//----------------------------------------------------------------------------- // SERVER_DOD.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro GAMENAME "dod" $Include "$SRCDIR\game\server\server_base.vpc" $Linux { $BuildForLinux 1 } $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\dod,.\dod" $PreprocessorDefinitions "$BASE;BOTS;DOD_DLL" } } $Project "Server (DoD)" { $Folder "Source Files" { -$File "ai_concommands.cpp" $File "$SRCDIR\game\shared\playerclass_info_parse.cpp" $File "$SRCDIR\game\shared\playerclass_info_parse.h" $File "$SRCDIR\game\shared\hl2\survival_gamerules.cpp" $File "team_spawnpoint.cpp" $File "team_spawnpoint.h" $Folder "Day of Defeat DLL" { $File "$SRCDIR\game\shared\dod\achievements_dod.cpp" $File "dod\dod_ammo_box.cpp" $File "dod\dod_ammo_box.h" $File "dod\dod_area_capture.cpp" $File "dod\dod_area_capture.h" $File "dod\dod_basegrenade.cpp" $File "dod\dod_basegrenade.h" $File "dod\dod_baserocket.cpp" $File "dod\dod_baserocket.h" $File "dod\dod_bombdispenser.cpp" $File "dod\dod_bombtarget.cpp" $File "dod\dod_bombtarget.h" $File "dod\dod_bot_temp.cpp" $File "dod\dod_bot_temp.h" $File "dod\dod_client.cpp" $File "dod\dod_control_point.cpp" $File "dod\dod_control_point.h" $File "dod\dod_control_point_master.cpp" $File "dod\dod_control_point_master.h" $File "dod\dod_cvars.cpp" $File "dod\dod_cvars.h" $File "dod\dod_eventlog.cpp" $File "dod\dod_gameinterface.cpp" $File "dod\dod_gameinterface.h" $File "$SRCDIR\game\shared\dod\dod_gamemovement.cpp" $File "$SRCDIR\game\shared\dod\dod_gamerules.cpp" $File "$SRCDIR\game\shared\dod\dod_gamerules.h" $File "dod\dod_gamestats.cpp" $File "dod\dod_gamestats.h" $File "dod\dod_handgrenade.cpp" $File "dod\dod_handgrenade.h" $File "dod\dod_hltvdirector.cpp" $File "dod\dod_location.cpp" $File "dod\dod_location.h" $File "dod\dod_objective_resource.cpp" $File "dod\dod_objective_resource.h" $File "dod\dod_player.cpp" $File "dod\dod_player.h" $File "dod\dod_player_resource.cpp" $File "dod\dod_player_resource.h" $File "$SRCDIR\game\shared\dod\dod_player_shared.cpp" $File "$SRCDIR\game\shared\dod\dod_player_shared.h" $File "$SRCDIR\game\shared\dod\dod_playeranimstate.cpp" $File "$SRCDIR\game\shared\dod\dod_playeranimstate.h" $File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.cpp" $File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.h" $File "dod\dod_playermove.cpp" $File "dod\dod_riflegrenade_ger.cpp" $File "dod\dod_riflegrenade_ger.h" $File "dod\dod_riflegrenade_us.cpp" $File "dod\dod_riflegrenade_us.h" $File "$SRCDIR\game\shared\dod\dod_round_timer.cpp" $File "$SRCDIR\game\shared\dod\dod_shareddefs.cpp" $File "$SRCDIR\game\shared\dod\dod_shareddefs.h" $File "dod\dod_smokegrenade.cpp" $File "dod\dod_smokegrenade.h" $File "dod\dod_smokegrenade_ger.cpp" $File "dod\dod_smokegrenade_ger.h" $File "dod\dod_smokegrenade_us.cpp" $File "dod\dod_smokegrenade_us.h" $File "dod\dod_statmgr.cpp" $File "dod\dod_statmgr.h" $File "dod\dod_stickgrenade.cpp" $File "dod\dod_stickgrenade.h" $File "dod\dod_team.cpp" $File "dod\dod_team.h" $File "$SRCDIR\game\shared\dod\dod_usermessages.cpp" $File "$SRCDIR\game\shared\dod\dod_viewmodel.cpp" $File "$SRCDIR\game\shared\dod\dod_viewmodel.h" $File "$SRCDIR\game\shared\dod\dod_weapon_parse.cpp" $File "$SRCDIR\game\shared\dod\dod_weapon_parse.h" $File "$SRCDIR\game\shared\dod\fx_dod_shared.cpp" $File "$SRCDIR\game\shared\dod\fx_dod_shared.h" $File "dod\grenadetrail.cpp" $File "dod\grenadetrail.h" $File "dod\rocket_bazooka.cpp" $File "dod\rocket_bazooka.h" $File "dod\rocket_pschreck.cpp" $File "dod\rocket_pschreck.h" $File "dod\te_firebullets.cpp" $File "dod\te_firebullets.h" $File "dod\unisignals.h" $File "$SRCDIR\game\shared\dod\weapon_30cal.cpp" $File "$SRCDIR\game\shared\dod\weapon_amerknife.cpp" $File "$SRCDIR\game\shared\dod\weapon_bar.cpp" $File "$SRCDIR\game\shared\dod\weapon_bazooka.cpp" $File "$SRCDIR\game\shared\dod\weapon_c96.cpp" $File "$SRCDIR\game\shared\dod\weapon_colt.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodbase.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodbase.h" $File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.h" $File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.h" $File "$SRCDIR\game\shared\dod\weapon_dodbasegun.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodbasegun.h" $File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.h" $File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.h" $File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.h" $File "$SRCDIR\game\shared\dod\weapon_dodfireselect.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodfireselect.h" $File "$SRCDIR\game\shared\dod\weapon_dodfullauto.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodfullauto.h" $File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.h" $File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.h" $File "$SRCDIR\game\shared\dod\weapon_dodsniper.cpp" $File "$SRCDIR\game\shared\dod\weapon_dodsniper.h" $File "$SRCDIR\game\shared\dod\weapon_explodinghandgrenade.cpp" $File "$SRCDIR\game\shared\dod\weapon_explodingstickgrenade.cpp" $File "$SRCDIR\game\shared\dod\weapon_garand.cpp" $File "$SRCDIR\game\shared\dod\weapon_handgrenade.cpp" $File "$SRCDIR\game\shared\dod\weapon_k98.cpp" $File "$SRCDIR\game\shared\dod\weapon_k98_scoped.cpp" $File "$SRCDIR\game\shared\dod\weapon_m1carbine.cpp" $File "$SRCDIR\game\shared\dod\weapon_mg42.cpp" $File "$SRCDIR\game\shared\dod\weapon_mg42.h" $File "$SRCDIR\game\shared\dod\weapon_mp40.cpp" $File "$SRCDIR\game\shared\dod\weapon_mp44.cpp" $File "$SRCDIR\game\shared\dod\weapon_p38.cpp" $File "$SRCDIR\game\shared\dod\weapon_pschreck.cpp" $File "$SRCDIR\game\shared\dod\weapon_riflegrenade.cpp" $File "$SRCDIR\game\shared\dod\weapon_riflegrenade.h" $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger.cpp" $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger_live.cpp" $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us.cpp" $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us_live.cpp" $File "$SRCDIR\game\shared\dod\weapon_smokegrenade_ger.cpp" $File "$SRCDIR\game\shared\dod\weapon_smokegrenade_us.cpp" $File "$SRCDIR\game\shared\dod\weapon_spade.cpp" $File "$SRCDIR\game\shared\dod\weapon_spring.cpp" $File "$SRCDIR\game\shared\dod\weapon_stickgrenade.cpp" $File "$SRCDIR\game\shared\dod\weapon_thompson.cpp" $File "$SRCDIR\game\server\dod\holiday_gift.cpp" $File "$SRCDIR\game\server\dod\holiday_gift.h" } $Folder "IFM" { $File "$SRCDIR\game\shared\weapon_ifmbase.cpp" $File "$SRCDIR\game\shared\weapon_ifmbase.h" $File "$SRCDIR\game\shared\weapon_ifmbasecamera.cpp" $File "$SRCDIR\game\shared\weapon_ifmbasecamera.h" $File "$SRCDIR\game\shared\weapon_ifmsteadycam.cpp" $File "$SRCDIR\game\shared\weapon_ifmsteadycam.h" } } }