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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'engine'
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def options(opt):
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# stub
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return
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def configure(conf):
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conf.env.append_unique('DEFINES',[
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'__USEA3D',
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'_ADD_EAX_',
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'ENGINE_DLL',
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'VERSION_SAFE_STEAM_API_INTERFACES',
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'USE_BREAKPAD_HANDLER'
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])
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def build(bld):
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source = [
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'client_pch.cpp', ##[!$DEDICATED]
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'cl_rcon.cpp', ##[!$DEDICATED]
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'socketcreator.cpp',
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'rpt_engine.cpp', ##[!$DEDICATED]
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'cl_steamauth.cpp',# #[!$DEDICATED]
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'clientframe.cpp',
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'decal_clip.cpp',
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'demofile.cpp',
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'DevShotGenerator.cpp',
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'OcclusionSystem.cpp',
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'tmessage.cpp',
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'r_efx.cpp',# #[!$DEDICATED]
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'view.cpp', ##[!$DEDICATED]
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'baseclient.cpp',
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'baseclientstate.cpp',
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'cbenchmark.cpp',
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'cdll_engine_int.cpp', ##[!$DEDICATED] /
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'cl_main.cpp',##[!$DEDICATED] /
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'cl_demo.cpp',##[!$DEDICATED] /
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#'cl_null.cpp', [$DEDICATED] /
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'cl_demoaction.cpp', #[!$DEDICATED] /
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'cl_demoaction_types.cpp', #[!$DEDICATED] /
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'cl_demoactioneditors.cpp', #[!$DEDICATED] /
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'cl_demoactionmanager.cpp', #[!$DEDICATED] /
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'cl_demoeditorpanel.cpp', #[!$DEDICATED] /
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'cl_demosmootherpanel.cpp', #[!$DEDICATED] /
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'cl_demouipanel.cpp', #[!$DEDICATED] /
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'cl_foguipanel.cpp', #[!$DEDICATED] /
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'cl_txviewpanel.cpp', #[!$DEDICATED] /
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'cl_entityreport.cpp', #[!$DEDICATED] /
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'cl_ents_parse.cpp', #[!$DEDICATED] /
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'cl_localnetworkbackdoor.cpp', #[!$DEDICATED] /
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'cl_parse_event.cpp', #[!$DEDICATED] /
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'cl_pluginhelpers.cpp',#[!$DEDICATED] /
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'cl_pred.cpp', #[!$DEDICATED] /
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'cl_texturelistpanel.cpp', #[!$DEDICATED] /
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'client.cpp',#[!$DEDICATED] /
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'colorcorrectionpanel.cpp', #[!$DEDICATED] /
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'console.cpp',
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'render_pch.cpp',
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'buildcubemaps.cpp', #[!$DEDICATED] /
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'debug_leafvis.cpp', #[!$DEDICATED] /
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'debugoverlay.cpp', #[!$DEDICATED] /
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'decals.cpp',
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'disp.cpp',
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'disp_interface.cpp',
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'disp_mapload.cpp',
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'gl_draw.cpp',
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'gl_rsurf.cpp',
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'gl_shader.cpp',
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'gl_drawlights.cpp', #[!$DEDICATED] /
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'gl_lightmap.cpp', #[!$DEDICATED] /
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'gl_matsysiface.cpp', #[!$DEDICATED] /
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'gl_rlight.cpp',#[!$DEDICATED] /
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'gl_rmain.cpp',#[!$DEDICATED] /
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'gl_rmisc.cpp',#[!$DEDICATED] /
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'gl_screen.cpp',#[!$DEDICATED] /
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'gl_warp.cpp',#[!$DEDICATED] /
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'l_studio.cpp',
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'matsys_interface.cpp',
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'modelloader.cpp',
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'Overlay.cpp',
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'r_areaportal.cpp', #[!$DEDICATED] /
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'r_decal.cpp',
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'r_linefile.cpp',
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'shadowmgr.cpp',#[!$DEDICATED]
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'server_pch.cpp',
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'sv_ipratelimit.cpp',
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'sv_rcon.cpp',
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'sv_steamauth.cpp',
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'sv_uploaddata.cpp',
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'sv_uploadgamestats.cpp',
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'vengineserver_impl.cpp',
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'sv_main.cpp',
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'sv_client.cpp',
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'sv_ents_write.cpp',
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'sv_filter.cpp',
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'sv_framesnapshot.cpp',
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'sv_log.cpp',
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'sv_packedentities.cpp',
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'sv_plugin.cpp',
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'sv_precache.cpp',
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'sv_redirect.cpp',
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'sv_remoteaccess.cpp',
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'baseautocompletefilelist.cpp',
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'baseserver.cpp',
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'bitbuf_errorhandler.cpp',
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'../public/blockingudpsocket.cpp',
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'../public/bsptreedata.cpp',
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'../public/builddisp.cpp',
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'changeframelist.cpp',
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'checksum_engine.cpp',
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'ccs.cpp',
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'clockdriftmgr.cpp',
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'cl_bounded_cvars.cpp', ##[!$DEDICATED]
