nillerusr
4 years ago
10 changed files with 1407 additions and 53 deletions
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#! /usr/bin/env python |
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# encoding: utf-8 |
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from waflib import Utils |
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import os |
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top = '.' |
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PROJECT_NAME = 'choreoobjects' |
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def options(opt): |
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# stub |
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return |
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def configure(conf): |
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return |
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def build(bld): |
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source = [ |
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'../game/shared/choreoactor.cpp', |
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'../game/shared/choreochannel.cpp', |
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'../game/shared/choreoevent.cpp', |
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'../game/shared/choreoscene.cpp', |
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'../game/shared/sceneimage.cpp' |
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] |
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includes = [ |
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'.', |
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'../game/shared', |
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'../utils/common', |
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'../public/tier0', |
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'../public/tier1', |
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'../public', |
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'../common' |
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] |
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defines = [] |
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libs = [] |
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install_path = bld.env.PREFIX |
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bld.stlib( |
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source = source, |
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target = PROJECT_NAME, |
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name = PROJECT_NAME, |
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features = 'c cxx', |
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includes = includes, |
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defines = defines, |
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use = libs, |
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subsystem = bld.env.MSVC_SUBSYSTEM, |
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idx = bld.get_taskgen_count() |
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) |
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@ -0,0 +1,576 @@
@@ -0,0 +1,576 @@
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#! /usr/bin/env python |
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# encoding: utf-8 |
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from waflib import Utils |
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import os |
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top = '.' |
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PROJECT_NAME = 'client' |
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def options(opt): |
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# stub |
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return |
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def configure(conf): |
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conf.env.append_unique('DEFINES',[ |
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'NO_STRING_T', |
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'CLIENT_DLL', |
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'VECTOR', |
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'VERSION_SAFE_STEAM_API_INTERFACES', |
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'strncpy=use_Q_strncpy_instead', |
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'strncpy=use_Q_strncpy_instead', |
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'USE_WEBM_FOR_REPLAY', # LINUXALL |
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'HL2_CLIENT_DLL' |
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]) |
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|
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def build(bld): |
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source = [ |
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#'replay/replayyoutubeapi_key_sdk.cpp', [$SOURCESDK] |
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'game_controls/slideshowpanel.cpp', |
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'../../common/movieobjects/timeutils.cpp', |
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'hl2/C_Func_Monitor.cpp', |
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'geiger.cpp', |
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'history_resource.cpp', |
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'hud_weapon.cpp', |
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'train.cpp', |
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'../shared/weapon_parse_default.cpp', |
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'../shared/achievement_saverestore.cpp', |
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'../shared/achievementmgr.cpp', |
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'../shared/achievements_hlx.cpp', |
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'achievement_notification_panel.cpp', |
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'../shared/activitylist.cpp', |
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'alphamaterialproxy.cpp', |
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'../shared/ammodef.cpp', |
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'animatedentitytextureproxy.cpp', |
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'animatedoffsettextureproxy.cpp', |
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'animatedtextureproxy.cpp', |
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'AnimateSpecificTextureProxy.cpp', |
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'../shared/animation.cpp', |
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'../shared/base_playeranimstate.cpp', |
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'../shared/baseachievement.cpp', |
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'baseanimatedtextureproxy.cpp', |
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'baseclientrendertargets.cpp', |
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'../shared/basecombatcharacter_shared.cpp', |
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'../shared/basecombatweapon_shared.cpp', |
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'../shared/baseentity_shared.cpp', |
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'../shared/basegrenade_shared.cpp', |
