nTimePenalty = 0)
|
|
|
|
{
|
|
|
|
int nAdd = 0;
|
|
|
|
{
|
|
|
|
LOCK(cs);
|
|
|
|
Check();
|
|
|
|
for (std::vector<CAddress>::const_iterator it = vAddr.begin(); it != vAddr.end(); it++)
|
|
|
|
nAdd += Add_(*it, source, nTimePenalty) ? 1 : 0;
|
|
|
|
Check();
|
|
|
|
}
|
|
|
|
if (nAdd)
|
|
|
|
LogPrint("addrman", "Added %i addresses from %s: %i tried, %i new\n", nAdd, source.ToString(), nTried, nNew);
|
|
|
|
return nAdd > 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//! Mark an entry as accessible.
|
|
|
|
void Good(const CService &addr, int64_t nTime = GetAdjustedTime())
|
|
|
|
{
|
|
|
|
{
|
|
|
|
LOCK(cs);
|
|
|
|
Check();
|
|
|
|
Good_(addr, nTime);
|
|
|
|
Check();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! Mark an entry as connection attempted to.
|
|
|
|
void Attempt(const CService &addr, int64_t nTime = GetAdjustedTime())
|
|
|
|
{
|
|
|
|
{
|
|
|
|
LOCK(cs);
|
|
|
|
Check();
|
|
|
|
Attempt_(addr, nTime);
|
|
|
|
Check();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Choose an address to connect to.
|
|
|
|
*/
|
|
|
|
CAddrInfo Select()
|
|
|
|
{
|
|
|
|
CAddrInfo addrRet;
|
|
|
|
{
|
|
|
|
LOCK(cs);
|
|
|
|
Check();
|
|
|
|
addrRet = Select_();
|
|
|
|
Check();
|
|
|
|
}
|
|
|
|
return addrRet;
|
|
|
|
}
|
|
|
|
|
|
|
|
//! Return a bunch of addresses, selected at random.
|
|
|
|
std::vector<CAddress> GetAddr()
|
|
|
|
{
|
|
|
|
Check();
|
|
|
|
std::vector<CAddress> vAddr;
|
|
|
|
{
|
|
|
|
LOCK(cs);
|
|
|
|
GetAddr_(vAddr);
|
|
|
|
}
|
|
|
|
Check();
|
|
|
|
return vAddr;
|
|
|
|
}
|
|
|
|
|
|
|
|
//! Mark an entry as currently-connected-to.
|
|
|
|
void Connected(const CService &addr, int64_t nTime = GetAdjustedTime())
|
|
|
|
{
|
|
|
|
{
|
|
|
|
LOCK(cs);
|
|
|
|
Check();
|
|
|
|
Connected_(addr, nTime);
|
|
|
|
Check();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // BITCOIN_ADDRMAN_H
|