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33 lines
1.3 KiB
33 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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#ifndef ENTITYAPI_H |
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#define ENTITYAPI_H |
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class SendTable; |
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extern void LoadMapEntities( const char *pMapEntities ); |
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extern void DispatchObjectCollisionBox( edict_t *pent ); |
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extern float DispatchObjectPhysicsVelocity( edict_t *pent, float moveTime ); |
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extern ServerClass* DispatchGetObjectServerClass(edict_t *pent); |
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extern ServerClass* GetAllServerClasses(); |
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extern void SaveWriteFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount ); |
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extern void SaveReadFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount ); |
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extern void SaveGlobalState( CSaveRestoreData *pSaveData ); |
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extern void RestoreGlobalState( CSaveRestoreData *pSaveData ); |
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extern void ResetGlobalState( void ); |
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extern CSaveRestoreData *SaveInit( int size ); |
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extern int CreateEntityTransitionList( CSaveRestoreData *pSaveData, int levelMask ); |
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extern void ClearEntities( void ); |
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extern void FreeContainingEntity( edict_t *ed ); |
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class ISaveRestoreBlockHandler; |
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ISaveRestoreBlockHandler *GetEntitySaveRestoreBlockHandler(); |
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#endif // ENTITYAPI_H
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