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24 lines
518 B
24 lines
518 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef MOVETYPE_PUSH_H |
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#define MOVETYPE_PUSH_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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const int MAX_PUSHED_ENTITIES = 32; |
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struct physicspushlist_t |
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{ |
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float localMoveTime; |
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Vector localOrigin; |
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QAngle localAngles; |
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int pushedCount; |
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EHANDLE pushedEnts[MAX_PUSHED_ENTITIES]; |
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Vector pushVec[MAX_PUSHED_ENTITIES]; |
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}; |
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#endif // MOVETYPE_PUSH_H
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