Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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exstrim401 1f3b4583da macOS build support 2 years ago
..
audio wscript: add videoservices 2 years ago
voice_codecs engine/audio: fix build 2 years ago
xbox
DevShotGenerator.cpp
DevShotGenerator.h
DownloadListGenerator.cpp
DownloadListGenerator.h
EngineSoundClient.cpp
EngineSoundInternal.h
EngineSoundServer.cpp
GameEventManager.cpp
GameEventManager.h
GameEventManagerOld.cpp
IOcclusionSystem.h
LoadScreenUpdate.cpp fix windows build scripts, add windows opus support 2 years ago
LoadScreenUpdate.h
LocalNetworkBackdoor.cpp
LocalNetworkBackdoor.h
MapReslistGenerator.cpp
MapReslistGenerator.h
MaterialBuckets.h
ModelInfo.cpp
ModelInfo.h
NetworkStringTableItem.cpp
OcclusionSystem.cpp
Overlay.cpp
Overlay.h
SVConnectionlessHandler.h
Session.cpp
Session.h
baseautocompletefilelist.cpp
baseautocompletefilelist.h
baseclient.cpp
baseclient.h
baseclientstate.cpp
baseclientstate.h
baseserver.cpp
baseserver.h
bitbuf_errorhandler.cpp
bitbuf_errorhandler.h
bugreporter.cpp fix windows build scripts, add windows opus support 2 years ago
buildcubemaps.cpp
cbenchmark.cpp engine: upgrade benchmark 2 years ago
cbenchmark.h engine: upgrade benchmark 2 years ago
ccs.cpp
ccs.h
cdll_engine_int.cpp
cdll_engine_int.h
changeframelist.cpp
changeframelist.h
cheatcodes.cpp
cheatcodes.h
checksum_engine.cpp
checksum_engine.h
cl_bounded_cvars.cpp
cl_bounded_cvars.h
cl_check_process.cpp
cl_check_process.h
cl_demo.cpp Replace empty constructors with default constructors #88 2 years ago
cl_demo.h Replace empty constructors with default constructors #88 2 years ago
cl_demoaction.cpp
cl_demoaction.h
cl_demoaction_types.cpp
cl_demoaction_types.h
cl_demoactioneditors.cpp
cl_demoactioneditors.h
cl_demoactionmanager.cpp
cl_demoactionmanager.h
cl_demoeditorpanel.cpp
cl_demoeditorpanel.h
cl_demosmootherpanel.cpp
cl_demosmootherpanel.h
cl_demosmoothing.h
cl_demouipanel.cpp
cl_demouipanel.h
cl_entityreport.cpp
cl_entityreport.h
cl_ents_parse.cpp
cl_ents_parse.h
cl_foguipanel.cpp
cl_foguipanel.h
cl_localnetworkbackdoor.cpp
cl_localnetworkbackdoor.h
cl_main.cpp engine: fix audio language setting 2 years ago
cl_main.h
cl_null.cpp engine/audio: fix build 2 years ago
cl_parse_event.cpp
cl_parse_event.h
cl_pluginhelpers.cpp
cl_pluginhelpers.h
cl_pred.cpp
cl_pred.h
cl_rcon.cpp
cl_rcon.h
cl_steamauth.cpp
cl_steamauth.h
cl_texturelistpanel.cpp
cl_texturelistpanel.h
cl_txviewpanel.cpp
cl_txviewpanel.h
client.cpp
client.h
client_pch.cpp
client_pch.h
clientframe.cpp
clientframe.h
clockdriftmgr.cpp
clockdriftmgr.h
cmd.cpp engine: fix config executing 3 years ago
cmd.h
cmodel.cpp Replace empty constructors with default constructors #88 2 years ago
cmodel_bsp.cpp
cmodel_disp.cpp
cmodel_engine.h
cmodel_private.h
colorcorrectionpanel.cpp Replace empty constructors with default constructors #88 2 years ago
common.cpp engine: fix audio language setting 2 years ago
common.h
conprint.h
console.cpp
console.h
cvar.cpp
cvar.h
debug_leafvis.cpp
debug_leafvis.h
debugoverlay.cpp
debugoverlay.h
decal.h
decal_clip.cpp