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'cl_check_process.cpp',
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'cmd.cpp',
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'cmodel.cpp',
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'cmodel_bsp.cpp',
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'cmodel_disp.cpp',
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'../public/collisionutils.cpp',
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'common.cpp',
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'../public/crtmemdebug.cpp',
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'cvar.cpp',
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'../public/disp_common.cpp',
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'disp_defs.cpp',
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'disp_helpers.cpp',
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'../public/disp_powerinfo.cpp',
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'../public/dispcoll_common.cpp',
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'DownloadListGenerator.cpp',
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'downloadthread.cpp', ##[!$DEDICATED]
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'dt.cpp',
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'dt_common_eng.cpp',
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'dt_encode.cpp',
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'dt_instrumentation.cpp',
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'dt_instrumentation_server.cpp',
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'dt_localtransfer.cpp',
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'../public/dt_recv.cpp',
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'dt_recv_decoder.cpp',
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'dt_recv_eng.cpp',
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'../public/dt_send.cpp',
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'dt_send_eng.cpp',
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'dt_stack.cpp',
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'dt_test.cpp',
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'../public/dt_utlvector_common.cpp',
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'../public/dt_utlvector_recv.cpp',
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'../public/dt_utlvector_send.cpp',
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'enginesingleuserfilter.cpp',
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'enginestats.cpp',
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'enginethreads.cpp',
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'enginetrace.cpp',
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'filesystem_engine.cpp',
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'../public/filesystem_helpers.cpp',
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'../public/filesystem_init.cpp',
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'filetransfermgr.cpp',
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'GameEventManager.cpp',
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'GameEventManagerOld.cpp',
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'gametrace_engine.cpp',
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'hltvclient.cpp',
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'hltvclientstate.cpp',
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'hltvdemo.cpp',
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'hltvserver.cpp',
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'hltvtest.cpp',
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'host.cpp',
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'host_cmd.cpp',
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'host_listmaps.cpp',
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'host_phonehome.cpp',
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'host_state.cpp',
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'initmathlib.cpp',
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'../common/language.cpp',
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'LocalNetworkBackdoor.cpp',
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'LoadScreenUpdate.cpp', #[!$DEDICATED]
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'../public/lumpfiles.cpp',
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'MapReslistGenerator.cpp',
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'matchmakinghost.cpp', #[!$DEDICATED]
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'matchmakingqos.cpp', #[!$DEDICATED]
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'matchmakingclient.cpp', #[!$DEDICATED]
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'matchmakingshared.cpp', #[!$DEDICATED]
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'matchmakingmigrate.cpp', #[!$DEDICATED]
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'materialproxyfactory.cpp',
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'mem_fgets.cpp',
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'mod_vis.cpp',
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'ModelInfo.cpp',
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'net_chan.cpp',
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'net_synctags.cpp',
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'net_ws.cpp',
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'net_ws_queued_packet_sender.cpp',
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'../common/netmessages.cpp',
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'../common/steamid.cpp',
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'networkstringtable.cpp',
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'NetworkStringTableItem.cpp',
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'networkstringtableserver.cpp',
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'../public/networkvar.cpp',
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'packed_entity.cpp',
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'pure_server.cpp',
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'pr_edict.cpp',
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'precache.cpp',
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'quakedef.cpp',
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'randomstream.cpp',
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'../common/randoverride.cpp',
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'../public/registry.cpp',
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'engine_replay_int.cpp',
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'replay_internal.cpp',
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'replaydemo.cpp',
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'replaydemoplayer.cpp', #[!$DEDICATED]
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'replayserver.cpp',
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'../public/sentence.cpp',
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'Session.cpp', #[!$DEDICATED]
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'sound_shared.cpp',
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'spatialpartition.cpp',
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'staticpropmgr.cpp',
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'../public/studio.cpp',
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'sys_dll.cpp',
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'sys_dll2.cpp',
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'sys_engine.cpp',
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'sys_mainwind.cpp', #[!$DEDICATED]
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'sys_linuxwind.cpp', #[$POSIX]
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'testscriptmgr.cpp',
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'traceinit.cpp',
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'../public/vallocator.cpp',
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'voiceserver_impl.cpp',
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'vprof_engine.cpp',
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'vprof_record.cpp',
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'world.cpp',
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'../public/XZip.cpp',
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'../public/XUnzip.cpp',
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'zone.cpp',
