You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
167 lines
5.2 KiB
167 lines
5.2 KiB
![]()
2 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//======================================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "func_portal_orientation.h"
|
||
|
#include "prop_portal_shared.h"
|
||
|
#include "portal_shareddefs.h"
|
||
|
#include "portal_util_shared.h"
|
||
|
#include "portal_placement.h"
|
||
|
#include "collisionutils.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
CEntityClassList<CFuncPortalOrientation> g_FuncPortalOrientationVolumeList;
|
||
|
template <> CFuncPortalOrientation *CEntityClassList<CFuncPortalOrientation>::m_pClassList = NULL;
|
||
|
|
||
|
CFuncPortalOrientation* GetPortalOrientationVolumeList()
|
||
|
{
|
||
|
return g_FuncPortalOrientationVolumeList.m_pClassList;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Test for func_orientation_volume ents which could effect the placement angles of a portal.
|
||
|
// Input : vecCurAngles - Default angles to place (may change)
|
||
|
// vecCurOrigin - origin of the portal on placement
|
||
|
// pPortal - The portal attempting to place
|
||
|
// Output : Returns true on success, false on failure.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool UTIL_TestForOrientationVolumes( QAngle& vecCurAngles, const Vector& vecCurOrigin, const CProp_Portal* pPortal )
|
||
|
{
|
||
|
if ( !pPortal )
|
||
|
return false;
|
||
|
|
||
|
// Walk list of orientation volumes, obb test each with candidate portal
|
||
|
CFuncPortalOrientation *pList = g_FuncPortalOrientationVolumeList.m_pClassList;
|
||
|
while ( pList )
|
||
|
{
|
||
|
if ( !pList->IsActive() )
|
||
|
{
|
||
|
pList = pList->m_pNext;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ( IsOBBIntersectingOBB( vecCurOrigin, vecCurAngles, CProp_Portal_Shared::vLocalMins, CProp_Portal_Shared::vLocalMaxs,
|
||
|
pList->GetAbsOrigin(), pList->GetCollideable()->GetCollisionAngles(), pList->GetCollideable()->OBBMins(), pList->GetCollideable()->OBBMaxs() ) )
|
||
|
{
|
||
|
QAngle vecGoalAngles;
|
||
|
// Ent is marked to match angles of it's linked partner
|
||
|
if ( pList->m_bMatchLinkedAngles )
|
||
|
{
|
||
|
// This feature requires a linked portal on a floor or ceiling. Bail without effecting
|
||
|
// the placement angles if we fail those requirements.
|
||
|
CProp_Portal* pLinked = pPortal->m_hLinkedPortal.Get();
|
||
|
if ( !pLinked || !(AnglesAreEqual( vecCurAngles.x, -90.0f, 0.1f ) || AnglesAreEqual( vecCurAngles.x, 90.0f, 0.1f )) )
|
||
|
return false;
|
||
|
|
||
|
vecGoalAngles = pLinked->GetAbsAngles();
|
||
|
vecCurAngles.y = 0.0f;
|
||
|
vecCurAngles.z = vecGoalAngles.z;
|
||
|
}
|
||
|
// Match the angles loaded in from the map
|
||
|
else
|
||
|
{
|
||
|
vecGoalAngles = pList->m_vecAnglesToFace;
|
||
|
vecCurAngles = vecGoalAngles;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
pList = pList->m_pNext;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS( func_portal_orientation, CFuncPortalOrientation );
|
||
|
|
||
|
BEGIN_DATADESC( CFuncPortalOrientation )
|
||
|
|
||
|
DEFINE_FIELD( m_iListIndex, FIELD_INTEGER ),
|
||
|
|
||
|
//DEFINE_FIELD ( m_pNext, CFuncPortalOrientation ),
|
||
|
|
||
|
DEFINE_KEYFIELD( m_bDisabled, FIELD_BOOLEAN, "StartDisabled" ),
|
||
|
DEFINE_KEYFIELD ( m_bMatchLinkedAngles, FIELD_BOOLEAN, "MatchLinkedAngles" ),
|
||
|
DEFINE_KEYFIELD ( m_vecAnglesToFace, FIELD_VECTOR, "AnglesToFace" ),
|
||
|
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
|
||
|
|
||
|
END_DATADESC()
|
||
|
|
||
|
CFuncPortalOrientation::CFuncPortalOrientation()
|
||
|
{
|
||
|
g_FuncPortalOrientationVolumeList.Insert( this );
|
||
|
}
|
||
|
|
||
|
CFuncPortalOrientation::~CFuncPortalOrientation()
|
||
|
{
|
||
|
g_FuncPortalOrientationVolumeList.Remove( this );
|
||
|
}
|
||
|
|
||
|
void CFuncPortalOrientation::Spawn()
|
||
|
{
|
||
|
BaseClass::Spawn();
|
||
|
|
||
|
// Bind to our model, cause we need the extents for bounds checking
|
||
|
SetModel( STRING( GetModelName() ) );
|
||
|
SetRenderMode( kRenderNone ); // Don't draw
|
||
|
SetSolid( SOLID_VPHYSICS ); // we may want slanted walls, so we'll use OBB
|
||
|
AddSolidFlags( FSOLID_NOT_SOLID );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Test for portals inside our volume when we switch on, and forcibly rotate them
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CFuncPortalOrientation::OnActivate( void )
|
||
|
{
|
||
|
if ( !GetCollideable() || m_bDisabled )
|
||
|
return;
|
||
|
|
||
|
int iPortalCount = CProp_Portal_Shared::AllPortals.Count();
|
||
|
if( iPortalCount != 0 )
|
||
|
{
|
||
|
CProp_Portal **pPortals = CProp_Portal_Shared::AllPortals.Base();
|
||
|
for( int i = 0; i != iPortalCount; ++i )
|
||
|
{
|
||
|
CProp_Portal *pTempPortal = pPortals[i];
|
||
|
if( IsOBBIntersectingOBB( pTempPortal->GetAbsOrigin(), pTempPortal->GetAbsAngles(), CProp_Portal_Shared::vLocalMins, CProp_Portal_Shared::vLocalMaxs,
|
||
|
GetAbsOrigin(), GetCollideable()->GetCollisionAngles(), GetCollideable()->OBBMins(), GetCollideable()->OBBMaxs() ) )
|
||
|
{
|
||
|
QAngle angNewAngles;
|
||
|
if ( m_bMatchLinkedAngles )
|
||
|
{
|
||
|
CProp_Portal* pLinked = pTempPortal->m_hLinkedPortal.Get();
|
||
|
if ( !pLinked )
|
||
|
return;
|
||
|
|
||
|
angNewAngles = pTempPortal->m_hLinkedPortal->GetAbsAngles();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
angNewAngles = m_vecAnglesToFace;
|
||
|
}
|
||
|
|
||
|
pTempPortal->PlacePortal( pTempPortal->GetAbsOrigin(), angNewAngles, PORTAL_ANALOG_SUCCESS_NO_BUMP );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CFuncPortalOrientation::InputEnable( inputdata_t &inputdata )
|
||
|
{
|
||
|
m_bDisabled = false;
|
||
|
|
||
|
OnActivate();
|
||
|
}
|
||
|
|
||
|
void CFuncPortalOrientation::InputDisable( inputdata_t &inputdata )
|
||
|
{
|
||
|
m_bDisabled = true;
|
||
|
}
|