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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "pch_serverbrowser.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose: Invisible panel that forwards up mouse movement
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//-----------------------------------------------------------------------------
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class CMouseMessageForwardingPanel : public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CMouseMessageForwardingPanel, vgui::Panel );
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public:
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CMouseMessageForwardingPanel( Panel *parent, const char *name );
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virtual void PerformLayout( void );
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virtual void OnMousePressed( vgui::MouseCode code );
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virtual void OnMouseDoublePressed( vgui::MouseCode code );
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virtual void OnMouseWheeled(int delta);
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};
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CMouseMessageForwardingPanel::CMouseMessageForwardingPanel( Panel *parent, const char *name ) : BaseClass( parent, name )
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{
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// don't draw an
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SetPaintEnabled(false);
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SetPaintBackgroundEnabled(false);
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SetPaintBorderEnabled(false);
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}
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void CMouseMessageForwardingPanel::PerformLayout()
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{
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// fill out the whole area
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int w, t;
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GetParent()->GetSize(w, t);
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SetBounds(0, 0, w, t);
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}
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void CMouseMessageForwardingPanel::OnMousePressed( vgui::MouseCode code )
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{
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if ( GetParent() )
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{
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GetParent()->OnMousePressed( code );
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}
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}
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void CMouseMessageForwardingPanel::OnMouseDoublePressed( vgui::MouseCode code )
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{
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if ( GetParent() )
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{
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GetParent()->OnMouseDoublePressed( code );
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}
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}
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void CMouseMessageForwardingPanel::OnMouseWheeled(int delta)
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{
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if ( GetParent() )
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{
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GetParent()->OnMouseWheeled( delta );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CQuickListPanel::CQuickListPanel( vgui::Panel* pParent, const char *pElementName ) : BaseClass( pParent, pElementName )
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{
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SetParent( pParent );
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m_pListPanelParent = pParent;
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CMouseMessageForwardingPanel *panel = new CMouseMessageForwardingPanel(this, NULL);
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panel->SetZPos(3);
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m_pLatencyImage = new ImagePanel( this, "latencyimage" );
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m_pPlayerCountLabel = new Label( this, "playercount", "" );
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m_pOtherServersLabel = new Label( this, "otherservercount", "" );
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m_pServerNameLabel = new Label( this, "servername", "" );
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m_pBGroundPanel = new Panel( this, "background" );
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m_pMapImage = new ImagePanel( this, "mapimage" );
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m_pGameTypeLabel = new Label( this, "gametype", "" );
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m_pMapNameLabel = new Label( this, "mapname", "" );
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m_pLatencyLabel = new Label( this, "latencytext", "" );
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m_pReplayImage = new ImagePanel( this, "replayimage" );
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const char *pPathID = "PLATFORM";
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if ( g_pFullFileSystem->FileExists( "servers/QuickListPanel.res", "MOD" ) )
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{
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pPathID = "MOD";
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}
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LoadControlSettings( "servers/QuickListPanel.res", pPathID );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CQuickListPanel::ApplySchemeSettings(IScheme *pScheme)
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{
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BaseClass::ApplySchemeSettings(pScheme);
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if ( pScheme && m_pBGroundPanel )
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{
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m_pBGroundPanel->SetBgColor( pScheme->GetColor("QuickListBGDeselected", Color(255, 255, 255, 0 ) ) );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CQuickListPanel::SetRefreshing( void )
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{
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if ( m_pServerNameLabel )
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{
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m_pServerNameLabel->SetText( g_pVGuiLocalize->Find("#ServerBrowser_QuickListRefreshing") );
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}
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if ( m_pPlayerCountLabel )
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{
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m_pPlayerCountLabel->SetVisible( false );
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}
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if ( m_pOtherServersLabel )
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{
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m_pOtherServersLabel->SetVisible( false );
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}
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if ( m_pLatencyImage )
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{
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m_pLatencyImage->SetVisible( false );
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}
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if ( m_pReplayImage )
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{
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m_pReplayImage->SetVisible( false );
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}
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if ( m_pLatencyLabel )
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{
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m_pLatencyLabel->SetVisible( false );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CQuickListPanel::SetMapName( const char *pMapName )
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{
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Q_strncpy( m_szMapName, pMapName, sizeof( m_szMapName ) );
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if ( m_pMapNameLabel )
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{
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m_pMapNameLabel->SetText( pMapName );
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m_pMapNameLabel->SizeToContents();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CQuickListPanel::SetGameType( const char *pGameType )
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{
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m_pGameTypeLabel->SetVisible( false );
