You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
361 lines
7.6 KiB
361 lines
7.6 KiB
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//===========================================================================// |
|
|
|
#include "cbase.h" |
|
#include <cdll_client_int.h> |
|
#include <cdll_util.h> |
|
#include <globalvars_base.h> |
|
#include <icvar.h> |
|
#include <filesystem.h> |
|
|
|
#include "CommandMenu.h" |
|
#include "vgui_controls/MenuItem.h" |
|
|
|
// memdbgon must be the last include file in a .cpp file!!! |
|
#include "tier0/memdbgon.h" |
|
|
|
|
|
CommandMenu::CommandMenu( Panel *parent, const char *panelName, IViewPort * viewport) : Menu( parent, panelName ) |
|
{ |
|
if ( !viewport ) |
|
return; |
|
|
|
m_ViewPort = viewport; |
|
SetVisible( false ); |
|
m_CurrentMenu = this; |
|
|
|
m_MenuKeys = NULL; |
|
} |
|
|
|
bool CommandMenu::LoadFromFile( const char * fileName) // load menu from KeyValues |
|
{ |
|
KeyValues * kv = new KeyValues(fileName); |
|
|
|
if ( !kv->LoadFromFile( g_pFullFileSystem, fileName, "GAME" ) ) |
|
return false; |
|
|
|
bool ret = LoadFromKeyValues( kv ); |
|
|
|
kv->deleteThis(); |
|
return ret; |
|
} |
|
|
|
CommandMenu::~CommandMenu() |
|
{ |
|
ClearMenu(); |
|
} |
|
|
|
void CommandMenu::OnMessage(const KeyValues *params, VPANEL fromPanel) |
|
{ |
|
char text[255]; |
|
bool bHandled = false; |
|
|
|
KeyValues *param1 = const_cast<KeyValues *>(params); |
|
|
|
// toggle attached cvar, if any |
|
Q_strncpy( text, param1->GetString("toggle"), sizeof( text ) ); |
|
|
|
if ( text[0] ) |
|
{ |
|
ConVarRef convar( text ); |
|
if ( convar.IsValid() ) |
|
{ |
|
// toggle cvar |
|
|
|
if ( convar.GetInt() ) |
|
{ |
|
convar.SetValue( 0 ); |
|
} |
|
else |
|
{ |
|
convar.SetValue( 1 ); |
|
} |
|
|
|
UpdateMenu(); |
|
} |
|
else |
|
{ |
|
Msg("CommandComboBox::OnMessage: cvar %s not found.\n", param1->GetString("typedata") ); |
|
} |
|
|
|
bHandled = true; |
|
} |
|
|
|
// execute attached command, if any |
|
Q_strncpy( text, param1->GetString("command"), sizeof( text ) ); |
|
if ( text[0] ) |
|
{ |
|
engine->ClientCmd( text ); |
|
bHandled = true; |
|
} |
|
|
|
// fire custom message, if any |
|
Q_strncpy( text, param1->GetString("custom"), sizeof( text ) ); |
|
if ( text[0] ) |
|
{ |
|
OnCustomItem( param1 ); // let derived class decide what to do |
|
bHandled = true; |
|
} |
|
|
|
if ( bHandled ) |
|
{ |
|
PostMessage( GetParent(), new KeyValues("CommandMenuClosed") ); |
|
} |
|
|
|
BaseClass::OnMessage( params, fromPanel ); |
|
} |
|
|
|
void CommandMenu::StartNewSubMenu(KeyValues * params) |
|
{ |
|
CommandMenuItem menuitem; |
|
menuitem.menu = m_CurrentMenu; |
|
|
|
Menu * menu = new Menu( this, params->GetString("name") ); // create new menu |
|
|
|
menuitem.itemnr = m_CurrentMenu->AddCascadingMenuItem( params->GetString("label"), this, menu, params ); // add to current menu as item |
|
|
|
m_MenuItems.AddToTail( menuitem ); // add to global list |
