Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//-----------------------------------------------------------------------------
// SERVER_DOD.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro GAMENAME "dod"
$Include "$SRCDIR\game\server\server_base.vpc"
$Linux
{
$BuildForLinux 1
}
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\dod,.\dod"
$PreprocessorDefinitions "$BASE;BOTS;DOD_DLL"
}
}
$Project "Server (DoD)"
{
$Folder "Source Files"
{
-$File "ai_concommands.cpp"
$File "$SRCDIR\game\shared\playerclass_info_parse.cpp"
$File "$SRCDIR\game\shared\playerclass_info_parse.h"
$File "$SRCDIR\game\shared\hl2\survival_gamerules.cpp"
$File "team_spawnpoint.cpp"
$File "team_spawnpoint.h"
$Folder "Day of Defeat DLL"
{
$File "$SRCDIR\game\shared\dod\achievements_dod.cpp"
$File "dod\dod_ammo_box.cpp"
$File "dod\dod_ammo_box.h"
$File "dod\dod_area_capture.cpp"
$File "dod\dod_area_capture.h"
$File "dod\dod_basegrenade.cpp"
$File "dod\dod_basegrenade.h"
$File "dod\dod_baserocket.cpp"
$File "dod\dod_baserocket.h"
$File "dod\dod_bombdispenser.cpp"
$File "dod\dod_bombtarget.cpp"
$File "dod\dod_bombtarget.h"
$File "dod\dod_bot_temp.cpp"
$File "dod\dod_bot_temp.h"
$File "dod\dod_client.cpp"
$File "dod\dod_control_point.cpp"
$File "dod\dod_control_point.h"
$File "dod\dod_control_point_master.cpp"
$File "dod\dod_control_point_master.h"
$File "dod\dod_cvars.cpp"
$File "dod\dod_cvars.h"
$File "dod\dod_eventlog.cpp"
$File "dod\dod_gameinterface.cpp"
$File "dod\dod_gameinterface.h"
$File "$SRCDIR\game\shared\dod\dod_gamemovement.cpp"
$File "$SRCDIR\game\shared\dod\dod_gamerules.cpp"
$File "$SRCDIR\game\shared\dod\dod_gamerules.h"
$File "dod\dod_gamestats.cpp"
$File "dod\dod_gamestats.h"
$File "dod\dod_handgrenade.cpp"
$File "dod\dod_handgrenade.h"
$File "dod\dod_hltvdirector.cpp"
$File "dod\dod_location.cpp"
$File "dod\dod_location.h"
$File "dod\dod_objective_resource.cpp"
$File "dod\dod_objective_resource.h"
$File "dod\dod_player.cpp"
$File "dod\dod_player.h"
$File "dod\dod_player_resource.cpp"
$File "dod\dod_player_resource.h"
$File "$SRCDIR\game\shared\dod\dod_player_shared.cpp"
$File "$SRCDIR\game\shared\dod\dod_player_shared.h"
$File "$SRCDIR\game\shared\dod\dod_playeranimstate.cpp"
$File "$SRCDIR\game\shared\dod\dod_playeranimstate.h"
$File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.cpp"
$File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.h"
$File "dod\dod_playermove.cpp"
$File "dod\dod_riflegrenade_ger.cpp"
$File "dod\dod_riflegrenade_ger.h"
$File "dod\dod_riflegrenade_us.cpp"
$File "dod\dod_riflegrenade_us.h"
$File "$SRCDIR\game\shared\dod\dod_round_timer.cpp"
$File "$SRCDIR\game\shared\dod\dod_shareddefs.cpp"
$File "$SRCDIR\game\shared\dod\dod_shareddefs.h"
$File "dod\dod_smokegrenade.cpp"
$File "dod\dod_smokegrenade.h"
$File "dod\dod_smokegrenade_ger.cpp"
$File "dod\dod_smokegrenade_ger.h"
$File "dod\dod_smokegrenade_us.cpp"
$File "dod\dod_smokegrenade_us.h"
$File "dod\dod_statmgr.cpp"
$File "dod\dod_statmgr.h"
$File "dod\dod_stickgrenade.cpp"
$File "dod\dod_stickgrenade.h"
$File "dod\dod_team.cpp"
$File "dod\dod_team.h"
$File "$SRCDIR\game\shared\dod\dod_usermessages.cpp"
$File "$SRCDIR\game\shared\dod\dod_viewmodel.cpp"
$File "$SRCDIR\game\shared\dod\dod_viewmodel.h"
$File "$SRCDIR\game\shared\dod\dod_weapon_parse.cpp"
$File "$SRCDIR\game\shared\dod\dod_weapon_parse.h"
$File "$SRCDIR\game\shared\dod\fx_dod_shared.cpp"