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if ( strlen ( pGameType ) == 0 || !m_pMapNameLabel )
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return;
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char gametype[ 512 ];
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Q_snprintf( gametype, sizeof( gametype ), "%s (%s)", m_szMapName, pGameType );
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m_pMapNameLabel->SetText( gametype );
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m_pMapNameLabel->SizeToContents();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CQuickListPanel::SetServerInfo ( KeyValues *pKV, int iListID, int iTotalServers )
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{
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if ( pKV == NULL )
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return;
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m_iListID = iListID;
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m_pServerNameLabel->SetText( pKV->GetString( "name", " " ) );
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int iPing = pKV->GetInt( "ping", 0 );
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if ( iPing <= 100 )
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{
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m_pLatencyImage->SetImage( "../vgui/icon_con_high.vmt" );
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}
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else if ( iPing <= 150 )
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{
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m_pLatencyImage->SetImage( "../vgui/icon_con_medium.vmt" );
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}
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else
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{
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m_pLatencyImage->SetImage( "../vgui/icon_con_low.vmt" );
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}
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m_pLatencyImage->SetVisible( false );
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if ( GameSupportsReplay() )
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{
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if ( pKV->GetInt( "Replay", 0 ) > 0 )
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{
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m_pReplayImage->SetVisible( true );
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}
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}
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char ping[ 512 ];
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Q_snprintf( ping, sizeof( ping ), "%d ms", iPing );
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m_pLatencyLabel->SetText( ping );
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m_pLatencyLabel->SetVisible( true );
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wchar_t players[ 512 ];
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wchar_t playercount[16];
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wchar_t *pwszPlayers = g_pVGuiLocalize->Find("#ServerBrowser_Players");
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g_pVGuiLocalize->ConvertANSIToUnicode( pKV->GetString( "players", " " ), playercount, sizeof( playercount ) );
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_snwprintf( players, ARRAYSIZE( players ), L"%ls %ls", playercount, pwszPlayers );
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m_pPlayerCountLabel->SetText( players );
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m_pPlayerCountLabel->SetVisible( true );
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// Now setup the other server count
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if ( iTotalServers == 2 )
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{
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m_pOtherServersLabel->SetText( g_pVGuiLocalize->Find("#ServerBrowser_QuickListOtherServer") );
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m_pOtherServersLabel->SetVisible( true );
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}
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else if ( iTotalServers > 2 )
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{
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wchar_t *pwszServers = g_pVGuiLocalize->Find("#ServerBrowser_QuickListOtherServers");
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_snwprintf( playercount, Q_ARRAYSIZE(playercount), L"%d", (iTotalServers-1) );
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g_pVGuiLocalize->ConstructString( players, sizeof( players ), pwszServers, 1, playercount );
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m_pOtherServersLabel->SetText( players );
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m_pOtherServersLabel->SetVisible( true );
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}
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else
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{
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m_pOtherServersLabel->SetVisible( false );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CQuickListPanel::SetImage( const char *pMapName )
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{
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char path[ 512 ];
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Q_snprintf( path, sizeof( path ), "materials/vgui/maps/menu_thumb_%s.vmt", pMapName );
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char map[ 512 ];
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Q_snprintf( map, sizeof( map ), "maps/%s.bsp", pMapName );
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if ( g_pFullFileSystem->FileExists( map, "MOD" ) == false )
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{
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pMapName = "default_download";
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}
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else
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{
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if ( g_pFullFileSystem->FileExists( path, "MOD" ) == false )
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{
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pMapName = "default";
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}
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}
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if ( m_pMapImage )
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{
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char imagename[ 512 ];
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Q_snprintf( imagename, sizeof( imagename ), "..\\vgui\\maps\\menu_thumb_%s", pMapName );
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m_pMapImage->SetImage ( imagename );
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m_pMapImage->SetMouseInputEnabled( false );
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}
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}
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void CQuickListPanel::OnMousePressed( vgui::MouseCode code )
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{
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if ( m_pListPanelParent )
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{
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vgui::PanelListPanel *pParent = dynamic_cast < vgui::PanelListPanel *> ( m_pListPanelParent );
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if ( pParent )
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{
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pParent->SetSelectedPanel( this );
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m_pListPanelParent->CallParentFunction( new KeyValues("ItemSelected", "itemID", -1 ) );
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}
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if ( code == MOUSE_RIGHT )
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{
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m_pListPanelParent->CallParentFunction( new KeyValues("OpenContextMenu", "itemID", -1 ) );
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}
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}
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}
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void CQuickListPanel::OnMouseDoublePressed( vgui::MouseCode code )
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{
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if ( code == MOUSE_RIGHT )
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return;
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// call the panel
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OnMousePressed( code );
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m_pListPanelParent->CallParentFunction( new KeyValues("ConnectToServer", "code", code) );
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}
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