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41 lines
938 B
41 lines
938 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef C_TF_PROJECTILE_FLARE_H |
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#define C_TF_PROJECTILE_FLARE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tf_weaponbase_rocket.h" |
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#define CTFProjectile_Flare C_TFProjectile_Flare |
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//----------------------------------------------------------------------------- |
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// Purpose: Flare projectile. |
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//----------------------------------------------------------------------------- |
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class C_TFProjectile_Flare : public C_TFBaseRocket |
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{ |
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DECLARE_CLASS( C_TFProjectile_Flare, C_TFBaseRocket ); |
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public: |
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DECLARE_NETWORKCLASS(); |
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C_TFProjectile_Flare(); |
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~C_TFProjectile_Flare(); |
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virtual void OnDataChanged( DataUpdateType_t updateType ); |
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void CreateTrails( void ); |
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private: |
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bool m_bCritical; |
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CNewParticleEffect *pEffect; |
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}; |
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#endif // C_TF_PROJECTILE_FLARE_H
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