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61 lines
1.6 KiB
61 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef DIALOGADDSERVER_H |
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#define DIALOGADDSERVER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class CAddServerGameList; |
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class IGameList; |
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//----------------------------------------------------------------------------- |
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// Purpose: Dialog which lets the user add a server by IP address |
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//----------------------------------------------------------------------------- |
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class CDialogAddServer : public vgui::Frame, public ISteamMatchmakingPingResponse |
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{ |
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DECLARE_CLASS_SIMPLE( CDialogAddServer, vgui::Frame ); |
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friend class CAddServerGameList; |
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public: |
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CDialogAddServer(vgui::Panel *parent, IGameList *gameList); |
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~CDialogAddServer(); |
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void ServerResponded( gameserveritem_t &server ); |
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void ServerFailedToRespond(); |
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void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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MESSAGE_FUNC( OnItemSelected, "ItemSelected" ); |
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private: |
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virtual void OnCommand(const char *command); |
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void OnOK(); |
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void TestServers(); |
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MESSAGE_FUNC( OnTextChanged, "TextChanged" ); |
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virtual void FinishAddServer( gameserveritem_t &pServer ); |
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virtual bool AllowInvalidIPs( void ) { return false; } |
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protected: |
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IGameList *m_pGameList; |
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vgui::Button *m_pTestServersButton; |
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vgui::Button *m_pAddServerButton; |
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vgui::Button *m_pAddSelectedServerButton; |
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vgui::PropertySheet *m_pTabPanel; |
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vgui::TextEntry *m_pTextEntry; |
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vgui::ListPanel *m_pDiscoveredGames; |
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int m_OriginalHeight; |
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CUtlVector<gameserveritem_t> m_Servers; |
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CUtlVector<HServerQuery> m_Queries; |
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}; |
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#endif // DIALOGADDSERVER_H
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