decal_clip.h
decal_private.h
decals.cpp
demo.h
demofile.cpp
demofile.h
disp.cpp
disp.h
disp_defs.cpp
disp_defs.h
disp_helpers.cpp
disp_helpers.h
disp_interface.cpp
disp_mapload.cpp
dispnode.h Replace empty constructors with default constructors #88 2 years ago
download.cpp
download.h
download_internal.h
downloadthread.cpp use HAVE_* macros for dependencies 2 years ago
draw.h
dt.cpp
dt.h
dt_common_eng.cpp
dt_common_eng.h
dt_encode.cpp engine: restore delta float decode/encode from 2007 branch 2 years ago
dt_encode.h
dt_instrumentation.cpp
dt_instrumentation.h
dt_instrumentation_server.cpp
dt_instrumentation_server.h
dt_localtransfer.cpp again boring misalignment fixes 2 years ago
dt_localtransfer.h
dt_recv_decoder.cpp Replace empty constructors with default constructors #88 2 years ago
dt_recv_decoder.h Replace empty constructors with default constructors #88 2 years ago
dt_recv_eng.cpp
dt_recv_eng.h
dt_send_eng.cpp
dt_send_eng.h
dt_stack.cpp
dt_stack.h
dt_test.cpp
dt_test.h
engine.vpc
engine_replay_int.cpp
enginebugreporter.h
engineperftools.h
enginesingleuserfilter.cpp
enginesingleuserfilter.h
enginestats.cpp
enginestats.h
enginethreads.cpp
enginethreads.h
enginetool.cpp
enginetrace.cpp
enginetrace.h
engsoundservice.cpp
ents_shared.h
event_system.h
filesystem_engine.cpp
filesystem_engine.h
filetransfermgr.cpp
filetransfermgr.h
flat.mat
framesnapshot.h
gametrace_engine.cpp
getintersectingsurfaces_struct.h
gl_cvars.h
gl_draw.cpp
gl_drawlights.cpp
gl_drawlights.h
gl_lightmap.cpp
gl_lightmap.h
gl_matsysiface.cpp
gl_matsysiface.h
gl_model.h
gl_model_private.h
gl_rlight.cpp Replace empty constructors with default constructors #88 2 years ago
gl_rmain.cpp
gl_rmain.h
gl_rmisc.cpp
gl_rsurf.cpp
gl_rsurf.h
gl_screen.cpp
gl_shader.cpp
gl_shader.h
gl_warp.cpp
gl_water.h
halflife.rc
hltvclient.cpp
hltvclient.h
hltvclientstate.cpp
hltvclientstate.h
hltvdemo.cpp
hltvdemo.h
hltvserver.cpp
hltvserver.h
hltvtest.cpp
hltvtest.h
host.cpp Unlock mat_picmip cvar for values lower than -1 2 years ago
host.h
host_cmd.cpp
host_cmd.h
host_jmp.h
host_listmaps.cpp
host_phonehome.cpp
host_phonehome.h
host_saverestore.cpp macOS build support 2 years ago
host_saverestore.h
host_state.cpp Replace empty constructors with default constructors #88 2 years ago
host_state.h
icolorcorrectiontools.h
idispinfo.h
iengine.h
ienginetoolinternal.h
igame.h
initmathlib.cpp
ipooledvballocator.h
ispatialpartitioninternal.h
ithread.h
ivideomode.h
keys.cpp
keys.h
l_studio.cpp Replace empty constructors with default constructors #88 2 years ago
l_studio.h
lightcache.cpp
lightcache.h
logofile_shared.cpp
logofile_shared.h
lowpassstream.h
matchmaking.h
matchmakingclient.cpp
matchmakinghost.cpp
matchmakingmigrate.cpp
matchmakingqos.cpp
matchmakingqos.h
matchmakingshared.cpp
materialproxyfactory.cpp
materialproxyfactory.h
matsys_interface.cpp engine: fix windows dedicated build 2 years ago
mem.cpp
mem.h
mem_fgets.cpp
mem_fgets.h
mod_vis.cpp
mod_vis.h
modelloader.cpp
modelloader.h
net.h
net_chan.cpp
net_chan.h
net_synctags.cpp
net_synctags.h
net_ws.cpp Merge branch 'master' into windows 2 years ago