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'../shared/baseparticleentity.cpp', |
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'../shared/baseplayer_shared.cpp', |
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'../shared/baseprojectile.cpp', |
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'../shared/baseviewmodel_shared.cpp', |
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'beamdraw.cpp', |
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'../shared/beam_shared.cpp', |
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'../../public/bone_accessor.cpp', |
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'bone_merge_cache.cpp', |
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'c_ai_basehumanoid.cpp', |
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'c_ai_basenpc.cpp', |
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'c_baseanimating.cpp', |
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'c_baseanimatingoverlay.cpp', |
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'c_basecombatcharacter.cpp', |
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'c_basecombatweapon.cpp', |
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'c_basedoor.cpp', |
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'c_baseentity.cpp', |
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'c_baseflex.cpp', |
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'c_baseplayer.cpp', |
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'c_baseviewmodel.cpp', |
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'c_breakableprop.cpp', |
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'c_colorcorrection.cpp', |
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'c_colorcorrectionvolume.cpp', |
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'c_dynamiclight.cpp', |
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'c_entitydissolve.cpp', |
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'c_entityparticletrail.cpp', |
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'c_env_fog_controller.cpp', |
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'c_env_particlescript.cpp', |
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'c_env_projectedtexture.cpp', |
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'c_env_screenoverlay.cpp', |
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'c_env_tonemap_controller.cpp', |
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'c_fire_smoke.cpp', |
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'c_fish.cpp', |
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'c_func_areaportalwindow.cpp', |
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'c_func_breakablesurf.cpp', |
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'c_func_conveyor.cpp', |
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'c_func_dust.cpp', |
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'c_func_lod.cpp', |
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'c_func_occluder.cpp', |
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'c_func_reflective_glass.cpp', |
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'c_func_rotating.cpp', |
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'c_func_smokevolume.cpp', |
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'c_func_tracktrain.cpp', |
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'c_gib.cpp', |
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'c_hairball.cpp', |
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'c_info_overlay_accessor.cpp', |
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'c_lightglow.cpp', |
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'C_MaterialModifyControl.cpp', |
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'c_particle_system.cpp', |
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'c_physbox.cpp', |
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'c_physicsprop.cpp', |
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'c_physmagnet.cpp', |
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'c_pixel_visibility.cpp', |
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'c_plasma.cpp', |
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'c_playerresource.cpp', |
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'c_point_camera.cpp', |
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'c_point_commentary_node.cpp', |
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'c_props.cpp', |
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'c_ragdoll_manager.cpp', |
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'c_rope.cpp', |
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'c_rumble.cpp', |
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'c_sceneentity.cpp', |
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'c_shadowcontrol.cpp', |
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'c_slideshow_display.cpp', |
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'c_soundscape.cpp', |
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'c_spotlight_end.cpp', |
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'c_sprite.cpp', |
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'c_sprite_perfmonitor.cpp', |
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'c_sun.cpp', |
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'c_team.cpp', |
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'c_tesla.cpp', |
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'c_test_proxytoggle.cpp', |
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'c_user_message_register.cpp', |
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'c_vehicle_choreo_generic.cpp', |
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'c_vehicle_jeep.cpp', |
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'c_vguiscreen.cpp', |
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'hl2/c_waterbullet.cpp', |
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'hl2/hud_autoaim.cpp', |
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'C_WaterLODControl.cpp', |
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'c_world.cpp', |
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'../shared/cam_thirdperson.cpp', |
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'camomaterialproxy.cpp', |
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'cdll_client_int.cpp', |
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'cdll_bounded_cvars.cpp', |
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'cdll_util.cpp', |
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'cl_mat_stub.cpp', |
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'classmap.cpp', |
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'client_factorylist.cpp', |
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'client_thinklist.cpp', |
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'client_virtualreality.cpp', |
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'clienteffectprecachesystem.cpp', |
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'cliententitylist.cpp', |
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'clientleafsystem.cpp', |
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'clientmode_shared.cpp', |
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'clientshadowmgr.cpp', |
