source-engine/game/client/swarm/c_asw_pickup_equipment.cpp
2023-10-03 17:23:56 +03:00

205 lines
4.5 KiB
C++

#include "cbase.h"
#include "c_asw_pickup_equipment.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//---------
// Medkit
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Medkit, DT_ASW_Pickup_Weapon_Medkit, CASW_Pickup_Weapon_Medkit )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Medkit::C_ASW_Pickup_Weapon_Medkit()
{
}
//---------
// Sentry Gun Case
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Sentry, DT_ASW_Pickup_Weapon_Sentry, CASW_Pickup_Weapon_Sentry )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Sentry::C_ASW_Pickup_Weapon_Sentry()
{
}
//---------
// Flamer Sentry Gun Case
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Sentry_Flamer, DT_ASW_Pickup_Weapon_Sentry_Flamer, CASW_Pickup_Weapon_Sentry_Flamer )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Sentry_Flamer::C_ASW_Pickup_Weapon_Sentry_Flamer()
{
}
//---------
// Cannon Sentry Gun Case
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Sentry_Cannon, DT_ASW_Pickup_Weapon_Sentry_Cannon, CASW_Pickup_Weapon_Sentry_Cannon )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Sentry_Cannon::C_ASW_Pickup_Weapon_Sentry_Cannon()
{
}
//---------
// Freeze Sentry Gun Case
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Sentry_Freeze, DT_ASW_Pickup_Weapon_Sentry_Freeze, CASW_Pickup_Weapon_Sentry_Freeze )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Sentry_Freeze::C_ASW_Pickup_Weapon_Sentry_Freeze()
{
}
//---------
// Tesla Sentry Gun Case
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Tesla_Trap, DT_ASW_Pickup_Weapon_Tesla_Trap, CASW_Pickup_Weapon_Tesla_Trap )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Tesla_Trap::C_ASW_Pickup_Weapon_Tesla_Trap()
{
}
//---------
// Ammo Bag
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Ammo_Bag, DT_ASW_Pickup_Weapon_Ammo_Bag, CASW_Pickup_Weapon_Ammo_Bag )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Ammo_Bag::C_ASW_Pickup_Weapon_Ammo_Bag()
{
}
//---------
// Ammo Satchel
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Ammo_Satchel, DT_ASW_Pickup_Weapon_Ammo_Satchel, CASW_Pickup_Weapon_Ammo_Satchel )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Ammo_Satchel::C_ASW_Pickup_Weapon_Ammo_Satchel()
{
}
//---------
// Medical Satchel
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Medical_Satchel, DT_ASW_Pickup_Weapon_Medical_Satchel, CASW_Pickup_Weapon_Medical_Satchel )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Medical_Satchel::C_ASW_Pickup_Weapon_Medical_Satchel()
{
}
//---------
// Stim
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Stim, DT_ASW_Pickup_Weapon_Stim, CASW_Pickup_Weapon_Stim )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Stim::C_ASW_Pickup_Weapon_Stim()
{
}
//---------
// Flares
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Flares, DT_ASW_Pickup_Weapon_Flares, CASW_Pickup_Weapon_Flares )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Flares::C_ASW_Pickup_Weapon_Flares()
{
}
//---------
// Mines
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Mines, DT_ASW_Pickup_Weapon_Mines, CASW_Pickup_Weapon_Mines )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Mines::C_ASW_Pickup_Weapon_Mines()
{
}
//---------
// T75
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_T75, DT_ASW_Pickup_Weapon_T75, CASW_Pickup_Weapon_T75 )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_T75::C_ASW_Pickup_Weapon_T75()
{
}
//---------
// Heal Grenade
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Heal_Grenade, DT_ASW_Pickup_Weapon_Heal_Grenade, CASW_Pickup_Weapon_Heal_Grenade )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Heal_Grenade::C_ASW_Pickup_Weapon_Heal_Grenade()
{
}
//---------
// Buff Grenade
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Buff_Grenade, DT_ASW_Pickup_Weapon_Buff_Grenade, CASW_Pickup_Weapon_Buff_Grenade )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Buff_Grenade::C_ASW_Pickup_Weapon_Buff_Grenade()
{
}
//---------
// Hornet Barrage
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Hornet_Barrage, DT_ASW_Pickup_Hornet_Barrage, CASW_Pickup_Hornet_Barrage )
END_RECV_TABLE()
C_ASW_Pickup_Hornet_Barrage::C_ASW_Pickup_Hornet_Barrage()
{
}
//---------
// Flashlight
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Flashlight, DT_ASW_Pickup_Weapon_Flashlight, CASW_Pickup_Weapon_Flashlight )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Flashlight::C_ASW_Pickup_Weapon_Flashlight()
{
}
//---------
// Welder
//---------
IMPLEMENT_CLIENTCLASS_DT( C_ASW_Pickup_Weapon_Welder, DT_ASW_Pickup_Weapon_Welder, CASW_Pickup_Weapon_Welder )
END_RECV_TABLE()
C_ASW_Pickup_Weapon_Welder::C_ASW_Pickup_Weapon_Welder()
{
}