Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//
//
//=============================================================================
#ifndef MERASMUS_TRICK_OR_TREAT_PROP_H
#define MERASMUS_TRICK_OR_TREAT_PROP_H
DECLARE_AUTO_LIST( ITFMerasmusTrickOrTreatProp );
class CTFMerasmusTrickOrTreatProp : public CBaseAnimating, public ITFMerasmusTrickOrTreatProp
{
DECLARE_CLASS( CTFMerasmusTrickOrTreatProp, CBaseAnimating );
public:
CTFMerasmusTrickOrTreatProp();
~CTFMerasmusTrickOrTreatProp() {}
virtual void Spawn( void );
virtual void Event_Killed( const CTakeDamageInfo &info );
virtual int OnTakeDamage( const CTakeDamageInfo &info );
virtual void Touch( CBaseEntity *pOther );
static CTFMerasmusTrickOrTreatProp* Create( const Vector& vPosition, const QAngle& qAngles );
private:
void SpawnTrickOrTreatItem();
};
#endif // MERASMUS_TRICK_OR_TREAT_PROP_H