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96 lines
2.2 KiB
96 lines
2.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "hudelement.h" |
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#include <vgui_controls/Panel.h> |
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#include <vgui/ISurface.h> |
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#include "c_tf_player.h" |
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#include "clientmode_tf.h" |
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class CHudSmokeBomb : public CHudElement, public vgui::Panel |
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{ |
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public: |
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DECLARE_CLASS_SIMPLE( CHudSmokeBomb, vgui::Panel ); |
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CHudSmokeBomb( const char *name ); |
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virtual bool ShouldDraw(); |
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virtual void Paint(); |
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virtual void Init(); |
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private: |
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CHudTexture *m_pIcon; |
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}; |
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DECLARE_HUDELEMENT( CHudSmokeBomb ); |
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CHudSmokeBomb::CHudSmokeBomb( const char *pName ) : |
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vgui::Panel( NULL, "HudSmokeBomb" ), CHudElement( pName ) |
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{ |
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SetParent( g_pClientMode->GetViewport() ); |
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m_pIcon = NULL; |
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SetHiddenBits( HIDEHUD_PLAYERDEAD ); |
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} |
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void CHudSmokeBomb::Init() |
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{ |
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} |
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bool CHudSmokeBomb::ShouldDraw() |
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{ |
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C_TFPlayer *pPlayer = C_TFPlayer::GetLocalTFPlayer(); |
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// if we are spectating another player first person, check this player |
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if ( pPlayer && ( pPlayer->GetObserverMode() == OBS_MODE_IN_EYE ) ) |
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{ |
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pPlayer = ToTFPlayer( pPlayer->GetObserverTarget() ); |
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} |
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return ( pPlayer && pPlayer->IsAlive() && pPlayer->m_Shared.InCond( TF_COND_SMOKE_BOMB ) ); |
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} |
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extern ConVar tf_smoke_bomb_time; |
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void CHudSmokeBomb::Paint() |
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{ |
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if ( !m_pIcon ) |
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{ |
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m_pIcon = gHUD.GetIcon( "cond_smoke_bomb" ); |
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} |
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int x, y, w, h; |
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GetBounds( x, y, w, h ); |
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if ( m_pIcon ) |
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{ |
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m_pIcon->DrawSelf( 0, 0, w, w, Color(255,255,255,255) ); |
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} |
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// Draw a progress bar for time remaining |
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int barX = XRES(5); |
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int barW = w - XRES(10); |
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int barY = w + YRES(5); |
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int barH = YRES(10); |
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C_TFPlayer *pPlayer = C_TFPlayer::GetLocalTFPlayer(); |
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if ( !pPlayer ) |
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return; |
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float flExpireTime = pPlayer->m_Shared.GetSmokeBombExpireTime(); |
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float flPercent = ( flExpireTime - gpGlobals->curtime ) / tf_smoke_bomb_time.GetFloat(); |
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surface()->DrawSetColor( Color(0,0,0,255) ); |
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surface()->DrawFilledRect( barX - 1, barY - 1, barX + barW + 1, barY + barH + 1 ); |
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surface()->DrawSetColor( Color(200,200,200,255) ); |
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surface()->DrawFilledRect( barX, barY, barX + (int)( (float)barW * flPercent ), barY + barH ); |
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} |