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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'engine'
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def options(opt):
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# stub
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return
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def configure(conf):
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if conf.options.DEDICATED:
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conf.define('SWDS', 1)
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conf.define('NO_STEAM', 1)
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conf.env.append_unique('DEFINES',[
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'__USEA3D',
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'_ADD_EAX_',
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'ENGINE_DLL',
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'VERSION_SAFE_STEAM_API_INTERFACES',
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'USE_BREAKPAD_HANDLER',
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'USE_CONVARS',
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'VOICE_OVER_IP'
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])
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def build(bld):
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source = [
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'socketcreator.cpp',
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'clientframe.cpp',
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'decal_clip.cpp',
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'demofile.cpp',
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'DevShotGenerator.cpp',
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'OcclusionSystem.cpp',
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'tmessage.cpp',
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'baseclient.cpp',
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'baseclientstate.cpp',
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'cbenchmark.cpp',
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'console.cpp',
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'render_pch.cpp',
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'decals.cpp',
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'disp.cpp',
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'disp_interface.cpp',
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'disp_mapload.cpp',
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'gl_draw.cpp',
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'gl_rsurf.cpp',
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'gl_shader.cpp',
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'l_studio.cpp',
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'matsys_interface.cpp',
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'modelloader.cpp',
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'Overlay.cpp',
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'r_decal.cpp',
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'r_linefile.cpp',
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'server_pch.cpp',
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'sv_ipratelimit.cpp',
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'sv_rcon.cpp',
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'sv_steamauth.cpp',
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'sv_uploaddata.cpp',
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'sv_uploadgamestats.cpp',
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'vengineserver_impl.cpp',
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'sv_main.cpp',
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'sv_client.cpp',
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'sv_ents_write.cpp',
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'sv_filter.cpp',
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'sv_framesnapshot.cpp',
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'sv_log.cpp',
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'sv_packedentities.cpp',
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'sv_plugin.cpp',
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'sv_precache.cpp',
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'sv_redirect.cpp',
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'sv_remoteaccess.cpp',
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'baseautocompletefilelist.cpp',
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'baseserver.cpp',
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'bitbuf_errorhandler.cpp',
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'../public/blockingudpsocket.cpp',
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'../public/bsptreedata.cpp',
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'../public/builddisp.cpp',
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'changeframelist.cpp',
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'checksum_engine.cpp',
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'ccs.cpp',
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'clockdriftmgr.cpp',
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'cl_check_process.cpp',
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'cmd.cpp',
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'cmodel.cpp',
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'cmodel_bsp.cpp',
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'cmodel_disp.cpp',
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'../public/collisionutils.cpp',
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'common.cpp',
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'../public/crtmemdebug.cpp',
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'cvar.cpp',
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'../public/disp_common.cpp',
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'disp_defs.cpp',
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'disp_helpers.cpp',
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'../public/disp_powerinfo.cpp',
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'../public/dispcoll_common.cpp',
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'DownloadListGenerator.cpp',
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'dt.cpp',
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'dt_common_eng.cpp',
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'dt_encode.cpp',
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'dt_instrumentation.cpp',
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'dt_instrumentation_server.cpp',
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'dt_localtransfer.cpp',
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'../public/dt_recv.cpp',
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'dt_recv_decoder.cpp',
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'dt_recv_eng.cpp',
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'../public/dt_send.cpp',
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'dt_send_eng.cpp',
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'dt_stack.cpp',
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'dt_test.cpp',
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'../public/dt_utlvector_common.cpp',
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'../public/dt_utlvector_recv.cpp',
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'../public/dt_utlvector_send.cpp',
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'enginesingleuserfilter.cpp',
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'enginestats.cpp',
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'enginethreads.cpp',
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'enginetrace.cpp',
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'filesystem_engine.cpp',
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'../public/filesystem_helpers.cpp',
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'../public/filesystem_init.cpp',
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'filetransfermgr.cpp',
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'GameEventManager.cpp',
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'GameEventManagerOld.cpp',
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'gametrace_engine.cpp',
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'hltvclient.cpp',
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'hltvclientstate.cpp',
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'hltvdemo.cpp',
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'hltvserver.cpp',
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'hltvtest.cpp',
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'host.cpp',
