You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
36 lines
939 B
36 lines
939 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// The keyboard input class |
|
// |
|
//============================================================================= |
|
|
|
#ifndef DMEKEYBOARDINPUT_H |
|
#define DMEKEYBOARDINPUT_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "movieobjects/dmeinput.h" |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// A class representing a camera |
|
//----------------------------------------------------------------------------- |
|
class CDmeKeyboardInput : public CDmeInput |
|
{ |
|
DEFINE_ELEMENT( CDmeKeyboardInput, CDmeInput ); |
|
|
|
public: |
|
virtual bool IsDirty(); // ie needs to operate |
|
virtual void Operate(); |
|
|
|
virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs ); |
|
virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ); |
|
|
|
protected: |
|
CDmaVar< bool > *m_keys; |
|
|
|
bool GetKeyStatus( uint ki ); |
|
}; |
|
|
|
#endif // DMEKEYBOARDINPUT_H
|
|
|