You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
37 lines
939 B
37 lines
939 B
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// The keyboard input class
|
||
|
//
|
||
|
//=============================================================================
|
||
|
|
||
|
#ifndef DMEKEYBOARDINPUT_H
|
||
|
#define DMEKEYBOARDINPUT_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "movieobjects/dmeinput.h"
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// A class representing a camera
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CDmeKeyboardInput : public CDmeInput
|
||
|
{
|
||
|
DEFINE_ELEMENT( CDmeKeyboardInput, CDmeInput );
|
||
|
|
||
|
public:
|
||
|
virtual bool IsDirty(); // ie needs to operate
|
||
|
virtual void Operate();
|
||
|
|
||
|
virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
|
||
|
virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
|
||
|
|
||
|
protected:
|
||
|
CDmaVar< bool > *m_keys;
|
||
|
|
||
|
bool GetKeyStatus( uint ki );
|
||
|
};
|
||
|
|
||
|
#endif // DMEKEYBOARDINPUT_H
|