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109 lines
2.8 KiB
109 lines
2.8 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "cbase.h"
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#include "c_tf_projectile_flare.h"
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#include "tf_weapon_flaregun.h"
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#include "c_tf_player.h"
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#include "particles_new.h"
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IMPLEMENT_NETWORKCLASS_ALIASED( TFProjectile_Flare, DT_TFProjectile_Flare )
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BEGIN_NETWORK_TABLE( C_TFProjectile_Flare, DT_TFProjectile_Flare )
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RecvPropBool( RECVINFO( m_bCritical ) ),
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END_NETWORK_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TFProjectile_Flare::C_TFProjectile_Flare( void )
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{
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pEffect = NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TFProjectile_Flare::~C_TFProjectile_Flare( void )
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{
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if ( pEffect )
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{
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ParticleProp()->StopEmission( pEffect );
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pEffect = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_TFProjectile_Flare::OnDataChanged( DataUpdateType_t updateType )
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{
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BaseClass::OnDataChanged( updateType );
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if ( updateType == DATA_UPDATE_CREATED )
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{
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CreateTrails();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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const char *GetFlareTrailParticleName( int iTeamNumber, bool bCritical, int nType )
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{
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if ( nType == FLAREGUN_GRORDBORT )
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{
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return "drg_manmelter_projectile";
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}
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else if ( nType == FLAREGUN_SCORCHSHOT )
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{
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if ( iTeamNumber == TF_TEAM_BLUE )
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{
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return ( bCritical ? "scorchshot_trail_crit_blue" : "scorchshot_trail_blue" );
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}
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else
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{
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return ( bCritical ? "scorchshot_trail_crit_red" : "scorchshot_trail_red" );
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}
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}
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else
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{
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if ( iTeamNumber == TF_TEAM_BLUE )
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{
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return ( bCritical ? "flaregun_trail_crit_blue" : "flaregun_trail_blue" );
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}
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else
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{
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return ( bCritical ? "flaregun_trail_crit_red" : "flaregun_trail_red" );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_TFProjectile_Flare::CreateTrails( void )
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{
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if ( IsDormant() )
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return;
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if ( pEffect )
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{
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ParticleProp()->StopEmission( pEffect );
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pEffect = NULL;
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}
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int nType = 0;
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C_TFFlareGun *pFlareGun = dynamic_cast< C_TFFlareGun* >( GetLauncher() );
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if ( pFlareGun )
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{
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nType = pFlareGun->GetFlareGunType();
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}
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pEffect = ParticleProp()->Create( GetFlareTrailParticleName( GetTeamNumber(), m_bCritical, nType ), PATTACH_ABSORIGIN_FOLLOW );
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}
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