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'clientsideeffects.cpp', |
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'clientsideeffects_test.cpp', |
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'clientsteamcontext.cpp', |
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'colorcorrectionmgr.cpp', |
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'commentary_modelviewer.cpp', |
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'../shared/collisionproperty.cpp', |
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'../shared/death_pose.cpp', |
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'../shared/debugoverlay_shared.cpp', |
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'../shared/decals.cpp', |
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'detailobjectsystem.cpp', |
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'dummyproxy.cpp', |
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'../shared/effect_dispatch_data.cpp', |
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'EffectsClient.cpp', |
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'../shared/ehandle.cpp', |
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'../shared/entitylist_base.cpp', |
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'entityoriginmaterialproxy.cpp', |
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'../shared/EntityParticleTrail_Shared.cpp', |
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'../shared/env_detail_controller.cpp', |
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'../shared/env_wind_shared.cpp', |
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'../shared/eventlist.cpp', |
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'flashlighteffect.cpp', |
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'../shared/func_ladder.cpp', |
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'functionproxy.cpp', |
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'fx_blood.cpp', |
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'fx_cube.cpp', |
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'fx_explosion.cpp', |
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'fx_fleck.cpp', |
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'fx_impact.cpp', |
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'fx_interpvalue.cpp', |
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'fx_quad.cpp', |
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'fx_shelleject.cpp', |
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'fx_staticline.cpp', |
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'fx_tracer.cpp', |
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'fx_trail.cpp', |
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'fx_water.cpp', |
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'../shared/gamemovement.cpp', |
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'../shared/gamerules.cpp', |
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'../shared/gamerules_register.cpp', |
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'../shared/GameStats.cpp', |
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'../shared/gamestringpool.cpp', |
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'gametrace_client.cpp', |
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'../shared/gamevars_shared.cpp', |
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'glow_outline_effect.cpp', |
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'glow_overlay.cpp', |
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'../shared/hintmessage.cpp', |
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'../shared/hintsystem.cpp', |
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'hltvcamera.cpp', |
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'hud.cpp', |
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'hud_animationinfo.cpp', |
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'hud_basechat.cpp', |
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'hud_basetimer.cpp', |
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'hud_bitmapnumericdisplay.cpp', |
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'hud_closecaption.cpp', |
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'hud_crosshair.cpp', |
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'hud_element_helper.cpp', |
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'hl2/hud_filmdemo.cpp', |
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'hl2/hud_hdrdemo.cpp', |
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'hud_hintdisplay.cpp', |
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'hud_msg.cpp', |
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'hud_numericdisplay.cpp', |
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'hud_pdump.cpp', |
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'hud_redraw.cpp', |
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'hud_vehicle.cpp', |
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'../shared/igamesystem.cpp', |
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'in_camera.cpp', |
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'in_joystick.cpp', |
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'in_main.cpp', |
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'in_steamcontroller.cpp', |
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'initializer.cpp', |
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'interpolatedvar.cpp', |
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'IsNPCProxy.cpp', |
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'lampbeamproxy.cpp', |
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'lamphaloproxy.cpp', |
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'../shared/mapentities_shared.cpp', |
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'mathproxy.cpp', |
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'matrixproxy.cpp', |
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'menu.cpp', |
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'message.cpp', |
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'movehelper_client.cpp', |
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'../shared/movevars_shared.cpp', |
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'../shared/multiplay_gamerules.cpp', |
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'../shared/obstacle_pushaway.cpp', |
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'panelmetaclassmgr.cpp', |
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'particle_collision.cpp', |
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'particle_litsmokeemitter.cpp', |
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'../shared/particle_parse.cpp', |
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'../shared/particle_property.cpp', |
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'particle_proxies.cpp', |
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'particle_simple3d.cpp', |
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'particlemgr.cpp', |
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'particles_attractor.cpp', |
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'particles_ez.cpp', |
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'particles_localspace.cpp', |
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'particles_new.cpp', |
