nillerusr
2 years ago
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GitHub
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# source-engine |
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Welcome to source engine:) |
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# Source Engine |
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[![GitHub Actions Status](https://github.com/nillerusr/source-engine/actions/workflows/build.yml/badge.svg)](https://github.com/nillerusr/source-engine/actions/workflows/build.yml) [![GitHub Actions Status](https://github.com/nillerusr/source-engine/actions/workflows/tests.yml/badge.svg)](https://github.com/nillerusr/source-engine/actions/workflows/tests.yml) |
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Discord: [![Discord Server](https://img.shields.io/discord/672055862608658432.svg)](https://discord.gg/hZRB7WMgGw) |
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Discord: https://discord.gg/hZRB7WMgGw |
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Information from [wikipedia](https://wikipedia.org/wiki/Source_(game_engine)): |
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Source is a 3D game engine developed by Valve. |
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It debuted as the successor to GoldSrc with Half-Life: Source in June 2004, |
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followed by Counter-Strike: Source and Half-Life 2 later that year. |
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Source does not have a concise version numbering scheme; instead, it was released in incremental versions |
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Source code is based on TF2 2018 leak. Don't use it for commercial purposes. |
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This project is using waf buildsystem. If you have waf-related questions look https://waf.io/book |
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# Features: |
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- Android, OSX, FreeBSD, Windows support |
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- Arm support( except windows ) |
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- 64bit support |
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- Modern toolchains support |
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- Fixed many undefined behaviours |
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- Touch support( even on windows/linux/osx ) |
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- PBR support |
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- bsp v19-v21 support( bsp v21 support is partial, portal 2 and csgo maps works fine ) |
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- mdl v46-49 support |
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- Removed useless/unnecessary dependencies |
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- Achivement system working without steam |
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- Fixed many bugs |
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# Current tasks |
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- [x] Windows build support for waf |
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- [x] NEON support |
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- [x] remove unnecessary dependencies |
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- [x] Arm(android) port |
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- [x] replace current buildsystem with waf |
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- [x] rewrite achivement system( to work without steam ) |
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- [x] 64-bit support |
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- [x] VTF 7.5 support |
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- [x] PBR support |
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- [ ] improve performance |
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- [ ] fixing bugs |
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- [ ] dxvk-native support |
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- [ ] Elbrus port |
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- [ ] rewrite serverbrowser to work without steam |
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# [How to Build?](https://github.com/nillerusr/source-engine/wiki/How-to-build) |
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- Rewrite materialsystem for OpenGL render |
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- dxvk-native support |
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- Elbrus port |
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- Bink audio support( for video_bink ) |
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- Rewrite serverbrowser to work without steam |
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# How to Build? |
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- [Windows](https://github.com/nillerusr/source-engine/wiki/How-to-build#on-windows) |
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- [Linux](https://github.com/nillerusr/source-engine/wiki/How-to-build#on-linux) |
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- [For Android under Linux](https://github.com/nillerusr/source-engine/wiki/How-to-build#on-linux-for-android) |
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# Support me |
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BTC: `bc1qnjq92jj9uqjtafcx2zvnwd48q89hgtd6w8a6na` |
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ETH: `0x5d0D561146Ed758D266E59B56e85Af0b03ABAF46` |
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XMR: `48iXvX61MU24m5VGc77rXQYKmoww3dZh6hn7mEwDaLVTfGhyBKq2teoPpeBq6xvqj4itsGh6EzNTzBty6ZDDevApCFNpsJ` |
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