net_ws_headers.h
net_ws_queued_packet_sender.cpp
net_ws_queued_packet_sender.h
networkstringtable.cpp
networkstringtable.h
networkstringtableclient.cpp
networkstringtableclient.h
networkstringtablecontainerclient.h
networkstringtablecontainerserver.h
networkstringtableitem.h
networkstringtableserver.cpp
networkstringtableserver.h
packed_entity.cpp
packed_entity.h
perfuipanel.cpp
pr_edict.cpp
pr_edict.h
precache.cpp
precache.h
profile.h
profiling.h
progs.h
pure_server.cpp Replace empty constructors with default constructors #88 2 years ago
pure_server.h Replace empty constructors with default constructors #88 2 years ago
quakeasm.h
quakedef.cpp
quakedef.h
r_areaportal.cpp
r_areaportal.h
r_decal.cpp
r_decal.h
r_efx.cpp
r_efxextern.h
r_linefile.cpp
r_local.h
randomnormals.h
randomstream.cpp
render.h
render_pch.cpp
render_pch.h
replay_internal.cpp
replay_internal.h
replaydemo.cpp
replaydemo.h
replaydemoplayer.cpp
replaydemoplayer.h
replayserver.cpp
replayserver.h
resource.h
rpt_engine.cpp
saverestore_filesystem.cpp
saverestore_filesystem.h
sbar.h
screen.h
server.h
server_pch.cpp
server_pch.h
servermsghandler.cpp
shadowmgr.cpp
shadowmgr.h
snd_io.cpp
socketcreator.cpp
socketcreator.h
sound_shared.cpp
spatialpartition.cpp Replace empty constructors with default constructors #88 2 years ago
staticpropmgr.cpp
staticpropmgr.h
studio_internal.h
surfacehandle.h
sv_client.cpp
sv_client.h
sv_ents_write.cpp
sv_filter.cpp
sv_filter.h
sv_framesnapshot.cpp
sv_ipratelimit.cpp
sv_ipratelimit.h
sv_log.cpp use HAVE_* macros for dependencies 2 years ago
sv_log.h
sv_logofile.cpp
sv_logofile.h
sv_main.cpp engine: upgrade benchmark 2 years ago
sv_main.h
sv_master_legacy.h
sv_packedentities.cpp
sv_packedentities.h
sv_plugin.cpp
sv_plugin.h
sv_precache.cpp
sv_precache.h
sv_rcon.cpp
sv_rcon.h
sv_redirect.cpp
sv_remoteaccess.cpp
sv_remoteaccess.h
sv_steamauth.cpp
sv_steamauth.h
sv_uploaddata.cpp
sv_uploaddata.h
sv_uploadgamestats.cpp
sv_uploadgamestats.h
sv_user.h
sys.h
sys_dll.cpp
sys_dll.h
sys_dll2.cpp fix windows build scripts, add windows opus support 2 years ago
sys_engine.cpp
sys_getmodes.cpp use HAVE_* macros for dependencies 2 years ago
sys_linuxwind.cpp
sys_mainwind.cpp fix windows build scripts, add windows opus support 2 years ago
sys_mainwind.h
sysexternal.h
testscriptmgr.cpp
testscriptmgr.h
tmessage.cpp
tmessage.h
toolframework.cpp
traceinit.cpp
traceinit.h
valve.ico
vengineserver_impl.cpp
vengineserver_impl.h
vfilter.h
vgui_DebugSystemPanel.cpp
vgui_DebugSystemPanel.h
vgui_askconnectpanel.cpp
vgui_askconnectpanel.h
vgui_basepanel.cpp
vgui_basepanel.h
vgui_baseui_interface.cpp
vgui_baseui_interface.h
vgui_budgetfpspanel.cpp
vgui_budgetpanel.cpp
vgui_budgetpanel.h
vgui_drawtreepanel.cpp
vgui_drawtreepanel.h
vgui_helpers.cpp
vgui_helpers.h
vgui_texturebudgetpanel.cpp
vgui_texturebudgetpanel.h
vgui_vprofgraphpanel.cpp
vgui_vprofgraphpanel.h
vgui_vprofpanel.cpp
vgui_vprofpanel.h
view.cpp
view.h
vmodes.h
voiceserver_impl.cpp
vprof_engine.cpp
vprof_engine.h
vprof_record.cpp
vprof_record.h
world.cpp
world.h
wscript macOS build support 2 years ago
xboxsystem.cpp
zone.cpp
zone.h