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'particles_simple.cpp', |
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'../shared/particlesystemquery.cpp', |
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'perfvisualbenchmark.cpp', |
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'physics.cpp', |
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'physics_main_client.cpp', |
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'../shared/physics_main_shared.cpp', |
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'../shared/physics_saverestore.cpp', |
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'../shared/physics_shared.cpp', |
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'physpropclientside.cpp', |
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'playerandobjectenumerator.cpp', |
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'playerspawncache.cpp', |
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'../shared/point_bonusmaps_accessor.cpp', |
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'../shared/point_posecontroller.cpp', |
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'../shared/precache_register.cpp', |
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'../shared/predictableid.cpp', |
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'prediction.cpp', |
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'../shared/predictioncopy.cpp', |
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'../shared/props_shared.cpp', |
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'proxyentity.cpp', |
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'ProxyHealth.cpp', |
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'proxyplayer.cpp', |
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'proxypupil.cpp', |
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'ragdoll.cpp', |
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'../shared/ragdoll_shared.cpp', |
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'recvproxy.cpp', |
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'basepresence.cpp', #[$WIN32||$POSIX] |
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#'basepresence_xbox.cpp', [$X360] |
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'../shared/rope_helpers.cpp', |
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'../shared/saverestore.cpp', |
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'../shared/sceneentity_shared.cpp', |
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'ScreenSpaceEffects.cpp', |
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'../shared/sequence_Transitioner.cpp', |
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'simple_keys.cpp', |
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'../shared/simtimer.cpp', |
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'../shared/singleplay_gamerules.cpp', |
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'../shared/SoundEmitterSystem.cpp', |
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'../shared/soundenvelope.cpp', |
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'../../public/SoundParametersInternal.cpp', |
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'splinepatch.cpp', |
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'../shared/Sprite.cpp', |
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'spritemodel.cpp', |
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'../shared/SpriteTrail.cpp', |
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'../shared/studio_shared.cpp', |
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'studio_stats.cpp', |
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'../shared/takedamageinfo.cpp', |
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'../shared/teamplay_gamerules.cpp', |
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'../shared/teamplayroundbased_gamerules.cpp', |
||||
'../shared/test_ehandle.cpp', |
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'text_message.cpp', |
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'texturescrollmaterialproxy.cpp', |
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'timematerialproxy.cpp', |
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'toggletextureproxy.cpp', |
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'../shared/usercmd.cpp', |
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'../shared/usermessages.cpp', |
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'../shared/util_shared.cpp', |
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'../shared/vehicle_viewblend_shared.cpp', |
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'vgui_avatarimage.cpp', |
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'vgui_basepanel.cpp', |
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'vgui_bitmapbutton.cpp', |
||||
'vgui_bitmapimage.cpp', |
||||
'vgui_bitmappanel.cpp', |
||||
'vgui_schemevisualizer.cpp', |
||||
'vgui_centerstringpanel.cpp', |
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'vgui_consolepanel.cpp', |
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'vgui_debugoverlaypanel.cpp', |
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'vgui_fpspanel.cpp', |
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'vgui_game_viewport.cpp', |
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'vgui_grid.cpp', |
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'vgui_int.cpp', |
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'vgui_loadingdiscpanel.cpp', |
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'vgui_messagechars.cpp', |
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'vgui_netgraphpanel.cpp', |
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'vgui_slideshow_display_screen.cpp', |
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'view.cpp', |
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'view_beams.cpp', |
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'view_effects.cpp', |
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'view_scene.cpp', |
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'viewangleanim.cpp', |
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'ViewConeImage.cpp', |
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'viewdebug.cpp', |
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'viewpostprocess.cpp', |
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'viewrender.cpp', |
||||
'../shared/voice_banmgr.cpp', |
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'../shared/voice_status.cpp', |
||||
'warp_overlay.cpp', |
||||
'WaterLODMaterialProxy.cpp', |
||||
'../shared/weapon_parse.cpp', |
||||
'weapon_selection.cpp', |
||||
'weapons_resource.cpp', |
||||
'WorldDimsProxy.cpp', |
||||
'vgui_video.cpp', |
||||
'vgui_video_player.cpp', |
||||
'../shared/mp_shareddefs.cpp', |
||||
'../client/c_vote_controller.cpp', |
||||
'../../public/haptics/haptic_msgs.cpp', #[!$X360] |
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#'../../public/haptics/haptic_utils.cpp', [$WIN32&&!$X360] |
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'sixense/in_sixense.cpp', |
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'sixense/in_sixense_gesture_bindings.cpp', |
||||
'../shared/sixense/sixense_convars.cpp', |
||||
'../../public/bone_setup.cpp', |
||||
'../../public/posedebugger.cpp', |
||||
