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@ -432,12 +432,7 @@ bool CVTFTexture::Init( int nWidth, int nHeight, int nDepth, ImageFormat fmt, in |
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m_nFrameCount = iFrameCount; |
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m_nFrameCount = iFrameCount; |
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m_nFaceCount = (iFlags & TEXTUREFLAGS_ENVMAP) ? CUBEMAP_FACE_COUNT : 1; |
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m_nFaceCount = (iFlags & TEXTUREFLAGS_ENVMAP) ? (CUBEMAP_FACE_COUNT-1) : 1; |
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if ( IsX360() && ( iFlags & TEXTUREFLAGS_ENVMAP ) ) |
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{ |
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// 360 has no reason to support sphere map
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m_nFaceCount = CUBEMAP_FACE_COUNT-1; |
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} |
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#if defined( _X360 ) |
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#if defined( _X360 ) |
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m_nMipSkipCount = 0; |
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m_nMipSkipCount = 0; |
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@ -1073,7 +1068,7 @@ bool CVTFTexture::UnserializeEx( CUtlBuffer &buf, bool bHeaderOnly, int nForceFl |
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m_nFrameCount = header.numFrames; |
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m_nFrameCount = header.numFrames; |
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m_nFaceCount = (m_nFlags & TEXTUREFLAGS_ENVMAP) ? CUBEMAP_FACE_COUNT : 1; |
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m_nFaceCount = (m_nFlags & TEXTUREFLAGS_ENVMAP) ? (CUBEMAP_FACE_COUNT-1) : 1; |
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// NOTE: We're going to store space for all mip levels, even if we don't
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// NOTE: We're going to store space for all mip levels, even if we don't
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// have data on disk for them. This is for backward compatibility
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// have data on disk for them. This is for backward compatibility
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