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@ -106,6 +106,39 @@ struct mstudiodata_t
@@ -106,6 +106,39 @@ struct mstudiodata_t
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#define STUDIO_PROC_AIMATATTACH 4 |
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#define STUDIO_PROC_JIGGLE 5 |
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// If you want to embed a pointer into one of the structures that is serialized, use this class! It will ensure that the pointers consume the
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// right amount of space and work correctly across 32 and 64 bit. It also makes sure that there is no surprise about how large the structure
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// is when placed in the middle of another structure, and supports Intel's desired behavior on 64-bit that pointers are always 8-byte aligned.
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#pragma pack( push, 4 ) |
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template < class T > |
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struct ALIGN4 serializedstudioptr_t |
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{ |
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T* m_pData; |
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#ifndef PLATFORM_64BITS |
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int32 padding; |
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#endif |
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serializedstudioptr_t() |
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{ |
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m_pData = nullptr; |
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#if _DEBUG && !defined( PLATFORM_64BITS ) |
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padding = 0; |
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#endif |
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} |
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inline operator T*() { return m_pData; } |
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inline operator const T*() const { return m_pData; } |
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inline T* operator->( ) { return m_pData; } |
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inline const T* operator->( ) const { return m_pData; } |
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inline T* operator=( T* ptr ) { return m_pData = ptr; } |
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} ALIGN4_POST; |
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#pragma pack( pop ) |
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struct mstudioaxisinterpbone_t |
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{ |
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DECLARE_BYTESWAP_DATADESC(); |
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@ -1292,26 +1325,14 @@ struct mstudio_modelvertexdata_t
@@ -1292,26 +1325,14 @@ struct mstudio_modelvertexdata_t
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int GetGlobalTangentIndex( int i ) const; |
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// base of external vertex data stores
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#ifdef PLATFORM_64BITS |
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int index_ptr_pVertexData; |
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int index_ptr_pTangentData; |
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#else |
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const void *pVertexData; |
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const void *pTangentData; |
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#endif |
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serializedstudioptr_t<const void> pVertexData; |
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serializedstudioptr_t<const void> pTangentData; |
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const void *GetVertexData() const { |
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#ifdef PLATFORM_64BITS |
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return *(const void **)((byte *)this + index_ptr_pVertexData); |
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#else |
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return pVertexData; |
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#endif |
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} |
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const void *GetTangentData() const { |
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#ifdef PLATFORM_64BITS |
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return *(const void **)((byte *)this + index_ptr_pTangentData); |
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#else |
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return pTangentData; |
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#endif |
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} |
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}; |
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@ -1431,13 +1452,8 @@ struct mstudiomodel_t
@@ -1431,13 +1452,8 @@ struct mstudiomodel_t
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inline mstudioeyeball_t *pEyeball( int i ) { return (mstudioeyeball_t *)(((byte *)this) + eyeballindex) + i; }; |
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mstudio_modelvertexdata_t vertexdata; // sizeof(mstudio_modelvertexdata_t) == 16
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#ifdef PLATFORM_64BITS |
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int unused[4]; // remove as appropriate
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const void *real_pVertexData; |
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const void *real_pTangentData; |
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#else |
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int unused[8]; // remove as appropriate
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#endif |
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int unused[6]; // remove as appropriate
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}; |
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#ifdef PLATFORM_64BITS |
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@ -1991,27 +2007,13 @@ inline const mstudio_modelvertexdata_t * mstudiomodel_t::GetVertexData( void *pM
@@ -1991,27 +2007,13 @@ inline const mstudio_modelvertexdata_t * mstudiomodel_t::GetVertexData( void *pM
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const vertexFileHeader_t * pVertexHdr = CacheVertexData( pModelData ); |
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if ( !pVertexHdr ) |
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{ |
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#ifdef PLATFORM_64BITS |
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this->real_pVertexData = NULL; |
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this->real_pTangentData = NULL; |
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vertexdata.index_ptr_pVertexData = (byte *)&real_pVertexData - (byte *)&vertexdata; |
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vertexdata.index_ptr_pTangentData = (byte *)&real_pTangentData - (byte *)&vertexdata; |
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#else |
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vertexdata.pVertexData = NULL; |
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vertexdata.pTangentData = NULL; |
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#endif |
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return NULL; |
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} |
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#ifdef PLATFORM_64BITS |
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this->real_pVertexData = pVertexHdr->GetVertexData(); |
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this->real_pTangentData = pVertexHdr->GetTangentData(); |
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vertexdata.index_ptr_pVertexData = (byte *)&real_pVertexData - (byte *)&vertexdata; |
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vertexdata.index_ptr_pTangentData = (byte *)&real_pTangentData - (byte *)&vertexdata; |
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#else |
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vertexdata.pVertexData = pVertexHdr->GetVertexData(); |
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vertexdata.pTangentData = pVertexHdr->GetTangentData(); |
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#endif |
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if ( !vertexdata.GetVertexData() ) |
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return NULL; |
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@ -2136,7 +2138,13 @@ struct studiohdr2_t
@@ -2136,7 +2138,13 @@ struct studiohdr2_t
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int m_nBoneFlexDriverIndex; |
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inline mstudioboneflexdriver_t *pBoneFlexDriver( int i ) const { Assert( i >= 0 && i < m_nBoneFlexDriverCount ); return (mstudioboneflexdriver_t *)(((byte *)this) + m_nBoneFlexDriverIndex) + i; } |
