Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
#include "cbase.h"
#include "c_tf_tank_boss.h"
#include "teamplayroundbased_gamerules.h"
IMPLEMENT_CLIENTCLASS_DT(C_TFTankBoss, DT_TFTankBoss, CTFTankBoss)
//RecvPropVector(RECVINFO(m_shadowDirection)),
END_RECV_TABLE()
LINK_ENTITY_TO_CLASS( tank_boss, C_TFTankBoss );
C_TFTankBoss::C_TFTankBoss()
{
}
void C_TFTankBoss::GetGlowEffectColor( float *r, float *g, float *b )
{
TeamplayRoundBasedRules()->GetTeamGlowColor( GetTeamNumber(), *r, *g, *b );
}