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'host_cmd.cpp',
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'host_listmaps.cpp',
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'host_phonehome.cpp',
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'host_state.cpp',
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'initmathlib.cpp',
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'../common/language.cpp',
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'LocalNetworkBackdoor.cpp',
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'../public/lumpfiles.cpp',
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'MapReslistGenerator.cpp',
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'materialproxyfactory.cpp',
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'mem_fgets.cpp',
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'mod_vis.cpp',
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'ModelInfo.cpp',
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'net_chan.cpp',
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'net_synctags.cpp',
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'net_ws.cpp',
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'net_ws_queued_packet_sender.cpp',
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'../common/netmessages.cpp',
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'../common/steamid.cpp',
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'networkstringtable.cpp',
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'NetworkStringTableItem.cpp',
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'networkstringtableserver.cpp',
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'../public/networkvar.cpp',
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'packed_entity.cpp',
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'pure_server.cpp',
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'pr_edict.cpp',
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'precache.cpp',
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'quakedef.cpp',
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'randomstream.cpp',
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'../common/randoverride.cpp',
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'../public/registry.cpp',
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'engine_replay_int.cpp',
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'replay_internal.cpp',
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'replaydemo.cpp',
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'replayserver.cpp',
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'../public/sentence.cpp',
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'sound_shared.cpp',
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'spatialpartition.cpp',
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'staticpropmgr.cpp',
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'../public/studio.cpp',
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'sys_dll.cpp',
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'sys_dll2.cpp',
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'sys_engine.cpp',
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'testscriptmgr.cpp',
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'traceinit.cpp',
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'../public/vallocator.cpp',
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'voiceserver_impl.cpp',
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'vprof_engine.cpp',
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'vprof_record.cpp',
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'world.cpp',
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'../public/XZip.cpp',
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'../public/XUnzip.cpp',
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'zone.cpp',
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'cheatcodes.cpp',
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'../public/editor_sendcommand.cpp',
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'keys.cpp',
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'networkstringtableclient.cpp',
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'../public/scratchpad3d.cpp',
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'servermsghandler.cpp',
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'../common/SourceAppInfo.cpp',
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'snd_io.cpp',
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'EngineSoundServer.cpp',
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'audio/voice_wavefile.cpp',
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'audio/vox.cpp',
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#'audio/snd_dev_xaudio.cpp',[$X360]
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#'audio/snd_wave_mixer_xma.cpp', [$X360]
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#'audio/snd_dev_openal.cpp', # [$OSXALL]
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#'audio/snd_dev_mac_audioqueue.cpp',# [$OSXALL]
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#'audio/voice_record_mac_audioqueue.cpp', #[$OSXALL]
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]
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if bld.env.SDL:
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source += [
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'audio/snd_dev_sdl.cpp', #[$SDL && !$OSXALL]
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'audio/voice_record_sdl.cpp' #[$OSXALL||$LINUXALL]
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]
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if bld.env.DEST_OS == 'win32':
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source += [
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'../public/tier0/memoverride.cpp',
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'audio/snd_dev_direct.cpp',
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'audio/snd_dev_wave.cpp',
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'audio/voice_mixer_controls.cpp',
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'audio/voice_record_dsound.cpp',
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]
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else:
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source += [
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'sys_linuxwind.cpp',
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'audio/snd_posix.cpp',
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]
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if bld.env.DEDICATED:
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source += ['cl_null.cpp']
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else:
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source += [
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'client_pch.cpp',
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'cl_rcon.cpp',
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'r_efx.cpp',
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'view.cpp',
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'rpt_engine.cpp',
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'cl_steamauth.cpp',
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'cdll_engine_int.cpp',
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'cl_main.cpp',
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'cl_demo.cpp',
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'cl_demoaction.cpp',
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'cl_demoaction_types.cpp',
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'cl_demoactioneditors.cpp',
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'cl_demoactionmanager.cpp',
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'cl_demoeditorpanel.cpp',
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'cl_demosmootherpanel.cpp',
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'cl_demouipanel.cpp',
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'cl_foguipanel.cpp',
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'cl_txviewpanel.cpp',
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'cl_entityreport.cpp',
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'cl_ents_parse.cpp',
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'cl_localnetworkbackdoor.cpp',
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'cl_parse_event.cpp',
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'cl_pluginhelpers.cpp',
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'cl_pred.cpp',
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'cl_texturelistpanel.cpp',
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'client.cpp',