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int reserved[56]; |
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mutable serializedstudioptr_t< void > virtualModel; |
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mutable serializedstudioptr_t< void > animblockModel; |
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serializedstudioptr_t< void> pVertexBase; |
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serializedstudioptr_t< void> pIndexBase; |
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int reserved[48]; |
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}; |
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struct studiohdr_t |
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@ -2341,11 +2349,7 @@ struct studiohdr_t
@@ -2341,11 +2349,7 @@ struct studiohdr_t
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const studiohdr_t *FindModel( void **cache, char const *modelname ) const; |
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// implementation specific back pointer to virtual data
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#ifdef PLATFORM_64BITS |
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int index_ptr_virtualModel; |
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#else |
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mutable void *virtualModel; |
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#endif |
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int unused_virtualModel; |
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virtualmodel_t *GetVirtualModel( void ) const; |
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// for demand loaded animation blocks
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@ -2354,11 +2358,8 @@ struct studiohdr_t
@@ -2354,11 +2358,8 @@ struct studiohdr_t
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int numanimblocks; |
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int animblockindex; |
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inline mstudioanimblock_t *pAnimBlock( int i ) const { Assert( i > 0 && i < numanimblocks); return (mstudioanimblock_t *)(((byte *)this) + animblockindex) + i; }; |
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#ifdef PLATFORM_64BITS |
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int index_ptr_animblockModel; |
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#else |
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mutable void *animblockModel; |
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#endif |
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int unused_animblockModel; |
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byte * GetAnimBlock( int i ) const; |
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int bonetablebynameindex; |
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@ -2366,13 +2367,8 @@ struct studiohdr_t
@@ -2366,13 +2367,8 @@ struct studiohdr_t
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// used by tools only that don't cache, but persist mdl's peer data
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// engine uses virtualModel to back link to cache pointers
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#ifdef PLATFORM_64BITS |
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int index_ptr_pVertexBase; |
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int index_ptr_pIndexBase; |
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#else |
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void *pVertexBase; |
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void *pIndexBase; |
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#endif |
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int unused_pVertexBase; |
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int unused_pIndexBase; |
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// if STUDIOHDR_FLAGS_CONSTANT_DIRECTIONAL_LIGHT_DOT is set,
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// this value is used to calculate directional components of lighting
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@ -2420,21 +2416,12 @@ struct studiohdr_t
@@ -2420,21 +2416,12 @@ struct studiohdr_t
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inline int BoneFlexDriverCount() const { return studiohdr2index ? pStudioHdr2()->m_nBoneFlexDriverCount : 0; } |
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inline const mstudioboneflexdriver_t* BoneFlexDriver( int i ) const { Assert( i >= 0 && i < BoneFlexDriverCount() ); return studiohdr2index > 0 ? pStudioHdr2()->pBoneFlexDriver( i ) : NULL; } |
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#ifdef PLATFORM_64BITS |
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void* VirtualModel() const { return *(void **)(((byte *)this) + index_ptr_virtualModel); } |
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void SetVirtualModel( void* ptr ) const { *(void **)(((byte *)this) + index_ptr_virtualModel) = ptr; } |
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void* VertexBase() const { return *(void **)(((byte *)this) + index_ptr_pVertexBase); } |
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void SetVertexBase( void* ptr ) { *(void **)(((byte *)this) + index_ptr_pVertexBase) = ptr; } |
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void* IndexBase() const { return *(void **)(((byte *)this) + index_ptr_pIndexBase); } |
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void SetIndexBase( void* ptr ) { *(void **)(((byte *)this) + index_ptr_pIndexBase) = ptr; } |
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#else |
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void* VirtualModel() const { return virtualModel; } |
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void SetVirtualModel( void* ptr ) const { virtualModel = ptr; } |
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void* VertexBase() const { return pVertexBase; } |
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void SetVertexBase( void* ptr ) { pVertexBase = ptr; } |
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void* IndexBase() const { return pIndexBase; } |
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void SetIndexBase( void* ptr ) { pIndexBase = ptr; } |
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#endif |
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void* VirtualModel() const { return studiohdr2index ? (void *)( pStudioHdr2()->virtualModel ) : nullptr; } |
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void SetVirtualModel( void* ptr ) { Assert( studiohdr2index ); if ( studiohdr2index ) { pStudioHdr2()->virtualModel = ptr; } else { Msg("go fuck urself!\n"); } } |
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void* VertexBase() const { return studiohdr2index ? (void *)( pStudioHdr2()->pVertexBase ) : nullptr; } |
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void SetVertexBase( void* pVertexBase ) const { Assert( studiohdr2index ); if ( studiohdr2index ) { pStudioHdr2()->pVertexBase = pVertexBase; } } |
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void* IndexBase() const { return studiohdr2index ? ( void * ) ( pStudioHdr2()->pIndexBase ) : nullptr; } |
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void SetIndexBase( void* pIndexBase ) const { Assert( studiohdr2index ); if ( studiohdr2index ) { pStudioHdr2()->pIndexBase = pIndexBase; } } |
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// NOTE: No room to add stuff? Up the .mdl file format version
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// [and move all fields in studiohdr2_t into studiohdr_t and kill studiohdr2_t],
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@ -2447,17 +2434,6 @@ private:
@@ -2447,17 +2434,6 @@ private:
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friend struct virtualmodel_t; |
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}; |
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#ifdef PLATFORM_64BITS |
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struct studiohdr_shim64_index |
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{ |
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mutable void *virtualModel; |
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mutable void *animblockModel; |
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void *pVertexBase; |
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void *pIndexBase; |
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}; |
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#endif |
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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@ -3131,6 +3107,7 @@ inline bool Studio_ConvertStudioHdrToNewVersion( studiohdr_t *pStudioHdr )
@@ -3131,6 +3107,7 @@ inline bool Studio_ConvertStudioHdrToNewVersion( studiohdr_t *pStudioHdr )
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return true; |
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bool bResult = true; |
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if (version < 46) |
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{ |
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// some of the anim index data is incompatible
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