|
|
|
m_pMenuStack.Push( m_CurrentMenu ); // remember current menu |
|
|
|
m_CurrentMenu = menu; // continue adding items in new menu |
|
} |
|
|
|
void CommandMenu::FinishSubMenu() |
|
{ |
|
m_CurrentMenu = m_pMenuStack.Top(); // get menu one level above |
|
m_pMenuStack.Pop(); // remove it from stack |
|
} |
|
|
|
void CommandMenu::AddMenuCommandItem(KeyValues * params) |
|
{ |
|
CommandMenuItem menuitem; // create new menuItem |
|
menuitem.menu = m_CurrentMenu; // save the current menu context |
|
menuitem.itemnr = m_CurrentMenu->AddMenuItem( params->GetString("label"), params->MakeCopy(), this, params ); // add it |
|
m_MenuItems.AddToTail( menuitem ); // add to global list |
|
} |
|
|
|
void CommandMenu::AddMenuToggleItem(KeyValues * params) |
|
{ |
|
CommandMenuItem menuitem; // create new menuItem |
|
menuitem.menu = m_CurrentMenu; // save the current menu context |
|
menuitem.itemnr = m_CurrentMenu->AddCheckableMenuItem( params->GetString("label"), params->MakeCopy(), this, params ); // add it |
|
m_MenuItems.AddToTail( menuitem ); // add to global list |
|
} |
|
|
|
void CommandMenu::AddMenuCustomItem(KeyValues * params) |
|
{ |
|
CommandMenuItem menuitem; // create new menuItem |
|
menuitem.menu = m_CurrentMenu; // save the current menu context |
|
menuitem.itemnr = AddCustomItem( params, m_CurrentMenu ); |
|
m_MenuItems.AddToTail( menuitem ); // add to global list |
|
} |
|
|
|
void CommandMenu::ClearMenu() |
|
{ |
|
SetVisible( false ); |
|
m_pMenuStack.Clear(); |
|
m_MenuItems.RemoveAll(); |
|
// DeleteAllItems(); |
|
MarkForDeletion(); |
|
|
|
if ( m_MenuKeys ) |
|
{ |
|
m_MenuKeys->deleteThis(); |
|
m_MenuKeys = NULL; |
|
} |
|
|
|
} |
|
|
|
void CommandMenu::RebuildMenu() |
|
{ |
|
if ( !m_MenuKeys ) |
|
return; |
|
|
|
m_pMenuStack.Clear(); |
|
m_MenuItems.RemoveAll(); |
|
DeleteAllItems(); |
|
|
|
LoadFromKeyValues( m_MenuKeys ); // and reload respecting new team, mapname etc. |
|
} |
|
|
|
void CommandMenu::UpdateMenu() |
|
{ |
|
char text[255]; |
|
|
|
int num = m_MenuItems.Count(); |
|
|
|
for (int i=0; i < num; i++) |
|
{ |
|
CommandMenuItem menuitem = m_MenuItems.Element(i); |
|
KeyValues * keys = menuitem.menu->GetItemUserData( menuitem.itemnr ); |
|
|
|
if ( !keys ) |
|
continue; |
|
|
|
// let custom menu items update themself |
|
Q_strncpy( text, keys->GetString("custom"), sizeof(text) ); |
|
|
|
if ( text[0] ) |
|
{ |
|
// let derived class modify the menu item |
|
UpdateCustomItem( keys, menuitem.menu->GetMenuItem(menuitem.itemnr) ); |
|
continue; |
|
} |
|
|
|
// update toggle buttons |
|
Q_strncpy( text, keys->GetString("toggle"), sizeof(text) ); |
|
|
|
if ( text[0] ) |
|
{ |
|
// set toggle state equal to cvar state |
|
ConVarRef convar( text ); |
|
|
|
if ( convar.IsValid() ) |
|
{ |
|
menuitem.menu->SetMenuItemChecked( menuitem.itemnr, convar.GetBool() ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
void CommandMenu::SetVisible(bool state) |
