Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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mittorn f4e00c3159 HACK: make compositor work. Get glname from undistorted texture and put to compositor. need vr_use_offscreen_rendering enabled and multicore rendering disabled to work 1 year ago
..
Friends
SoundEmitterSystem
VGuiMatSurface
appframework Fix macOS build (#146) 2 years ago
avi
bitmap vtf: 7.5 version support ( fixes #83 ) 2 years ago
datacache arm64 : fix intptr_t size 2 years ago
datamodel Replace empty constructors with default constructors #88 2 years ago
demofile
dme_controls
dmserializers
dmxloader
engine engine(masterserver): Add sequence for requesting server info, implement StopRefresh and use it on timeout 2 years ago
fgdlib
filesystem
g15
game
gcsdk
haptics
input
inputsystem inputsystem: fix UB in touch events callback, make touch more responsive 1 year ago
itemtest
jpeglib
keyframe
libpng Fix macOS build (#146) 2 years ago
materialsystem HACK: make compositor work. Get glname from undistorted texture and put to compositor. need vr_use_offscreen_rendering enabled and multicore rendering disabled to work 1 year ago
mathlib engine: optimize traces 1 year ago
matsys_controls
mdllib
mdlobjects
movieobjects
mxtk
p4lib
panorama
particles Replace empty constructors with default constructors #88 2 years ago
python/valvePython
scenefilecache
sdktoolslib
sfmobjects
shaderapi arm64 : fix intptr_t size 2 years ago
shaderlib
socketlib
soundsystem
sourcevr
steam aarch64: fix android build 2 years ago
steamnetworkingsockets
tier0 fix musl-idiodic libsc problems 1 year ago
tier1 tier1: fix possible unsafe read in lzss SafeUncompress, make tests pass under asan 2 years ago
tier2 Replace empty constructors with default constructors #88 2 years ago
tier3
togl togl/togles: set D3DMATRIX alignment to 16 1 year ago
togles togl/togles: set D3DMATRIX alignment to 16 1 year ago
toolframework
tools
toolutils
unicode
unitlib
vaudio
vgui Replace empty constructors with default constructors #88 2 years ago
vgui_controls Replace empty constructors with default constructors #88 2 years ago
video
vphysics Replace empty constructors with default constructors #88 2 years ago
vpklib
vstdlib materialsystem: threaded optimizations, fix mat_queue_mode on some android devices 2 years ago
vtf vtf: fix vtf loading for windows arm( and for other platforms ) 1 year ago
windowssdk
zip
zlib
ATI_Compress.h
BitmapFontFile.h
Color.h
IGameUIFuncs.h
IHammer.h
OfflineMode.h
PlayerState.h
ScratchPadUtils.cpp
ScratchPadUtils.h
SoundParametersInternal.cpp
UnicodeFileHelpers.cpp
UnicodeFileHelpers.h
UtlCachedFileData.h fix windows build scripts, add windows opus support 2 years ago
XUnzip.cpp aarch64: fix android build 2 years ago
XZip.cpp amd64: fix multithread, fix vgui, fix physmodels 2 years ago
arraystack.h
basehandle.h windows(amd64): fix EHANDLE size( fixes saverestore ) 2 years ago
bitvec.h Replace empty constructors with default constructors #88 2 years ago
blockingudpsocket.cpp
blockingudpsocket.h
bone_accessor.cpp
bone_accessor.h
bone_setup.cpp public: fix misalignment in Studio_AnimPosition 2 years ago
bone_setup.h Replace empty constructors with default constructors #88 2 years ago
bspfile.h bsp: change MAX_MAP_DISPINFO value to 4096 2 years ago
bspflags.h
bsptreedata.cpp arm64 : fix intptr_t size 2 years ago
bsptreedata.h arm64 : fix intptr_t size 2 years ago
builddisp.cpp amd64: fix multithread, fix vgui, fix physmodels 2 years ago
builddisp.h
captioncompiler.h
cdll_int.h inputsystem: fix UB in touch events callback, make touch more responsive 1 year ago
chunkfile.cpp
chunkfile.h
client_class.cpp
client_class.h
client_render_handle.h
client_textmessage.h
clientstats.h
cmodel.h
collisionutils.cpp
collisionutils.h
con_nprint.h
const.h
coordsize.h
crtmemdebug.cpp
crtmemdebug.h
datamap.h vphysics: fix saverestore 2 years ago
disp_common.cpp Replace empty constructors with default constructors #88 2 years ago
disp_common.h
disp_powerinfo.cpp
