Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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nillerusr c2cdd880bf
Merge pull request #142 from exstrim401/macos
2 years ago
.github/workflows workflows: add tests.yml 2 years ago
app/legion
appframework macOS build support 2 years ago
bitmap Merge branch 'master' of https://github.com/nillerusr/source-engine into windows 2 years ago
choreoobjects
common fix windows build 2 years ago
datacache fix dedicated build 2 years ago
datamodel Replace empty constructors with default constructors #88 2 years ago
dedicated fix windows build scripts, add windows opus support 2 years ago
dedicated_main
devtools
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dmxloader Replace empty constructors with default constructors #88 2 years ago
dx9sdk Replace empty constructors with default constructors #88 2 years ago
engine Fix CreateThreadPool 2 years ago
external
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game Fix CreateThreadPool 2 years ago
gameui modify original vtex and add png support for it 2 years ago
gcsdk fix sln generation 2 years ago
hammer fix sln generation 2 years ago
hammer_launcher
inputsystem fix sdl copy command 2 years ago
ivp@428231315f update ivp submodule 2 years ago
launcher macOS build support 2 years ago
launcher_main launcher_main: automatically set LD_LIBRARY_PATH on launch 2 years ago
lib@86a66ee92d game(client): fix atlas generation for touch 2 years ago
linux
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materialsystem Fix CreateThreadPool 2 years ago
mathlib macOS build support 2 years ago
mdllib
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particles fix windows build scripts, add windows opus support 2 years ago
public Fix CreateThreadPool 2 years ago
raytrace
replay Fix CreateThreadPool 2 years ago
scenefilecache fix windows build scripts, add windows opus support 2 years ago
scripts Move mm_hook to separate file 2 years ago
sdklauncher
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sfmobjects
soundemittersystem fix windows build scripts, add windows opus support 2 years ago
soundsystem fix windows build scripts, add windows opus support 2 years ago
sourcevr
studiorender WIP: fix some memaccess-class warnings 2 years ago
thirdparty@aac07c7205 fix windows build 2 years ago
tier0 macOS build support 2 years ago
tier1 macOS build support 2 years ago
tier2 WIP: fix some memaccess-class warnings 2 years ago
tier3 arm64 : fix intptr_t size 2 years ago
togl macOS build support 2 years ago
togles macOS build support 2 years ago
tools
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unicode fix windows build scripts, add windows opus support 2 years ago
unitlib workflows: add tests.yml 2 years ago
unittests unittests: add tslist tests to tier1test 2 years ago
utils macOS build support 2 years ago
vgui2 macOS build support 2 years ago
vguimatsurface game(client): optimize touch drawing 2 years ago
video macOS build support 2 years ago
vpc_scripts Merge branch 'master' into windows 2 years ago
vphysics Replace empty constructors with default constructors #88 2 years ago
vpklib Merge branch 'master' into windows 2 years ago
vstdlib Fix CreateThreadPool 2 years ago
vtf Replace empty constructors with default constructors #88 2 years ago
.gitignore launcher: move android.cpp -> android/main.cpp 2 years ago
.gitmodules fix windows build scripts, add windows opus support 2 years ago
LICENSE
README.md Add PBR support (#91) 2 years ago
thirdpartylegalnotices.txt
waf
waf.bat
wscript Move mm_hook to separate file 2 years ago

README.md

source-engine

Welcome to source engine:)

Discord: https://discord.gg/hZRB7WMgGw

Current tasks

  • Windows build support for waf
  • NEON support
  • remove unnecessary dependencies
  • Arm(android) port
  • replace current buildsystem with waf
  • rewrite achivement system( to work without steam )
  • 64-bit support
  • VTF 7.5 support
  • PBR support
  • improve performance
  • fixing bugs
  • dxvk-native support
  • Elbrus port
  • rewrite serverbrowser to work without steam

How to Build?