'../../public/client_class.cpp', |
||||
'../../common/compiledcaptionswap.cpp', |
||||
'../../public/collisionutils.cpp', |
||||
'../../public/crtmemdebug.cpp', |
||||
'../../public/dt_recv.cpp', |
||||
'../../public/dt_utlvector_common.cpp', |
||||
'../../public/dt_utlvector_recv.cpp', |
||||
'../../public/filesystem_helpers.cpp', |
||||
'../../public/interpolatortypes.cpp', |
||||
'../shared/interval.cpp', |
||||
'../../common/language.cpp', |
||||
'../../public/networkvar.cpp', |
||||
'../../common/randoverride.cpp', |
||||
'../../common/steamid.cpp', |
||||
'../../public/rope_physics.cpp', |
||||
'../../public/scratchpad3d.cpp', |
||||
'../../public/ScratchPadUtils.cpp', |
||||
'../../public/sentence.cpp', |
||||
'../shared/sheetsimulator.cpp', |
||||
'../../public/simple_physics.cpp', |
||||
'../../public/stringregistry.cpp', |
||||
'../../public/studio.cpp', |
||||
'../../public/vallocator.cpp', |
||||
'../../public/vgui_controls/vgui_controls.cpp', |
||||
'../../public/jigglebones.cpp', |
||||
'hud_lcd.cpp', |
||||
'in_mouse.cpp', |
||||
'mumble.cpp', |
||||
'../../public/renamed_recvtable_compat.cpp', |
||||
'rendertexture.cpp', |
||||
'c_basetempentity.cpp', |
||||
'c_effects.cpp', |
||||
'c_impact_effects.cpp', |
||||
'c_movie_explosion.cpp', |
||||
'c_particle_fire.cpp', |
||||
'c_particle_smokegrenade.cpp', |
||||
'c_prop_vehicle.cpp', |
||||
'c_recipientfilter.cpp', |
||||
'c_smoke_trail.cpp', |
||||
'c_smokestack.cpp', |
||||
'c_steamjet.cpp', |
||||
'c_stickybolt.cpp', |
||||
'c_te.cpp', |
||||
'c_te_armorricochet.cpp', |
||||
'c_te_basebeam.cpp', |
||||
'c_te_beamentpoint.cpp', |
||||
'c_te_beaments.cpp', |
||||
'c_te_beamfollow.cpp', |
||||
'c_te_beamlaser.cpp', |
||||
'c_te_beampoints.cpp', |
||||
'c_te_beamring.cpp', |
||||
'c_te_beamringpoint.cpp', |
||||
'c_te_beamspline.cpp', |
||||
'c_te_bloodsprite.cpp', |
||||
'c_te_bloodstream.cpp', |
||||
'c_te_breakmodel.cpp', |
||||
'c_te_bspdecal.cpp', |
||||
'c_te_bubbles.cpp', |
||||
'c_te_bubbletrail.cpp', |
||||
'c_te_clientprojectile.cpp', |
||||
'c_te_decal.cpp', |
||||
'c_te_dynamiclight.cpp', |
||||
'c_te_effect_dispatch.cpp', |
||||
'c_te_energysplash.cpp', |
||||
'c_te_explosion.cpp', |
||||
'c_te_fizz.cpp', |
||||
'c_te_footprint.cpp', |
||||
'c_te_glassshatter.cpp', |
||||
'c_te_glowsprite.cpp', |
||||
'c_te_impact.cpp', |
||||
'c_te_killplayerattachments.cpp', |
||||
'c_te_largefunnel.cpp', |
||||
'c_te_legacytempents.cpp', |
||||
'c_te_muzzleflash.cpp', |
||||
'c_te_particlesystem.cpp', |
||||
'c_te_physicsprop.cpp', |
||||
'c_te_playerdecal.cpp', |
||||
'c_te_projecteddecal.cpp', |
||||
'c_te_showline.cpp', |
||||
'c_te_smoke.cpp', |
||||
'c_te_sparks.cpp', |
||||
'c_te_sprite.cpp', |
||||
'c_te_spritespray.cpp', |
||||
'c_te_worlddecal.cpp', |
||||
'c_testtraceline.cpp', |
||||
'c_tracer.cpp', |
||||
'fx.cpp', |
||||
'fx_discreetline.cpp', |
||||
'fx_envelope.cpp', |
||||
'fx_line.cpp', |
||||
'fx_sparks.cpp', |
||||
'particlesphererenderer.cpp', |
||||
'smoke_fog_overlay.cpp', |
||||
'game_controls/baseviewport.cpp', |
||||
'game_controls/basemodelpanel.cpp', |
||||
'game_controls/basemodel_panel.cpp', |
||||
'game_controls/ClientScoreBoardDialog.cpp', |
||||
'game_controls/commandmenu.cpp', |
||||
'game_controls/intromenu.cpp', |
||||
'game_controls/MapOverview.cpp', |
||||
'game_controls/NavProgress.cpp', |
||||
'game_controls/SpectatorGUI.cpp', |
||||
'game_controls/teammenu.cpp', |
||||
'game_controls/vguitextwindow.cpp', |
||||
'game_controls/IconPanel.cpp', |
||||
'mp3player.cpp', |
||||
'../../public/tools/bonelist.cpp', |
||||
'entity_client_tools.cpp', |
||||
'toolframework_client.cpp', |
||||
'hud_chat.cpp', |
||||
'c_team_objectiveresource.cpp', |
||||
'../shared/hl2/basehlcombatweapon_shared.cpp', |
||||
'../shared/hl2/achievements_hl2.cpp', |
||||
'hl2/c_antlion_dust.cpp', |
||||
'hl2/c_ar2_explosion.cpp', |
||||
'hl2/c_barnacle.cpp', |
||||
'hl2/c_barney.cpp', |
||||
'hl2/c_basehelicopter.cpp', |
||||
'hl2/c_basehlcombatweapon.cpp', |
||||
'hl2/c_basehlplayer.cpp', |
||||
'hl2/c_citadel_effects.cpp', |
||||
'hl2/c_corpse.cpp', |
||||
'hl2/c_env_alyxtemp.cpp', |
||||
'hl2/c_env_headcrabcanister.cpp', |
||||
'hl2/c_env_starfield.cpp', |
||||
'hl2/c_func_tankmortar.cpp', |
||||
'hl2/c_hl2_playerlocaldata.cpp', |
||||
'hl2/c_info_teleporter_countdown.cpp', |
||||
'hl2/c_npc_antlionguard.cpp', |
||||
'hl2/c_npc_combinegunship.cpp', |
||||
'hl2/c_npc_manhack.cpp', |
||||
'hl2/c_npc_rollermine.cpp', |
||||
'hl2/c_plasma_beam_node.cpp', |
||||
'hl2/c_prop_combine_ball.cpp', |
||||
'hl2/c_rotorwash.cpp', |
||||
'hl2/c_script_intro.cpp', |
||||
'../shared/script_intro_shared.cpp', |
||||
'hl2/c_strider.cpp', |
||||
'hl2/c_te_concussiveexplosion.cpp', |
||||
'hl2/c_te_flare.cpp', |
||||
'hl2/c_thumper_dust.cpp', |
||||
'hl2/c_vehicle_airboat.cpp', |
||||
'hl2/c_vehicle_cannon.cpp', |
||||
'hl2/c_vehicle_crane.cpp', |
||||
'hl2/c_vehicle_prisoner_pod.cpp', |
||||
'hl2/c_weapon__stubs_hl2.cpp', |
||||
'hl2/c_weapon_crossbow.cpp', |
||||
'hl2/c_weapon_physcannon.cpp', |
||||
'hl2/c_weapon_stunstick.cpp', |
||||
'hl2/clientmode_hlnormal.cpp', |
||||
'death.cpp', |
||||
'../shared/hl2/env_headcrabcanister_shared.cpp', |
||||
'hl2/fx_antlion.cpp', |
||||
'hl2/fx_bugbait.cpp', |
||||
'hl2/fx_hl2_impacts.cpp', |
||||
'hl2/fx_hl2_tracers.cpp', |
||||
'hl2/hl2_clientmode.cpp', |
||||
'../shared/hl2/hl2_gamerules.cpp', |
||||
'../shared/hl2/hl2_usermessages.cpp', |
||||
'../shared/hl2/hl_gamemovement.cpp', |
||||
'hl2/hl_in_main.cpp', |
||||
'hl2/hl_prediction.cpp', |
||||
'hl2/hud_ammo.cpp', |
||||
'hl2/hud_battery.cpp', |
||||
'hl2/hud_blood.cpp', |
||||
'hl2/hud_credits.cpp', |
||||
'hl2/hud_damageindicator.cpp', |
||||
'hl2/hud_flashlight.cpp', |
||||
'hl2/hud_health.cpp', |
||||
'hl2/hud_poisondamageindicator.cpp', |
||||
'hud_posture.cpp', |
||||
'hl2/hud_quickinfo.cpp', |
||||
'hud_squadstatus.cpp', |
||||
'hl2/hud_suitpower.cpp', |
||||
'hl2/hud_weaponselection.cpp', |
||||
'hl2/hud_zoom.cpp', |
||||
'hl2/shieldproxy.cpp', |
||||
'hl2/vgui_rootpanel_hl2.cpp', |
||||
'episodic/c_vort_charge_token.cpp' |
||||
] |
||||
|
||||
includes = [ |
||||
'.', |
||||
'game_controls', |
||||
'hl2', |
||||
'hl2/elements', |
||||
'../shared/hl2', |
||||
'../../common', |
||||
'../../public', |
||||
'../../public/tier0', |
||||
'../../public/tier1', |
||||
'../../vgui2/include', |
||||
'../../vgui2/controls', |
||||
'../shared' |
||||
] |
||||
|
||||
defines = [] |
||||
|
||||
libs = [ |
||||
'tier0', |
||||
'particles', |
||||
'dmxloader', |
||||
'vgui_controls', |
||||
'matsys_controls', |
||||
'tier1', |
||||
'tier2', |
||||
'tier3', |
||||
'mathlib', |
||||
'vstdlib', |
||||
'choreoobjects', |
||||
'steam_api', |
||||
'bitmap', |
||||
'vtf', |
||||
'RT' |
||||
] |
||||
|
||||
install_path = bld.env.PREFIX |
||||
|
||||
bld.shlib( |
||||
source = source, |
||||
target = PROJECT_NAME, |
||||
name = PROJECT_NAME, |
||||
features = 'c cxx', |
||||
includes = includes, |
||||
defines = defines, |
||||
use = libs, |
||||
install_path = install_path, |
||||
subsystem = bld.env.MSVC_SUBSYSTEM, |
||||
idx = bld.get_taskgen_count() |
||||
) |
||||
|
@ -0,0 +1,618 @@
@@ -0,0 +1,618 @@
|
||||
#! /usr/bin/env python |
||||
# encoding: utf-8 |
||||
|
||||
from waflib import Utils |
||||
import os |
||||
|
||||
top = '.' |
||||
PROJECT_NAME = 'server' |
||||
|
||||
def options(opt): |
||||
# stub |
||||
return |
||||
|
||||
def configure(conf): |
||||
