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31 lines
905 B
31 lines
905 B
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//
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//
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//=============================================================================
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#ifndef MERASMUS_TRICK_OR_TREAT_PROP_H
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#define MERASMUS_TRICK_OR_TREAT_PROP_H
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DECLARE_AUTO_LIST( ITFMerasmusTrickOrTreatProp );
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class CTFMerasmusTrickOrTreatProp : public CBaseAnimating, public ITFMerasmusTrickOrTreatProp
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{
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DECLARE_CLASS( CTFMerasmusTrickOrTreatProp, CBaseAnimating );
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public:
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CTFMerasmusTrickOrTreatProp();
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~CTFMerasmusTrickOrTreatProp() {}
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virtual void Spawn( void );
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virtual void Event_Killed( const CTakeDamageInfo &info );
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virtual int OnTakeDamage( const CTakeDamageInfo &info );
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virtual void Touch( CBaseEntity *pOther );
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static CTFMerasmusTrickOrTreatProp* Create( const Vector& vPosition, const QAngle& qAngles );
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private:
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void SpawnTrickOrTreatItem();
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};
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#endif // MERASMUS_TRICK_OR_TREAT_PROP_H
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