You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
437 lines
13 KiB
437 lines
13 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "tfc_shareddefs.h"
|
||
|
|
||
|
|
||
|
const char *g_AmmoTypeNames[] =
|
||
|
{
|
||
|
"DUMMY AMMO",
|
||
|
TFC_AMMO_SHELLS_NAME,
|
||
|
TFC_AMMO_NAILS_NAME,
|
||
|
TFC_AMMO_ROCKETS_NAME,
|
||
|
TFC_AMMO_CELLS_NAME,
|
||
|
TFC_AMMO_MEDIKIT_NAME,
|
||
|
TFC_AMMO_DETPACK_NAME,
|
||
|
TFC_AMMO_GRENADES1_NAME,
|
||
|
TFC_AMMO_GRENADES2_NAME
|
||
|
};
|
||
|
|
||
|
|
||
|
int g_nMaxGrenades[NUM_GRENADE_TYPES] =
|
||
|
{
|
||
|
0, // GR_TYPE_NONE
|
||
|
4, // GR_TYPE_NORMAL
|
||
|
3, // GR_TYPE_CONCUSSION
|
||
|
2, // GR_TYPE_NAIL
|
||
|
2, // GR_TYPE_MIRV
|
||
|
2, // GR_TYPE_NAPALM
|
||
|
2, // GR_TYPE_GAS
|
||
|
4, // GR_TYPE_EMP
|
||
|
3, // GR_TYPE_CALTROP
|
||
|
};
|
||
|
|
||
|
|
||
|
CTFCPlayerClassInfo g_TFCPlayerClassInfo[PC_LASTCLASS];
|
||
|
|
||
|
|
||
|
// Note: this could go in a script, but it's not much trouble to have it all here.
|
||
|
class CClassInfoInitializer
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
CClassInfoInitializer()
|
||
|
{
|
||
|
memset( &g_TFCPlayerClassInfo, 0xFE, sizeof( g_TFCPlayerClassInfo ) );
|
||
|
|
||
|
// PC_UNDEFINED.
|
||
|
CTFCPlayerClassInfo *pInfo = &g_TFCPlayerClassInfo[PC_UNDEFINED];
|
||
|
pInfo->m_pClassName = "undefined";
|
||
|
pInfo->m_pModelName = "models/player/civilian.mdl";
|
||
|
pInfo->m_flMaxSpeed = 1;
|
||
|
memset( pInfo->m_MaxAmmo, 0, sizeof( pInfo->m_MaxAmmo ) );
|
||
|
|
||
|
// PC_SCOUT.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_SCOUT];
|
||
|
pInfo->m_pClassName = "scout";
|
||
|
pInfo->m_pModelName = "models/player/scout.mdl";
|
||
|
pInfo->m_flMaxSpeed = 400;
|
||
|
pInfo->m_iMaxHealth = 75;
|
||
|
|
||
|
pInfo->m_iInitArmor = 25;
|
||
|
pInfo->m_iMaxArmor = 50;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.3;
|
||
|
pInfo->m_flMaxArmorType = 0.3;
|
||
|
pInfo->m_nArmorClasses = 3;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_CALTROP;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_CONCUSSION;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 25;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 100;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 50;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 3;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 200;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 25;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 100;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
// PC_SNIPER.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_SNIPER];
|
||
|
pInfo->m_pClassName = "sniper";
|
||
|
pInfo->m_pModelName = "models/player/sniper.mdl";
|
||
|
pInfo->m_flMaxSpeed = 300;
|
||
|
pInfo->m_iMaxHealth = 90;
|
||
|
|
||
|
pInfo->m_iInitArmor = 25;
|
||
|
pInfo->m_iMaxArmor = 50;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.3;
|
||
|
pInfo->m_flMaxArmorType = 0.3;
|
||
|
pInfo->m_nArmorClasses = 3;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NORMAL;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_NONE;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 60;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 50;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 0;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 75;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 100;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 25;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
// PC_SOLDIER.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_SOLDIER];
|
||
|
pInfo->m_pClassName = "soldier";
|
||
|
pInfo->m_pModelName = "models/player/soldier.mdl";
|
||
|
pInfo->m_flMaxSpeed = 240;
|
||
|
pInfo->m_iMaxHealth = 100;
|
||
|
|
||
|
pInfo->m_iInitArmor = 100;
|
||
|
pInfo->m_iMaxArmor = 200;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.8;
|
||
|
pInfo->m_flMaxArmorType = 0.8;
|
||
|
pInfo->m_nArmorClasses = 31;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NORMAL;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_NAIL;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 50;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 10;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 1;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 100;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 100;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
|
||
|
// PC_DEMOMAN.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_DEMOMAN];
|
||
|
pInfo->m_pClassName = "demoman";
|
||
|
pInfo->m_pModelName = "models/player/demo.mdl";
|
||
|
pInfo->m_flMaxSpeed = 280;
|
||
|
pInfo->m_iMaxHealth = 90;
|
||
|
|
||
|
pInfo->m_iInitArmor = 50;
|
||
|
pInfo->m_iMaxArmor = 120;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.6;
|
||
|
pInfo->m_flMaxArmorType = 0.6;
|
||
|
pInfo->m_nArmorClasses = 31;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NORMAL;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_MIRV;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 30;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 20;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 2;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 75;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
|
||
|
// PC_MEDIC.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_MEDIC];
|
||
|
pInfo->m_pClassName = "medic";
|
||
|
pInfo->m_pModelName = "models/player/medic.mdl";
|
||
|
pInfo->m_flMaxSpeed = 320;
|
||
|
pInfo->m_iMaxHealth = 90;
|
||
|
|
||
|
pInfo->m_iInitArmor = 50;
|
||
|
pInfo->m_iMaxArmor = 100;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.3;
|
||
|
pInfo->m_flMaxArmorType = 0.6;
|
||
|
pInfo->m_nArmorClasses = 11;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NORMAL;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_CONCUSSION;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 50;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 50;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 50;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 2;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 75;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 150;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 25;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
