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29 lines
664 B
29 lines
664 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// |
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// |
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//============================================================================= |
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#include "cbase.h" |
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#include "tf_shareddefs.h" |
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#include "../zombie.h" |
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#include "zombie_attack.h" |
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#include "zombie_spawn.h" |
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ActionResult< CZombie > CZombieSpawn::OnStart( CZombie *me, Action< CZombie > *priorAction ) |
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{ |
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me->GetBodyInterface()->StartActivity( ACT_TRANSITION ); |
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return Continue(); |
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} |
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ActionResult< CZombie > CZombieSpawn::Update( CZombie *me, float interval ) |
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{ |
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if ( me->IsActivityFinished() ) |
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{ |
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return ChangeTo( new CZombieAttack, "Start Attack!" ); |
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} |
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return Continue(); |
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} |