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'bugreporter.cpp', #[!$DEDICATED]
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'cheatcodes.cpp',
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'download.cpp', #[!$DEDICATED]
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'../public/editor_sendcommand.cpp',
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'host_saverestore.cpp', #[!$DEDICATED]
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'keys.cpp',
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'lightcache.cpp', #[!$DEDICATED]
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'networkstringtableclient.cpp',
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'saverestore_filesystem.cpp', #[!$DEDICATED]
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'../public/scratchpad3d.cpp',
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'servermsghandler.cpp',
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'sys_getmodes.cpp', #[!$DEDICATED]
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'vgui_askconnectpanel.cpp', #[!$DEDICATED]
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'xboxsystem.cpp', #[!$DEDICATED]
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'../common/SourceAppInfo.cpp',
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'snd_io.cpp',
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'EngineSoundServer.cpp',
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'EngineSoundClient.cpp', #[!$DEDICATED]
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'engsoundservice.cpp', #[!$DEDICATED]
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'audio/private/voice_wavefile.cpp',
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'audio/private/MPAFile.cpp', #[!$DEDICATED&&!$X360]
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'audio/private/MPAHeader.cpp', #[!$DEDICATED&&!$X360]
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'audio/private/circularbuffer.cpp', #[!$DEDICATED]
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'audio/private/snd_posix.cpp', # [$POSIX]
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'audio/audio_pch.cpp', #[!$DEDICATED]
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'audio/private/vox.cpp',
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'audio/private/snd_dev_common.cpp', #[!$DEDICATED] /
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'audio/private/snd_dma.cpp', #[!$DEDICATED] /
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'audio/private/snd_dsp.cpp', #[!$DEDICATED] /
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'audio/private/snd_mix.cpp', #[!$DEDICATED] /
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'audio/private/snd_sentence_mixer.cpp', #[!$DEDICATED]/
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'audio/private/snd_wave_data.cpp', #[!$DEDICATED] /
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'audio/private/snd_wave_mixer.cpp', #[!$DEDICATED] /
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'audio/private/snd_wave_mixer_adpcm.cpp', #[!$DEDICATED] /
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'audio/private/snd_wave_source.cpp', #[!$DEDICATED] /
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'audio/private/snd_wave_temp.cpp', #[!$DEDICATED] /
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'audio/private/snd_win.cpp', #[!$DEDICATED] /
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'audio/private/voice_gain.cpp',
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#'audio/private/snd_dev_direct.cpp', [$WINDOWS]/
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#'audio/private/snd_dev_wave.cpp', [$WINDOWS]/
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'audio/private/snd_mp3_source.cpp', #[!$DEDICATED]/
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'audio/private/snd_wave_mixer_mp3.cpp', #[!$DEDICATED] /
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'audio/private/VBRHeader.cpp', # [!$DEDICATED&&!$X360]/
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'audio/private/voice.cpp', #[!$DEDICATED&&!$X360]/
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#'audio/private/voice_mixer_controls.cpp', [$WINDOWS] /
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#'audio/private/voice_record_dsound.cpp', [$WINDOWS] /
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'audio/private/voice_sound_engine_interface.cpp', #[!$DEDICATED&&!$X360]
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#'audio/private/snd_dev_xaudio.cpp',[$X360]
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#'audio/private/snd_wave_mixer_xma.cpp', [$X360]
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'audio/private/snd_dev_sdl.cpp', #[$SDL && !$OSXALL]
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#'audio/private/snd_dev_openal.cpp', # [$OSXALL]
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#'audio/private/snd_dev_mac_audioqueue.cpp',# [$OSXALL]
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'audio/private/voice_mixer_controls_openal.cpp', #[$OSXALL||($LINUXALL&&!$DEDICATED)]
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'audio/private/voice_record_openal.cpp', #[$OSXALL||($LINUXALL&&!$DEDICATED)]
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#'audio/private/voice_record_mac_audioqueue.cpp', #[$OSXALL]
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'../public/vgui_controls/vgui_controls.cpp',
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'../common/vgui/vgui_basebudgetpanel.cpp',
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'../common/vgui/vgui_budgetbargraphpanel.cpp',
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'../common/vgui/vgui_budgethistorypanel.cpp',
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'../common/vgui/vgui_budgetpanelshared.cpp',
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'perfuipanel.cpp',
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'vgui_basepanel.cpp',
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'vgui_baseui_interface.cpp',
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'vgui_budgetpanel.cpp',
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'vgui_DebugSystemPanel.cpp',
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'vgui_drawtreepanel.cpp',
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'vgui_helpers.cpp',
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'vgui_texturebudgetpanel.cpp',
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'vgui_vprofgraphpanel.cpp',
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'vgui_vprofpanel.cpp',
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'enginetool.cpp', #[!$DEDICATED]
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'toolframework.cpp'
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]
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includes = [
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'.',
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'../public',
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'../public/tier0',
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'../public/tier1',
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'../common',
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'audio',
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'audio/public',
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'audio/private'
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]
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defines = []
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libs = ['tier0','vgui_controls','dmxloader','tier1','tier2','tier3','bitmap','vstdlib','appframework','datamodel','vtf','mathlib','steam_api','matsys_controls','BZIP2','SDL2','JPEG','ZLIB','OPENAL','CURL']
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install_path = bld.env.LIBDIR
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bld.shlib(
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source = source,
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target = PROJECT_NAME,
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name = PROJECT_NAME,
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features = 'c cxx',
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includes = includes,
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defines = defines,
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use = libs,
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install_path = install_path,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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