|
||
|
// PC_HWGUY.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_HWGUY];
|
||
|
pInfo->m_pClassName = "hwguy";
|
||
|
pInfo->m_pModelName = "models/player/hvyweapon.mdl";
|
||
|
pInfo->m_flMaxSpeed = 230;
|
||
|
pInfo->m_iMaxHealth = 100;
|
||
|
|
||
|
pInfo->m_iInitArmor = 150;
|
||
|
pInfo->m_iMaxArmor = 300;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.8;
|
||
|
pInfo->m_flMaxArmorType = 0.8;
|
||
|
pInfo->m_nArmorClasses = 31;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NORMAL;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_MIRV;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 200;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 30;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 1;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 200;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 200;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 25;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
|
||
|
// PC_PYRO.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_PYRO];
|
||
|
pInfo->m_pClassName = "pyro";
|
||
|
pInfo->m_pModelName = "models/player/pyro.mdl";
|
||
|
pInfo->m_flMaxSpeed = 300;
|
||
|
pInfo->m_iMaxHealth = 100;
|
||
|
|
||
|
pInfo->m_iInitArmor = 50;
|
||
|
pInfo->m_iMaxArmor = 150;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.6;
|
||
|
pInfo->m_flMaxArmorType = 0.6;
|
||
|
pInfo->m_nArmorClasses = 27;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NORMAL;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_NAPALM;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 20;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 5;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 120;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 40;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 20;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 200;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
|
||
|
// PC_SPY.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_SPY];
|
||
|
pInfo->m_pClassName = "spy";
|
||
|
pInfo->m_pModelName = "models/player/spy.mdl";
|
||
|
pInfo->m_flMaxSpeed = 300;
|
||
|
pInfo->m_iMaxHealth = 90;
|
||
|
|
||
|
pInfo->m_iInitArmor = 25;
|
||
|
pInfo->m_iMaxArmor = 100;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.6;
|
||
|
pInfo->m_flMaxArmorType = 0.6;
|
||
|
pInfo->m_nArmorClasses = 27;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NORMAL;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_GAS;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 40;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 50;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 10;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 2;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 40;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 100;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 15;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 30;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
|
||
|
// PC_ENGINEER.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_ENGINEER];
|
||
|
pInfo->m_pClassName = "engineer";
|
||
|
pInfo->m_pModelName = "models/player/engineer.mdl";
|
||
|
pInfo->m_flMaxSpeed = 300;
|
||
|
pInfo->m_iMaxHealth = 80;
|
||
|
|
||
|
pInfo->m_iInitArmor = 25;
|
||
|
pInfo->m_iMaxArmor = 50;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0.3;
|
||
|
pInfo->m_flMaxArmorType = 0.6;
|
||
|
pInfo->m_nArmorClasses = 31;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NORMAL;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_EMP;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 20;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 25;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 100;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 2;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 2;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 50;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 30;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 200;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
|
||
|
|
||
|
// PC_CIVILIAN.
|
||
|
pInfo = &g_TFCPlayerClassInfo[PC_CIVILIAN];
|
||
|
pInfo->m_pClassName = "civilian";
|
||
|
pInfo->m_pModelName = "models/player/civilian.mdl";
|
||
|
pInfo->m_flMaxSpeed = 240;
|
||
|
pInfo->m_iMaxHealth = 50;
|
||
|
|
||
|
pInfo->m_iInitArmor = 0;
|
||
|
pInfo->m_iMaxArmor = 0;
|
||
|
|
||
|
pInfo->m_flInitArmorType = 0;
|
||
|
pInfo->m_flMaxArmorType = 0;
|
||
|
pInfo->m_nArmorClasses = 0;
|
||
|
pInfo->m_iInitArmorClass = 0;
|
||
|
|
||
|
pInfo->m_iGrenadeType1 = GR_TYPE_NONE;
|
||
|
pInfo->m_iGrenadeType2 = GR_TYPE_NONE;
|
||
|
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_SHELLS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_NAILS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_ROCKETS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_CELLS] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES1] = 0;
|
||
|
pInfo->m_InitAmmo[TFC_AMMO_GRENADES2] = 0;
|
||
|
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_SHELLS] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_NAILS] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_ROCKETS] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_CELLS] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_MEDIKIT] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_DETPACK] = 0;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES1] = 4;
|
||
|
pInfo->m_MaxAmmo[TFC_AMMO_GRENADES2] = 4;
|
||
|
}
|
||
|
|
||
|
} g_ClassInfoInitializer;
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
const CTFCPlayerClassInfo* GetTFCClassInfo( int iClass )
|
||
|
{
|
||
|
Assert( iClass >= 0 && iClass < PC_LASTCLASS );
|
||
|
return &g_TFCPlayerClassInfo[iClass];
|
||
|
}
|
||
|
|