disp_powerinfo.h
disp_tesselate.h
disp_vertindex.h Replace empty constructors with default constructors #88 2 years ago
dispcoll.cpp
dispcoll.h
dispcoll_common.cpp unittests: fix library loading 2 years ago
dispcoll_common.h
dlight.h
dt_common.h arm64 : fix clang compile errors 2 years ago
dt_recv.cpp dt_recv: replace long with int32 2 years ago
dt_recv.h
dt_send.cpp amd64: fix mempool, utlbuffer align 2 years ago
dt_send.h
dt_shared.cpp
dt_shared.h
dt_utlvector_common.cpp
dt_utlvector_common.h
dt_utlvector_recv.cpp
dt_utlvector_recv.h
dt_utlvector_send.cpp
dt_utlvector_send.h
edict.h
editor_sendcommand.cpp
editor_sendcommand.h
eiface.h
eifacev21.h
engine_hlds_api.h
event_flags.h
filesystem.h fix windows build scripts, add windows opus support 2 years ago
filesystem_helpers.cpp
filesystem_helpers.h fpersmissive fixes 2 years ago
filesystem_init.cpp android: add extras vpk to PLATFORM path search 2 years ago
filesystem_init.h
filesystem_passthru.h fix windows build scripts, add windows opus support 2 years ago
gamebspfile.h engine: fix bsp21 loading 2 years ago
gametrace.h Replace empty constructors with default constructors #88 2 years ago
globalvars_base.h
iachievementmgr.h
ibsppack.h
iclient.h
icliententity.h
icliententitylist.h
iclientnetworkable.h
iclientrenderable.h
iclientthinkable.h
iclientunknown.h
iclientvirtualreality.h
icvar.h
idedicatedexports.h
iefx.h
ienginevgui.h
iexternaltest.h
ifilelist.h
igameevents.h
igameresources.h
ihandleentity.h
ihltv.h
ihltvdirector.h
ilaunchabledll.h
imapoverview.h
inetchannel.h
inetchannelinfo.h
inetmessage.h
inetmsghandler.h
inetwork.h
interpolatortypes.cpp
interpolatortypes.h
iprediction.h
irecipientfilter.h
iregistry.h
isaverestore.h
iscratchpad3d.h Replace empty constructors with default constructors #88 2 years ago
iserver.h
iserverentity.h
iservernetworkable.h
iserverunknown.h
ishadercompiledll.h
isoundcombiner.h
ispatialpartition.h
isqlwrapper.h
istudiorender.h
ivguicenterprint.h
ivoiceserver.h
ivoicetweak.h
ivraddll.h
ivrenderview.h
ivtex.h
ixboxsystem.h
jigglebones.cpp
jigglebones.h
kevvaluescompiler.cpp
keyvaluescompiler.h
list.h
loadcmdline.cpp
loadcmdline.h
localflexcontroller.h
lumpfiles.cpp
lumpfiles.h
map_utils.cpp
map_utils.h
measure_section.cpp
measure_section.h
minmax.h
model_types.h
modes.h
mouthinfo.h
networkstringtabledefs.h
networkvar.cpp
networkvar.h arm64 : fix intptr_t size 2 years ago
nmatrix.h
ntree.h
nvector.h
nvtc.h
optimize.h add MDL version 49 support 2 years ago
overlaytext.h
phonemeconverter.cpp
phonemeconverter.h
phyfile.h amd64: fix multithread, fix vgui, fix physmodels 2 years ago
pixelwriter.h togles: use sampler objects by default 2 years ago
posedebugger.cpp
posedebugger.h
r_efx.h
raytrace.h
registry.cpp
renamed_recvtable_compat.cpp
renamed_recvtable_compat.h
renderparm.h
rope_physics.cpp
rope_physics.h
rope_shared.h
savegame_version.h
saverestoretypes.h windows(amd64): fix EHANDLE size( fixes saverestore ) 2 years ago
scratchpad3d.cpp
scratchpad3d.h
sentence.cpp arm64 ptr size fix 2 years ago
sentence.h
server_class.cpp
server_class.h
shake.h
shattersurfacetypes.h
simple_physics.cpp
simple_physics.h
smooth_average.h
soundchars.h
soundcombiner.cpp
soundflags.h
soundinfo.h
stdstring.h
string_t.h
stringregistry.cpp
stringregistry.h
studio.cpp
studio.h restore MAXSTUDIOBONES value 2 years ago
studio_generic_io.cpp
studio_virtualmodel.cpp
surfinfo.h
texture_group_names.h
trace.h Replace empty constructors with default constructors #88 2 years ago
vallocator.cpp osx : malloc.h => malloc/malloc.h 2 years ago
vallocator.h
vcollide.h
vcollide_parse.h Replace empty constructors with default constructors #88 2 years ago
view_shared.h
vphysics_interface.h WIP: fix some memaccess-class warnings 2 years ago
vphysics_interfaceV30.h Replace empty constructors with default constructors #88 2 years ago
wadtypes.h
windows_default.manifest
winlite.h
worldsize.h
xwvfile.h
xzp.cpp
zip_uncompressed.h
zip_utils.cpp arm64 : fix mempool align 2 years ago
zip_utils.h