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29 lines
664 B
29 lines
664 B
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//
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//
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//=============================================================================
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#include "cbase.h"
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#include "tf_shareddefs.h"
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#include "../zombie.h"
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#include "zombie_attack.h"
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#include "zombie_spawn.h"
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ActionResult< CZombie > CZombieSpawn::OnStart( CZombie *me, Action< CZombie > *priorAction )
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{
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me->GetBodyInterface()->StartActivity( ACT_TRANSITION );
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return Continue();
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}
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ActionResult< CZombie > CZombieSpawn::Update( CZombie *me, float interval )
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{
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if ( me->IsActivityFinished() )
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{
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return ChangeTo( new CZombieAttack, "Start Attack!" );
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}
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return Continue();
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}
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