$File "$SRCDIR\game\shared\dod\fx_dod_shared.h"
$File "dod\grenadetrail.cpp"
$File "dod\grenadetrail.h"
$File "dod\rocket_bazooka.cpp"
$File "dod\rocket_bazooka.h"
$File "dod\rocket_pschreck.cpp"
$File "dod\rocket_pschreck.h"
$File "dod\te_firebullets.cpp"
$File "dod\te_firebullets.h"
$File "dod\unisignals.h"
$File "$SRCDIR\game\shared\dod\weapon_30cal.cpp"
$File "$SRCDIR\game\shared\dod\weapon_amerknife.cpp"
$File "$SRCDIR\game\shared\dod\weapon_bar.cpp"
$File "$SRCDIR\game\shared\dod\weapon_bazooka.cpp"
$File "$SRCDIR\game\shared\dod\weapon_c96.cpp"
$File "$SRCDIR\game\shared\dod\weapon_colt.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodbase.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodbase.h"
$File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.h"
$File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.h"
$File "$SRCDIR\game\shared\dod\weapon_dodbasegun.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodbasegun.h"
$File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.h"
$File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.h"
$File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.h"
$File "$SRCDIR\game\shared\dod\weapon_dodfireselect.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodfireselect.h"
$File "$SRCDIR\game\shared\dod\weapon_dodfullauto.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodfullauto.h"
$File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.h"
$File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.h"
$File "$SRCDIR\game\shared\dod\weapon_dodsniper.cpp"
$File "$SRCDIR\game\shared\dod\weapon_dodsniper.h"
$File "$SRCDIR\game\shared\dod\weapon_explodinghandgrenade.cpp"
$File "$SRCDIR\game\shared\dod\weapon_explodingstickgrenade.cpp"
$File "$SRCDIR\game\shared\dod\weapon_garand.cpp"
$File "$SRCDIR\game\shared\dod\weapon_handgrenade.cpp"
$File "$SRCDIR\game\shared\dod\weapon_k98.cpp"
$File "$SRCDIR\game\shared\dod\weapon_k98_scoped.cpp"
$File "$SRCDIR\game\shared\dod\weapon_m1carbine.cpp"
$File "$SRCDIR\game\shared\dod\weapon_mg42.cpp"
$File "$SRCDIR\game\shared\dod\weapon_mg42.h"
$File "$SRCDIR\game\shared\dod\weapon_mp40.cpp"
$File "$SRCDIR\game\shared\dod\weapon_mp44.cpp"
$File "$SRCDIR\game\shared\dod\weapon_p38.cpp"
$File "$SRCDIR\game\shared\dod\weapon_pschreck.cpp"
$File "$SRCDIR\game\shared\dod\weapon_riflegrenade.cpp"
$File "$SRCDIR\game\shared\dod\weapon_riflegrenade.h"
$File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger.cpp"
$File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger_live.cpp"
$File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us.cpp"
$File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us_live.cpp"
$File "$SRCDIR\game\shared\dod\weapon_smokegrenade_ger.cpp"
$File "$SRCDIR\game\shared\dod\weapon_smokegrenade_us.cpp"
$File "$SRCDIR\game\shared\dod\weapon_spade.cpp"
$File "$SRCDIR\game\shared\dod\weapon_spring.cpp"
$File "$SRCDIR\game\shared\dod\weapon_stickgrenade.cpp"
$File "$SRCDIR\game\shared\dod\weapon_thompson.cpp"
$File "$SRCDIR\game\server\dod\holiday_gift.cpp"
$File "$SRCDIR\game\server\dod\holiday_gift.h"
}
$Folder "IFM"
{
$File "$SRCDIR\game\shared\weapon_ifmbase.cpp"
$File "$SRCDIR\game\shared\weapon_ifmbase.h"
$File "$SRCDIR\game\shared\weapon_ifmbasecamera.cpp"
$File "$SRCDIR\game\shared\weapon_ifmbasecamera.h"
$File "$SRCDIR\game\shared\weapon_ifmsteadycam.cpp"
$File "$SRCDIR\game\shared\weapon_ifmsteadycam.h"
}
}
}