conf.env.append_unique('DEFINES', [ |
||||
'GAME_DLL', |
||||
'VECTOR', |
||||
'VERSION_SAFE_STEAM_API_INTERFACES', |
||||
'PROTECTED_THINGS_ENABLE' |
||||
'sprintf=use_Q_snprintf_instead_of_sprintf', |
||||
'strncpy=use_Q_strncpy_instead', |
||||
'_snprintf=use_Q_snprintf_instead', |
||||
'HL2_DLL', |
||||
'USES_SAVERESTORE' |
||||
]) |
||||
|
||||
def build(bld): |
||||
print(bld) |
||||
source = [ |
||||
'../shared/achievement_saverestore.cpp', |
||||
'../shared/achievementmgr.cpp', |
||||
'../shared/achievements_hlx.cpp', |
||||
'../shared/activitylist.cpp', |
||||
'ai_activity.cpp', |
||||
'ai_baseactor.cpp', |
||||
'ai_basehumanoid.cpp', |
||||
'ai_basenpc.cpp', |
||||
'ai_basenpc_flyer.cpp', |
||||
'ai_basenpc_flyer_new.cpp', |
||||
'ai_basenpc_movement.cpp', |
||||
'ai_basenpc_physicsflyer.cpp', |
||||
'ai_basenpc_schedule.cpp', |
||||
'ai_basenpc_squad.cpp', |
||||
'ai_behavior.cpp', |
||||
'ai_behavior_assault.cpp', |
||||
'ai_behavior_fear.cpp', |
||||
'ai_behavior_follow.cpp', |
||||
'ai_behavior_lead.cpp', |
||||
'ai_behavior_rappel.cpp', |
||||
'ai_behavior_standoff.cpp', |
||||
'ai_blended_movement.cpp', |
||||
'ai_concommands.cpp', |
||||
'ai_condition.cpp', |
||||
'AI_Criteria.cpp', |
||||
'ai_default.cpp', |
||||
'ai_dynamiclink.cpp', |
||||
'ai_event.cpp', |
||||
'ai_goalentity.cpp', |
||||
'ai_hint.cpp', |
||||
'ai_hull.cpp', |
||||
'ai_initutils.cpp', |
||||
'AI_Interest_Target.cpp', |
||||
'ai_link.cpp', |
||||
'ai_localnavigator.cpp', |
||||
'ai_looktarget.cpp', |
||||
'ai_memory.cpp', |
||||
'ai_motor.cpp', |
||||
'ai_moveprobe.cpp', |
||||
'ai_moveshoot.cpp', |
||||
'ai_movesolver.cpp', |
||||
'ai_namespaces.cpp', |
||||
'ai_navigator.cpp', |
||||
'ai_network.cpp', |
||||
'ai_networkmanager.cpp', |
||||
'ai_node.cpp', |
||||
'ai_pathfinder.cpp', |
||||
'ai_planesolver.cpp', |
||||
'ai_playerally.cpp', |
||||
'AI_ResponseSystem.cpp', |
||||
'ai_route.cpp', |
||||
'ai_saverestore.cpp', |
||||
'ai_schedule.cpp', |
||||
'ai_scriptconditions.cpp', |
||||
'ai_senses.cpp', |
||||
'ai_sentence.cpp', |
||||
'ai_speech.cpp', |
||||
'ai_speechfilter.cpp', |
||||
'ai_squad.cpp', |
||||
'ai_squadslot.cpp', |
||||
'ai_tacticalservices.cpp', |
||||
'ai_task.cpp', |
||||
'ai_trackpather.cpp', |
||||
'ai_utils.cpp', |
||||
'ai_waypoint.cpp', |
||||
'../shared/ammodef.cpp', |
||||
'../shared/animation.cpp', |
||||
'../shared/base_playeranimstate.cpp', |
||||
'base_transmit_proxy.cpp', |
||||
'../shared/baseachievement.cpp', |
||||
'baseanimating.cpp', |
||||
'BaseAnimatingOverlay.cpp', |
||||
'basecombatcharacter.cpp', |
||||
'../shared/basecombatcharacter_shared.cpp', |
||||
'basecombatweapon.cpp', |
||||
'../shared/basecombatweapon_shared.cpp', |
||||
'baseentity.cpp', |
||||
'../shared/baseentity_shared.cpp', |
||||
'baseflex.cpp', |
||||
'../shared/basegrenade_shared.cpp', |
||||
'basemultiplayerplayer.cpp', |
||||
'../shared/baseparticleentity.cpp', |
||||
'../shared/baseplayer_shared.cpp', |
||||
'../shared/baseprojectile.cpp', |
||||
'baseviewmodel.cpp', |
||||
'../shared/baseviewmodel_shared.cpp', |
||||
'../shared/beam_shared.cpp', |
||||
'bitstring.cpp', |
||||
'bmodels.cpp', |
||||
'buttons.cpp', |
||||
'cbase.cpp', |
||||
'client.cpp', |
||||
'../shared/collisionproperty.cpp', |
||||
'colorcorrection.cpp', |
||||
'colorcorrectionvolume.cpp', |
||||
'CommentarySystem.cpp', |
||||
'controlentities.cpp', |
||||
'cplane.cpp', |
||||
'CRagdollMagnet.cpp', |
||||
'damagemodifier.cpp', |
||||
'../shared/death_pose.cpp', |
||||
'../shared/debugoverlay_shared.cpp', |
||||
'../shared/decals.cpp', |
||||
'doors.cpp', |
||||
'dynamiclight.cpp', |
||||
'../shared/effect_dispatch_data.cpp', |
||||
'effects.cpp', |
||||
'EffectsServer.cpp', |
||||
'../shared/ehandle.cpp', |
||||
'entityblocker.cpp', |
||||
'EntityDissolve.cpp', |
||||
'EntityFlame.cpp', |
||||
'entitylist.cpp', |
||||
'../shared/entitylist_base.cpp', |
||||
'EntityParticleTrail.cpp', |
||||
'../shared/EntityParticleTrail_Shared.cpp', |
||||
'env_debughistory.cpp', |
||||
'../shared/env_detail_controller.cpp', |
||||
'env_effectsscript.cpp', |
||||
'env_entity_maker.cpp', |
||||
'env_particlescript.cpp', |
||||
'env_player_surface_trigger.cpp', |
||||
'env_projectedtexture.cpp', |
||||
'env_screenoverlay.cpp', |
||||
'env_texturetoggle.cpp', |
||||
'env_tonemap_controller.cpp', |
||||
'../shared/env_wind_shared.cpp', |
||||
'env_zoom.cpp', |
||||
'EnvBeam.cpp', |
||||
'EnvFade.cpp', |
||||
'EnvHudHint.cpp', |
||||
'EnvLaser.cpp', |
||||
'EnvMessage.cpp', |
||||
'envmicrophone.cpp', |
||||
'EnvShake.cpp', |
||||
'EnvSpark.cpp', |
||||
'../shared/eventlist.cpp', |
||||
'EventLog.cpp', |
||||
'explode.cpp', |
||||
'filters.cpp', |
||||
'fire.cpp', |
||||
'fire_smoke.cpp', |
||||
'fish.cpp', |
||||
'fogcontroller.cpp', |
||||
'fourwheelvehiclephysics.cpp', |
||||
'func_areaportal.cpp', |
||||
'func_areaportalbase.cpp', |
||||
'func_areaportalwindow.cpp', |
||||
'func_break.cpp', |
||||
'func_breakablesurf.cpp', |
||||
'func_dust.cpp', |
||||
'../shared/func_ladder.cpp', |
||||
'func_ladder_endpoint.cpp', |
||||
'func_lod.cpp', |
||||
'func_movelinear.cpp', |
||||
'func_occluder.cpp', |
||||
'func_reflective_glass.cpp', |
||||
'func_smokevolume.cpp', |
||||
'game.cpp', |
||||
'game_ui.cpp', |
||||
'gameinterface.cpp', |
||||
'../shared/gamemovement.cpp', |
||||
'../shared/gamerules.cpp', |
||||
'../shared/gamerules_register.cpp', |
||||
'../shared/GameStats.cpp', |
||||
'../shared/gamestringpool.cpp', |
||||
'gametrace_dll.cpp', |
||||
'../shared/gamevars_shared.cpp', |
||||
'gameweaponmanager.cpp', |
||||
'genericactor.cpp', |
||||
'genericmonster.cpp', |
||||
'gib.cpp', |
||||
'globals.cpp', |
||||
'globalstate.cpp', |
||||
'guntarget.cpp', |
||||
'h_ai.cpp', |
||||
'hierarchy.cpp', |
||||
'hltvdirector.cpp', |
||||
'../shared/hintmessage.cpp', |
||||
'../shared/hintsystem.cpp', |
||||
'../shared/igamesystem.cpp', |
||||
'info_camera_link.cpp', |
||||
'info_overlay_accessor.cpp', |
||||
'intermission.cpp', |
||||
'item_world.cpp', |
||||
'lightglow.cpp', |
||||
'lights.cpp', |
||||
'logic_measure_movement.cpp', |
||||
'logic_navigation.cpp', |
||||
'logicauto.cpp', |
||||
'logicentities.cpp', |
||||
'logicrelay.cpp', |
||||
'mapentities.cpp', |
||||
'../shared/mapentities_shared.cpp', |
||||
'maprules.cpp', |
||||
'MaterialModifyControl.cpp', |
||||
'message_entity.cpp', |
||||
'modelentities.cpp', |
||||
'../shared/ModelSoundsCache.cpp', |
||||
'movehelper_server.cpp', |
||||
'movement.cpp', |
||||
'../shared/movevars_shared.cpp', |
||||
'../shared/multiplay_gamerules.cpp', |
||||
'ndebugoverlay.cpp', |
||||
'npc_vehicledriver.cpp', |
||||
'../shared/obstacle_pushaway.cpp', |
||||
'particle_light.cpp', |
||||
'../shared/particle_parse.cpp', |
||||
'particle_system.cpp', |
||||
'../shared/particlesystemquery.cpp', |
||||
'pathcorner.cpp', |
||||
'pathtrack.cpp', |
||||
'phys_controller.cpp', |
||||
'physconstraint.cpp', |
||||
'physics.cpp', |
||||
'physics_bone_follower.cpp', |
||||
'physics_cannister.cpp', |
||||
'physics_fx.cpp', |
||||
'physics_impact_damage.cpp', |
||||
'physics_main.cpp', |
||||
'../shared/physics_main_shared.cpp', |
||||
'physics_npc_solver.cpp', |
||||
'physics_prop_ragdoll.cpp', |
||||
'../shared/physics_saverestore.cpp', |
||||
'../shared/physics_shared.cpp', |
||||
'physobj.cpp', |
||||
'player.cpp', |
||||
'player_command.cpp', |
||||
'player_lagcompensation.cpp', |
||||
'player_pickup.cpp', |
||||
'player_resource.cpp', |
