|
|
@ -79,14 +79,14 @@ Studio models are position independent, so the cache manager can move them. |
|
|
|
#define MAXSTUDIOFLEXVERTS 5000 |
|
|
|
#define MAXSTUDIOFLEXVERTS 5000 |
|
|
|
#endif |
|
|
|
#endif |
|
|
|
#define MAXSTUDIOSKINS 32 // total textures
|
|
|
|
#define MAXSTUDIOSKINS 32 // total textures
|
|
|
|
#define MAXSTUDIOBONES 256 // total bones actually used
|
|
|
|
#define MAXSTUDIOBONES 128 // total bones actually used
|
|
|
|
#define MAXSTUDIOFLEXDESC 1024 // maximum number of low level flexes (actual morph targets)
|
|
|
|
#define MAXSTUDIOFLEXDESC 1024 // maximum number of low level flexes (actual morph targets)
|
|
|
|
#define MAXSTUDIOFLEXCTRL 96 // maximum number of flexcontrollers (input sliders)
|
|
|
|
#define MAXSTUDIOFLEXCTRL 96 // maximum number of flexcontrollers (input sliders)
|
|
|
|
#define MAXSTUDIOPOSEPARAM 24 |
|
|
|
#define MAXSTUDIOPOSEPARAM 24 |
|
|
|
#define MAXSTUDIOBONECTRLS 5 |
|
|
|
#define MAXSTUDIOBONECTRLS 5 |
|
|
|
#define MAXSTUDIOANIMBLOCKS 256 |
|
|
|
#define MAXSTUDIOANIMBLOCKS 256 |
|
|
|
|
|
|
|
|
|
|
|
#define MAXSTUDIOBONEBITS 8 // NOTE: MUST MATCH MAXSTUDIOBONES
|
|
|
|
#define MAXSTUDIOBONEBITS 7 // NOTE: MUST MATCH MAXSTUDIOBONES
|
|
|
|
|
|
|
|
|
|
|
|
// NOTE!!! : Changing this number also changes the vtx file format!!!!!
|
|
|
|
// NOTE!!! : Changing this number also changes the vtx file format!!!!!
|
|
|
|
#define MAX_NUM_BONES_PER_VERT 3 |
|
|
|
#define MAX_NUM_BONES_PER_VERT 3 |
|
|
|