|
{ |
|
if ( state && !IsVisible() ) |
|
{ |
|
UpdateMenu(); |
|
} |
|
|
|
BaseClass::SetVisible( state ); |
|
} |
|
|
|
bool CommandMenu::CheckRules(const char *rule, const char *ruledata) |
|
{ |
|
if ( !rule || !ruledata ) |
|
{ |
|
return true; // no rule defined, show item |
|
} |
|
|
|
if ( Q_strcmp( rule, "team") == 0 ) |
|
{ |
|
// if team is same as specified in rule, show item |
|
return ( Q_strcmp( m_CurrentTeam, ruledata ) == 0 ); |
|
} |
|
else if ( Q_strcmp( rule, "map") == 0 ) |
|
{ |
|
// if team is same as specified in rule, show item |
|
return ( Q_strcmp( m_CurrentMap, ruledata ) == 0 ); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
KeyValues * CommandMenu::GetKeyValues() |
|
{ |
|
return m_MenuKeys; |
|
} |
|
|
|
bool CommandMenu::LoadFromKeyValues( KeyValues * params ) |
|
{ |
|
if ( !params ) |
|
return false; |
|
|
|
Q_snprintf( m_CurrentTeam, 4, "%i", GetLocalPlayerTeam() ); |
|
|
|
Q_FileBase( engine->GetLevelName(), m_CurrentMap, sizeof(m_CurrentMap) ); |
|
|
|
if ( params != m_MenuKeys ) |
|
{ |
|
if ( m_MenuKeys ) |
|
m_MenuKeys->deleteThis(); |
|
|
|
m_MenuKeys = params->MakeCopy(); // save keyvalues |
|
} |
|
|
|
// iterate through all menu items |
|
|
|
KeyValues * subkey = m_MenuKeys->GetFirstSubKey(); |
|
|
|
while ( subkey ) |
|
{ |
|
if ( subkey->GetDataType() == KeyValues::TYPE_NONE ) |
|
{ |
|
if ( !LoadFromKeyValuesInternal( subkey, 0 ) ) // recursive call |
|
return false; |
|
} |
|
|
|
subkey = subkey->GetNextKey(); |
|
} |
|
|
|
UpdateMenu(); |
|
|
|
return true; |
|
} |
|
|
|
bool CommandMenu::LoadFromKeyValuesInternal(KeyValues * key, int depth) |
|
{ |
|
char text[255]; |
|
KeyValues * subkey = NULL; |
|
|
|
if ( depth > 100 ) |
|
{ |
|
Msg("CommandMenu::LoadFromKeyValueInternal: depth > 100.\n"); |
|
return false; |
|
} |
|
|
|
Q_strncpy( text, key->GetString("custom"), sizeof(text) ); // get type |
|
|
|
if ( text[0] ) |
|
{ |
|
AddMenuCustomItem( key ); // do whatever custom item wants to |
|
return true; |
|
} |
|
|
|
if ( !CheckRules( key->GetString("rule"), key->GetString("ruledata") ) ) |
|
{ |
|
return true; |
|
} |
|
|
|
// rules OK add subkey |
|
Q_strncpy( text, key->GetString("toggle"), sizeof(text) ); // get type |
|
|
|
if ( text[0] ) |
|
{ |
|
AddMenuToggleItem( key ); |
|
return true; |
|
} |
|
|
|
Q_strncpy( text, key->GetString("command"), sizeof(text) ); // get type |
|
|
|
if ( text[0] ) |
|
{ |
|
AddMenuCommandItem( key ); |
|
return true; |
|
} |
|
|
|
// not a command, nor a toggle. Must be a submenu: |
|
|
|
StartNewSubMenu( key ); // create submenu |
|
|
|
// iterate through all subkeys |
|
|
|
subkey = key->GetFirstSubKey(); |
|
|
|
while ( subkey ) |
|
{ |
|
if ( subkey->GetDataType() == KeyValues::TYPE_NONE ) |
|
{ |
|
LoadFromKeyValuesInternal( subkey, depth+1 ); // recursive call |
|
} |
|
|
|
subkey = subkey->GetNextKey(); |
|
} |
|
|
|
FinishSubMenu(); // go one level back |
|
|
|
return true; |
|
} |