||||
'playerinfomanager.cpp', |
||||
'playerlocaldata.cpp', |
||||
'plugin_check.cpp', |
||||
'../shared/point_bonusmaps_accessor.cpp', |
||||
'point_camera.cpp', |
||||
'point_devshot_camera.cpp', |
||||
'point_playermoveconstraint.cpp', |
||||
'../shared/point_posecontroller.cpp', |
||||
'point_spotlight.cpp', |
||||
'point_template.cpp', |
||||
'pointanglesensor.cpp', |
||||
'PointAngularVelocitySensor.cpp', |
||||
'pointhurt.cpp', |
||||
'pointteleport.cpp', |
||||
'../shared/precache_register.cpp', |
||||
'../shared/predictableid.cpp', |
||||
'props.cpp', |
||||
'../shared/props_shared.cpp', |
||||
'../shared/querycache.cpp', |
||||
'ragdoll_manager.cpp', |
||||
'../shared/ragdoll_shared.cpp', |
||||
'RagdollBoogie.cpp', |
||||
'recipientfilter.cpp', |
||||
'rope.cpp', |
||||
'../shared/rope_helpers.cpp', |
||||
'../shared/saverestore.cpp', |
||||
'saverestore_gamedll.cpp', |
||||
'../shared/SceneCache.cpp', |
||||
'sceneentity.cpp', |
||||
'../shared/sceneentity_shared.cpp', |
||||
'scratchpad_gamedll_helpers.cpp', |
||||
'scripted.cpp', |
||||
'scriptedtarget.cpp', |
||||
'sendproxy.cpp', |
||||
'../shared/sequence_Transitioner.cpp', |
||||
'../server/serverbenchmark_base.cpp', |
||||
'ServerNetworkProperty.cpp', |
||||
'shadowcontrol.cpp', |
||||
'../shared/simtimer.cpp', |
||||
'../shared/singleplay_gamerules.cpp', |
||||
'SkyCamera.cpp', |
||||
'slideshow_display.cpp', |
||||
'sound.cpp', |
||||
'../shared/SoundEmitterSystem.cpp', |
||||
'soundent.cpp', |
||||
'../shared/soundenvelope.cpp', |
||||
'../../public/SoundParametersInternal.cpp', |
||||
'soundscape.cpp', |
||||
'soundscape_system.cpp', |
||||
'spotlightend.cpp', |
||||
'../shared/Sprite.cpp', |
||||
'sprite_perfmonitor.cpp', |
||||
'../shared/studio_shared.cpp', |
||||
'subs.cpp', |
||||
'sun.cpp', |
||||
'tactical_mission.cpp', |
||||
'../shared/takedamageinfo.cpp', |
||||
'tanktrain.cpp', |
||||
'team.cpp', |
||||
'../shared/teamplay_gamerules.cpp', |
||||
'TemplateEntities.cpp', |
||||
'tempmonster.cpp', |
||||
'tesla.cpp', |
||||
'../shared/test_ehandle.cpp', |
||||
'test_proxytoggle.cpp', |
||||
'test_stressentities.cpp', |
||||
'testfunctions.cpp', |
||||
'testtraceline.cpp', |
||||
'textstatsmgr.cpp', |
||||
'timedeventmgr.cpp', |
||||
'trains.cpp', |
||||
'triggers.cpp', |
||||
'../shared/usercmd.cpp', |
||||
'util.cpp', |
||||
'../shared/util_shared.cpp', |
||||
'variant_t.cpp', |
||||
'vehicle_base.cpp', |
||||
'vehicle_baseserver.cpp', |
||||
'../shared/vehicle_viewblend_shared.cpp', |
||||
'vguiscreen.cpp', |
||||
'../shared/voice_gamemgr.cpp', |
||||
'waterbullet.cpp', |
||||
'WaterLODControl.cpp', |
||||
'wcedit.cpp', |
||||
'../shared/weapon_parse.cpp', |
||||
'../shared/weapon_proficiency.cpp', |
||||
'weight_button.cpp', |
||||
'world.cpp', |
||||
'../shared/mp_shareddefs.cpp', |
||||
'../server/vote_controller.cpp', |
||||
'../../public/haptics/haptic_msgs.cpp', |
||||
# '../../public/haptics/haptic_utils.cpp', [$WIN32] |
||||
'../../public/bone_setup.cpp', |
||||
'../../public/collisionutils.cpp', |
||||
'../../public/dt_send.cpp', |
||||
'../../public/dt_utlvector_common.cpp', |
||||
'../../public/dt_utlvector_send.cpp', |
||||
'../../public/editor_sendcommand.cpp', |
||||
'../../public/filesystem_helpers.cpp', |
||||
'gamehandle.cpp', |
||||
'h_export.cpp', |
||||
'init_factory.cpp', |
||||
'../../public/interpolatortypes.cpp', |
||||
'../../game/shared/interval.cpp', |
||||
'../../public/keyframe/keyframe.cpp', |
||||
'../../common/language.cpp', |
||||
'../../common/steamid.cpp', |
||||
'../../public/map_utils.cpp', |
||||
'../../public/networkvar.cpp', |
||||
'../../common/randoverride.cpp', |
||||
'../../public/registry.cpp', |
||||
'../../public/rope_physics.cpp', |
||||
'../../public/scratchpad3d.cpp', |
||||
'../../public/ScratchPadUtils.cpp', |
||||
'../../public/server_class.cpp', |
||||
'../../game/shared/sheetsimulator.cpp', |
||||
'../../public/simple_physics.cpp', |
||||
'../../public/stringregistry.cpp', |
||||
'../../public/studio.cpp', |
||||
'GameStats_BasicStatsFunctions.cpp', |
||||
'basetempentity.cpp', |
||||
'event_tempentity_tester.cpp', |
||||
'movie_explosion.cpp', |
||||
'particle_fire.cpp', |
||||
'particle_smokegrenade.cpp', |
||||
'plasma.cpp', |
||||
'smokestack.cpp', |
||||
'smoke_trail.cpp', |
||||
'../shared/SpriteTrail.cpp', |
||||
'steamjet.cpp', |
||||
'te.cpp', |
||||
'te_armorricochet.cpp', |
||||
'te_basebeam.cpp', |
||||
'te_beamentpoint.cpp', |
||||
'te_beaments.cpp', |
||||
'te_beamfollow.cpp', |
||||
'te_beamlaser.cpp', |
||||
'te_beampoints.cpp', |
||||
'te_beamring.cpp', |
||||
'te_beamringpoint.cpp', |
||||
'te_beamspline.cpp', |
||||
'te_bloodsprite.cpp', |
||||
'te_bloodstream.cpp', |
||||
'te_breakmodel.cpp', |
||||
'te_bspdecal.cpp', |
||||
'te_bubbles.cpp', |
||||
'te_bubbletrail.cpp', |
||||
'te_clientprojectile.cpp', |
||||
'te_decal.cpp', |
||||
'te_dynamiclight.cpp', |
||||
'te_effect_dispatch.cpp', |
||||
'te_energysplash.cpp', |
||||
'te_explosion.cpp', |
||||
'te_fizz.cpp', |
||||
'te_footprintdecal.cpp', |
||||
'hl2/te_gaussexplosion.cpp', |
||||
'te_glassshatter.cpp', |
||||
'te_glowsprite.cpp', |
||||
'te_impact.cpp', |
||||
'te_killplayerattachments.cpp', |
||||
'te_largefunnel.cpp', |
||||
'te_muzzleflash.cpp', |
||||
'te_particlesystem.cpp', |
||||
'te_physicsprop.cpp', |
||||
'te_playerdecal.cpp', |
||||
'te_projecteddecal.cpp', |
||||
'te_showline.cpp', |
||||
'te_smoke.cpp', |
||||
'te_sparks.cpp', |
||||
'te_sprite.cpp', |
||||
'te_spritespray.cpp', |
||||
'te_worlddecal.cpp', |
||||
'../shared/usermessages.cpp', |
||||
'entity_tools_server.cpp', |
||||
'toolframework_server.cpp' |
||||
] + [ |
||||
'ai_eventresponse.cpp', |
||||
'ai_relationship.cpp', |
||||
'base_gameinterface.cpp', |
||||
'basegrenade_concussion.cpp', |
||||
'basegrenade_contact.cpp', |
||||
'basegrenade_timed.cpp', |
||||
'hl2/Func_Monitor.cpp', |
||||
'grenadethrown.cpp', |
||||
'h_cycler.cpp', |
||||
'logic_achievement.cpp', |
||||
'monstermaker.cpp', |
||||
'../shared/hl2/survival_gamerules.cpp', |
||||
'team_spawnpoint.cpp', |
||||
'vehicle_choreo_generic.cpp', |
||||
'../shared/weapon_parse_default.cpp', |
||||
'../shared/hl2/achievements_hl2.cpp', |
||||
'hl2/ai_allymanager.cpp', |
||||
'hl2/ai_behavior_actbusy.cpp', |
||||
'hl2/ai_behavior_functank.cpp', |
||||
'hl2/ai_behavior_holster.cpp', |
||||
'hl2/ai_behavior_operator.cpp', |
||||
'hl2/ai_behavior_police.cpp', |
||||
'hl2/ai_goal_police.cpp', |
||||
'hl2/ai_spotlight.cpp', |
||||
'hl2/antlion_dust.cpp', |
||||
'hl2/antlion_maker.cpp', |
||||
'hl2/ar2_explosion.cpp', |
||||
'basebludgeonweapon.cpp', |
||||
'hl2/basehlcombatweapon.cpp', |
||||
'../shared/hl2/basehlcombatweapon_shared.cpp', |
||||
'hl2/cbasehelicopter.cpp', |
||||
'hl2/cbasespriteprojectile.cpp', |
||||
'hl2/citadel_effects.cpp', |
||||
'hl2/combine_mine.cpp', |
||||
'hl2/env_alyxemp.cpp', |
||||
'hl2/env_headcrabcanister.cpp', |
||||
'../shared/hl2/env_headcrabcanister_shared.cpp', |
||||
'hl2/env_speaker.cpp', |
||||
'hl2/env_starfield.cpp', |
||||
'hl2/func_recharge.cpp', |
||||
'hl2/func_tank.cpp', |
||||
'hl2/grenade_ar2.cpp', |
||||
'hl2/grenade_bugbait.cpp', |
||||
'hl2/grenade_frag.cpp', |
||||
'hl2/hl2_ai_network.cpp', |
||||
'hl2/hl2_client.cpp', |
||||
'hl2/hl2_eventlog.cpp', |
||||
'../shared/hl2/hl2_gamerules.cpp', |
||||
'hl2/hl2_gamestats.cpp', |
||||
'hl2/hl2_player.cpp', |
||||
'hl2/hl2_playerlocaldata.cpp', |
||||
'hl2/hl2_triggers.cpp', |