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'colorcorrectionpanel.cpp',
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'buildcubemaps.cpp',
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'debug_leafvis.cpp',
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'debugoverlay.cpp',
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'LoadScreenUpdate.cpp',
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'enginetool.cpp',
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'gl_drawlights.cpp',
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'gl_lightmap.cpp',
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'gl_matsysiface.cpp',
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'gl_rlight.cpp',
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'gl_rmain.cpp',
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'gl_rmisc.cpp',
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'gl_screen.cpp',
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'gl_warp.cpp',
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'r_areaportal.cpp',
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'shadowmgr.cpp',
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'cl_bounded_cvars.cpp',
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'downloadthread.cpp',
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'matchmakinghost.cpp',
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'matchmakingqos.cpp',
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'matchmakingclient.cpp',
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'matchmakingshared.cpp',
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'matchmakingmigrate.cpp',
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'replaydemoplayer.cpp',
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'Session.cpp',
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'sys_mainwind.cpp',
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'bugreporter.cpp',
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'download.cpp',
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'host_saverestore.cpp',
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'lightcache.cpp',
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'saverestore_filesystem.cpp',
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'sys_getmodes.cpp',
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'vgui_askconnectpanel.cpp',
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'xboxsystem.cpp',
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# 'audio/audio_pch.cpp',
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'EngineSoundClient.cpp',
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'engsoundservice.cpp',
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'audio/MPAFile.cpp', #[!$X360]
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'audio/MPAHeader.cpp', #[!$X360]
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'audio/circularbuffer.cpp',
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'audio/snd_dev_common.cpp',
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'audio/snd_dma.cpp',
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'audio/snd_dsp.cpp',
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'audio/snd_mix.cpp',
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'audio/snd_sentence_mixer.cpp',
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'audio/snd_wave_data.cpp',
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'audio/snd_wave_mixer.cpp',
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'audio/snd_wave_mixer_adpcm.cpp',
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'audio/snd_wave_source.cpp',
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'audio/snd_wave_temp.cpp',
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'audio/snd_win.cpp',
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'audio/voice_gain.cpp',
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'audio/snd_mp3_source.cpp',
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'audio/snd_wave_mixer_mp3.cpp',
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'audio/VBRHeader.cpp', #[!$X360]
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'audio/voice.cpp', #[!$X360]
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'audio/voice_sound_engine_interface.cpp', #[!$X360]
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'../public/vgui_controls/vgui_controls.cpp',
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'../common/vgui/vgui_basebudgetpanel.cpp',
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'../common/vgui/vgui_budgetbargraphpanel.cpp',
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'../common/vgui/vgui_budgethistorypanel.cpp',
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'../common/vgui/vgui_budgetpanelshared.cpp',
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'perfuipanel.cpp',
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'vgui_basepanel.cpp',
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|
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'vgui_baseui_interface.cpp',
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'vgui_budgetpanel.cpp',
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'vgui_DebugSystemPanel.cpp',
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|
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'vgui_drawtreepanel.cpp',
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|
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'vgui_helpers.cpp',
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|
|
'vgui_texturebudgetpanel.cpp',
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|
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'vgui_vprofgraphpanel.cpp',
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|
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'vgui_vprofpanel.cpp',
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'toolframework.cpp'
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]
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if bld.env.DEST_OS != 'win32':
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source += [
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'audio/voice_mixer_controls_openal.cpp', #[$OSXALL||$LINUXALL]
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'audio/voice_record_openal.cpp' #[$OSXALL||$LINUXALL]
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]
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includes = [
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'.',
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'../public',
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'../public/tier0',
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'../public/tier1',
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'../common',
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'audio',
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'../public/engine/audio/',
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'audio/',
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]
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defines = []
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libs = ['tier0','vgui_controls','dmxloader','tier1','tier2','tier3','bitmap','vstdlib','appframework','datamodel','vtf','mathlib','steam_api','matsys_controls','BZ2','SDL2','JPEG','ZLIB','OPENAL','CURL' ]
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if bld.env.DEST_OS == 'android':
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libs += ['SSL', 'CRYPTO'] # android curl was built with openssl
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elif bld.env.DEST_OS == 'win32':
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libs += ['USER32', 'WINMM', 'WININET', 'DSOUND', 'DXGUID', 'GDI32', 'bzip2']
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install_path = bld.env.LIBDIR
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|
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bld.shlib(
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|
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source = source,
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|
|
target = PROJECT_NAME,
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|
|
name = PROJECT_NAME,
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|
|
features = 'c cxx',
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includes = includes,
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|
defines = defines,
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use = libs,
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|
|
install_path = install_path,
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|
|
subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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