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61 lines
1.3 KiB
61 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef COUNTERSTRIKEVIEWPORT_H |
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#define COUNTERSTRIKEVIEWPORT_H |
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#include "cs_shareddefs.h" |
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#include "baseviewport.h" |
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using namespace vgui; |
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namespace vgui |
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{ |
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class Panel; |
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class Label; |
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class CBitmapImagePanel; |
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} |
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class CCSTeamMenu; |
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class CCSClassMenu; |
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class CCSSpectatorGUI; |
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class CCSClientScoreBoard; |
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class CBuyMenu; |
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class CCSClientScoreBoardDialog; |
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//============================================================================== |
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class CounterStrikeViewport : public CBaseViewport |
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{ |
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private: |
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DECLARE_CLASS_SIMPLE( CounterStrikeViewport, CBaseViewport ); |
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public: |
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IViewPortPanel* CreatePanelByName(const char *szPanelName); |
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void CreateDefaultPanels( void ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void Start( IGameUIFuncs *pGameUIFuncs, IGameEventManager2 * pGameEventManager ); |
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int GetDeathMessageStartHeight( void ); |
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virtual void ShowBackGround(bool bShow) |
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{ |
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m_pBackGround->SetVisible( false ); // CS:S menus paint their own backgrounds... |
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} |
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private: |
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void CenterWindow( vgui::Frame *win ); |
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}; |
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#endif // COUNTERSTRIKEVIEWPORT_H
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