||||
'../shared/hl2/hl2_usermessages.cpp', |
||||
'../shared/hl2/hl_gamemovement.cpp', |
||||
'hl2/hl_playermove.cpp', |
||||
'hl2/info_darknessmode_lightsource.cpp', |
||||
'hl2/info_teleporter_countdown.cpp', |
||||
'hl2/item_ammo.cpp', |
||||
'hl2/item_battery.cpp', |
||||
'hl2/item_dynamic_resupply.cpp', |
||||
'hl2/item_healthkit.cpp', |
||||
'hl2/item_itemcrate.cpp', |
||||
'hl2/item_suit.cpp', |
||||
'hl2/look_door.cpp', |
||||
'hl2/monster_dummy.cpp', |
||||
'hl2/npc_alyx.cpp', |
||||
'hl2/npc_antlion.cpp', |
||||
'hl2/npc_antlionguard.cpp', |
||||
'hl2/npc_apcdriver.cpp', |
||||
'hl2/npc_attackchopper.cpp', |
||||
'hl2/npc_barnacle.cpp', |
||||
'hl2/npc_barney.cpp', |
||||
'hl2/npc_basescanner.cpp', |
||||
'hl2/npc_BaseZombie.cpp', |
||||
'hl2/npc_blob.cpp', |
||||
'hl2/npc_breen.cpp', |
||||
'hl2/npc_bullseye.cpp', |
||||
'hl2/npc_citizen17.cpp', |
||||
'hl2/npc_combine.cpp', |
||||
'hl2/npc_combinecamera.cpp', |
||||
'hl2/npc_combinedropship.cpp', |
||||
'hl2/npc_combinegunship.cpp', |
||||
'hl2/npc_combines.cpp', |
||||
'hl2/npc_cranedriver.cpp', |
||||
'hl2/npc_crow.cpp', |
||||
'hl2/npc_dog.cpp', |
||||
'hl2/npc_eli.cpp', |
||||
'hl2/npc_enemyfinder.cpp', |
||||
'hl2/npc_fastzombie.cpp', |
||||
'hl2/npc_fisherman.cpp', |
||||
'hl2/npc_gman.cpp', |
||||
'hl2/npc_headcrab.cpp', |
||||
'hl2/npc_ichthyosaur.cpp', |
||||
'hl2/npc_kleiner.cpp', |
||||
'hl2/npc_launcher.cpp', |
||||
'hl2/npc_manhack.cpp', |
||||
'hl2/npc_metropolice.cpp', |
||||
'hl2/npc_monk.cpp', |
||||
'hl2/npc_mossman.cpp', |
||||
'hl2/npc_playercompanion.cpp', |
||||
'hl2/npc_PoisonZombie.cpp', |
||||
'hl2/npc_rollermine.cpp', |
||||
'hl2/npc_scanner.cpp', |
||||
'hl2/npc_stalker.cpp', |
||||
'hl2/npc_strider.cpp', |
||||
'npc_talker.cpp', |
||||
'hl2/npc_turret_ceiling.cpp', |
||||
'hl2/npc_turret_floor.cpp', |
||||
'hl2/npc_turret_ground.cpp', |
||||
'hl2/npc_vortigaunt_episodic.cpp', |
||||
'hl2/npc_zombie.cpp', |
||||
'hl2/point_apc_controller.cpp', |
||||
'hl2/prop_combine_ball.cpp', |
||||
'hl2/prop_thumper.cpp', |
||||
'hl2/proto_sniper.cpp', |
||||
'hl2/rotorwash.cpp', |
||||
'hl2/script_intro.cpp', |
||||
'../shared/script_intro_shared.cpp', |
||||
'hl2/vehicle_airboat.cpp', |
||||
'hl2/vehicle_cannon.cpp', |
||||
'hl2/vehicle_crane.cpp', |
||||
'hl2/vehicle_jeep.cpp', |
||||
'hl2/vehicle_prisoner_pod.cpp', |
||||
'hl2/vehicle_viewcontroller.cpp', |
||||
'hl2/weapon_357.cpp', |
||||
'hl2/weapon_alyxgun.cpp', |
||||
'hl2/weapon_annabelle.cpp', |
||||
'hl2/weapon_ar2.cpp', |
||||
'hl2/weapon_bugbait.cpp', |
||||
'hl2/weapon_citizenpackage.cpp', |
||||
'hl2/weapon_crossbow.cpp', |
||||
'hl2/weapon_crowbar.cpp', |
||||
'weapon_cubemap.cpp', |
||||
'hl2/weapon_frag.cpp', |
||||
'hl2/weapon_physcannon.cpp', |
||||
'hl2/weapon_pistol.cpp', |
||||
'hl2/weapon_rpg.cpp', |
||||
'hl2/weapon_shotgun.cpp', |
||||
'hl2/weapon_smg1.cpp', |
||||
'hl2/weapon_stunstick.cpp', |
||||
'hl2/grenade_beam.cpp', |
||||
'hl2/grenade_homer.cpp', |
||||
'hl2/grenade_pathfollower.cpp', |
||||
'hl2/npc_missiledefense.cpp', |
||||
'hl2/vehicle_apc.cpp', |
||||
'hl2/weapon_cguard.cpp', |
||||
'hl2/weapon_flaregun.cpp' |
||||
] |
||||
|
||||
includes = [ |
||||
'.', |
||||
'../shared', |
||||
'../../utils/common', |
||||
'../shared/econ', |
||||
'NextBot', |
||||
'../../common', |
||||
'../../public/tier0', |
||||
'../../public/tier1', |
||||
'../../public' |
||||
] + [ |
||||
'../shared/hl2', |
||||
'hl2' |
||||
] |
||||
|
||||
defines = [] |
||||
|
||||
libs = ['tier0','particles','dmxloader','tier1','tier2','tier3','mathlib','vstdlib','choreoobjects','steam_api'] |
||||
|
||||
install_path = bld.env.PREFIX |
||||
|
||||
bld.shlib( |
||||
source = source, |
||||
target = PROJECT_NAME, |
||||
name = PROJECT_NAME, |
||||
features = 'c cxx', |
||||
includes = includes, |
||||
defines = defines, |
||||
use = libs, |
||||
subsystem = bld.env.MSVC_SUBSYSTEM, |
||||
idx = bld.get_taskgen_count() |
||||
) |
||||
|
@ -1 +1 @@
@@ -1 +1 @@
|
||||
Subproject commit 5f07fcf8d385ef90336329d0ba419691c104a27e |
||||
Subproject commit 72b80536ba0aceabc012224970488893c166a0a2 |
@ -0,0 +1,56 @@
@@ -0,0 +1,56 @@
|
||||
#! /usr/bin/env python |
||||
# encoding: utf-8 |
||||
|
||||
from waflib import Utils |
||||
import os |
||||
|
||||
top = '.' |
||||
PROJECT_NAME = 'particles' |
||||
|
||||
def options(opt): |
||||
# stub |
||||
return |
||||
|
||||
def configure(conf): |
||||
return |
||||
|
||||
def build(bld): |
||||
print(bld) |
||||
source = [ |
||||
'builtin_constraints.cpp', |
||||
'builtin_initializers.cpp', |
||||
'builtin_particle_emitters.cpp', |
||||
'builtin_particle_forces.cpp', |
||||
'addbuiltin_ops.cpp', |
||||
'builtin_particle_ops.cpp', |
||||
'builtin_particle_render_ops.cpp', |
||||
'particle_sort.cpp', |
||||
'particles.cpp', |
||||
'psheet.cpp' |
||||
] |
||||
|
||||
includes = [ |
||||
'.', |
||||
'../public', |
||||
'../public/tier1', |
||||
'../public/tier0' |
||||
] |
||||
|
||||
defines = [] |
||||
|
||||
libs = [] |
||||
|
||||
install_path = bld.env.PREFIX |
||||
|
||||
bld.stlib( |
||||
source = source, |
||||
target = PROJECT_NAME, |
||||
name = PROJECT_NAME, |
||||
features = 'c cxx', |
||||
includes = includes, |
||||
defines = defines, |
||||
use = libs, |
||||
subsystem = bld.env.MSVC_SUBSYSTEM, |
||||
idx = bld.get_taskgen_count() |
||||
) |
||||
|
@ -0,0 +1,80 @@
@@ -0,0 +1,80 @@
|
||||
#! /usr/bin/env python |
||||
# encoding: utf-8 |
||||
|
||||
from waflib import Utils |
||||
import os |
||||
|
||||
top = '.' |
||||
PROJECT_NAME = 'vphysics' |
||||
|
||||
def options(opt): |
||||
# stub |
||||
return |
||||
|
||||
def configure(conf): |
||||
conf.env.append_unique('DEFINES',[ |
||||
'VPHYSICS_EXPORTS', |
||||
'HAVANA_CONSTRAINTS', |
||||
'HAVOK_MOPP' |
||||
]) |
||||
def build(bld): |
||||
source = [ |
||||
'convert.cpp', |
||||
'../public/filesystem_helpers.cpp', |
||||
'ledgewriter.cpp', |
||||
'main.cpp', |
||||
'physics_airboat.cpp', |
||||
'physics_collide.cpp', |
||||
'physics_constraint.cpp', |
||||
'physics_controller_raycast_vehicle.cpp', |
||||
'physics_environment.cpp', |
||||
'physics_fluid.cpp', |
||||
'physics_friction.cpp', |
||||
'physics_material.cpp', |
||||
'physics_motioncontroller.cpp', |
||||
'physics_object.cpp', |
||||
'physics_shadow.cpp', |
||||
'physics_spring.cpp', |
||||
'physics_vehicle.cpp', |
||||
'physics_virtualmesh.cpp', |
||||
'trace.cpp', |
||||
'vcollide_parse.cpp', |
||||
'vphysics_saverestore.cpp' |
||||
|
||||
] |
||||
|
||||
includes = [ |
||||
'.', |
||||
'../public', |
||||
'../public/tier0', |
||||
'../public/tier1', |
||||
'../ivp/ivp_intern', |
||||
'../ivp/ivp_collision', |
||||
'../ivp/ivp_physics', |
||||
'../ivp/ivp_surface_manager', |
||||
'../ivp/ivp_utility', |
||||
'../ivp/ivp_controller', |
||||
'../ivp/ivp_compact_builder', |
||||
'../ivp/havana/havok', |
||||
'../ivp/havana' |
||||
] |
||||
|
||||
defines = [] |
||||
|
||||
libs = ['tier0','havana_constraints','hk_math','hk_base','ivp_compactbuilder','ivp_physics','tier1','tier2','vstdlib','mathlib'] |
||||
|
||||
install_path = bld.env.PREFIX |
||||
|
||||
bld.shlib( |
||||
source = source, |
||||
target = PROJECT_NAME, |
||||
name = PROJECT_NAME, |
||||
features = 'c cxx', |
||||
includes = includes, |
||||
defines = defines, |
||||
use = libs, |
||||
install_path = install_path, |
||||
subsystem = bld.env.MSVC_SUBSYSTEM, |
||||
idx = bld.get_taskgen_count() |
||||
) |
||||
|
Loading…
Reference in new issue