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38 lines
812 B
38 lines
812 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef DOD_LOCATION_H |
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#define DOD_LOCATION_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "baseentity.h" |
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//a location on the map that players can refernce in their say messages |
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//with the %l escape sequence |
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class CDODLocation : public CBaseEntity |
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{ |
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public: |
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DECLARE_CLASS( CDODLocation, CBaseEntity ); |
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CDODLocation() |
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{ |
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m_szLocationName[0] = '\0'; |
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} |
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virtual void Spawn( void ); |
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virtual bool KeyValue( const char *szKeyName, const char *szValue ); |
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inline const char *GetName( void ) { return m_szLocationName; } |
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private: |
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char m_szLocationName[64]; |
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private: |
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CDODLocation( const CDODLocation & ); |
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}; |
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#endif //DOD_LOCATION_H
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