You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
263 lines
5.3 KiB
263 lines
5.3 KiB
5 years ago
|
#include "shaderlib/cshader.h"
|
||
|
class refract_ps20_Static_Index
|
||
|
{
|
||
|
private:
|
||
|
int m_nBLUR;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bBLUR;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetBLUR( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nBLUR = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bBLUR = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetBLUR( bool i )
|
||
|
{
|
||
|
m_nBLUR = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bBLUR = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nFADEOUTONSILHOUETTE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bFADEOUTONSILHOUETTE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetFADEOUTONSILHOUETTE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nFADEOUTONSILHOUETTE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bFADEOUTONSILHOUETTE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetFADEOUTONSILHOUETTE( bool i )
|
||
|
{
|
||
|
m_nFADEOUTONSILHOUETTE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bFADEOUTONSILHOUETTE = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nCUBEMAP;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bCUBEMAP;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetCUBEMAP( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nCUBEMAP = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCUBEMAP = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetCUBEMAP( bool i )
|
||
|
{
|
||
|
m_nCUBEMAP = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCUBEMAP = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nREFRACTTINTTEXTURE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bREFRACTTINTTEXTURE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetREFRACTTINTTEXTURE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nREFRACTTINTTEXTURE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bREFRACTTINTTEXTURE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetREFRACTTINTTEXTURE( bool i )
|
||
|
{
|
||
|
m_nREFRACTTINTTEXTURE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bREFRACTTINTTEXTURE = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nMASKED;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bMASKED;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetMASKED( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nMASKED = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bMASKED = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetMASKED( bool i )
|
||
|
{
|
||
|
m_nMASKED = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bMASKED = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nCOLORMODULATE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bCOLORMODULATE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetCOLORMODULATE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nCOLORMODULATE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCOLORMODULATE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetCOLORMODULATE( bool i )
|
||
|
{
|
||
|
m_nCOLORMODULATE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCOLORMODULATE = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nSECONDARY_NORMAL;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bSECONDARY_NORMAL;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetSECONDARY_NORMAL( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nSECONDARY_NORMAL = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bSECONDARY_NORMAL = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetSECONDARY_NORMAL( bool i )
|
||
|
{
|
||
|
m_nSECONDARY_NORMAL = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bSECONDARY_NORMAL = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nNORMAL_DECODE_MODE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bNORMAL_DECODE_MODE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetNORMAL_DECODE_MODE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 0 );
|
||
|
m_nNORMAL_DECODE_MODE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bNORMAL_DECODE_MODE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetNORMAL_DECODE_MODE( bool i )
|
||
|
{
|
||
|
m_nNORMAL_DECODE_MODE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bNORMAL_DECODE_MODE = true;
|
||
|
#endif
|
||
|
}
|
||
|
public:
|
||
|
refract_ps20_Static_Index( )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
m_bBLUR = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nBLUR = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bFADEOUTONSILHOUETTE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nFADEOUTONSILHOUETTE = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCUBEMAP = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nCUBEMAP = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bREFRACTTINTTEXTURE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nREFRACTTINTTEXTURE = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bMASKED = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nMASKED = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCOLORMODULATE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nCOLORMODULATE = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bSECONDARY_NORMAL = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nSECONDARY_NORMAL = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bNORMAL_DECODE_MODE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nNORMAL_DECODE_MODE = 0;
|
||
|
}
|
||
|
int GetIndex()
|
||
|
{
|
||
|
// Asserts to make sure that we aren't using any skipped combinations.
|
||
|
// Asserts to make sure that we are setting all of the combination vars.
|
||
|
#ifdef _DEBUG
|
||
|
bool bAllStaticVarsDefined = m_bBLUR && m_bFADEOUTONSILHOUETTE && m_bCUBEMAP && m_bREFRACTTINTTEXTURE && m_bMASKED && m_bCOLORMODULATE && m_bSECONDARY_NORMAL && m_bNORMAL_DECODE_MODE;
|
||
|
Assert( bAllStaticVarsDefined );
|
||
|
#endif // _DEBUG
|
||
|
return ( 2 * m_nBLUR ) + ( 4 * m_nFADEOUTONSILHOUETTE ) + ( 8 * m_nCUBEMAP ) + ( 16 * m_nREFRACTTINTTEXTURE ) + ( 32 * m_nMASKED ) + ( 64 * m_nCOLORMODULATE ) + ( 128 * m_nSECONDARY_NORMAL ) + ( 256 * m_nNORMAL_DECODE_MODE ) + 0;
|
||
|
}
|
||
|
};
|
||
|
#define shaderStaticTest_refract_ps20 psh_forgot_to_set_static_BLUR + psh_forgot_to_set_static_FADEOUTONSILHOUETTE + psh_forgot_to_set_static_CUBEMAP + psh_forgot_to_set_static_REFRACTTINTTEXTURE + psh_forgot_to_set_static_MASKED + psh_forgot_to_set_static_COLORMODULATE + psh_forgot_to_set_static_SECONDARY_NORMAL + psh_forgot_to_set_static_NORMAL_DECODE_MODE + 0
|
||
|
class refract_ps20_Dynamic_Index
|
||
|
{
|
||
|
private:
|
||
|
int m_nPIXELFOGTYPE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bPIXELFOGTYPE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetPIXELFOGTYPE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nPIXELFOGTYPE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetPIXELFOGTYPE( bool i )
|
||
|
{
|
||
|
m_nPIXELFOGTYPE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
public:
|
||
|
refract_ps20_Dynamic_Index()
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nPIXELFOGTYPE = 0;
|
||
|
}
|
||
|
int GetIndex()
|
||
|
{
|
||
|
// Asserts to make sure that we aren't using any skipped combinations.
|
||
|
// Asserts to make sure that we are setting all of the combination vars.
|
||
|
#ifdef _DEBUG
|
||
|
bool bAllDynamicVarsDefined = m_bPIXELFOGTYPE;
|
||
|
Assert( bAllDynamicVarsDefined );
|
||
|
#endif // _DEBUG
|
||
|
return ( 1 * m_nPIXELFOGTYPE ) + 0;
|
||
|
}
|
||
|
};
|
||
|
#define shaderDynamicTest_refract_ps20 psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0
|