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27 lines
796 B
27 lines
796 B
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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#ifndef HL2_VEHICLE_RADAR_H |
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#define HL2_VEHICLE_RADAR_H |
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#define RADAR_MAX_CONTACTS 24 |
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#define RADAR_CONTACT_TYPE_BITS 3 // Max 8 types of contacts (for networking) |
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#define RADAR_UPDATE_FREQUENCY 1.5f |
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#define RADAR_UPDATE_FREQUENCY_FAST 0.5f |
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enum // If we have more than 16 types of contacts, RADAR_CONTACT_TYPE_BITS |
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{ |
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RADAR_CONTACT_NONE = -1, |
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RADAR_CONTACT_GENERIC = 0, |
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RADAR_CONTACT_MAGNUSSEN_RDU, |
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RADAR_CONTACT_DOG, |
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RADAR_CONTACT_ALLY_INSTALLATION, |
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RADAR_CONTACT_ENEMY, // 'regular' sized enemy (Hunter) |
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RADAR_CONTACT_LARGE_ENEMY, // Large enemy (Strider) |
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}; |
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#endif |