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88 lines
3.3 KiB
88 lines
3.3 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Entity that propagates general data needed by clients for every player.
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef C_TF_OBJECTIVE_RESOURCE_H
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#define C_TF_OBJECTIVE_RESOURCE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tf_shareddefs.h"
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#include "const.h"
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#include "c_baseentity.h"
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#include <igameresources.h>
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#include "c_team_objectiveresource.h"
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class C_TFObjectiveResource : public C_BaseTeamObjectiveResource
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{
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DECLARE_CLASS( C_TFObjectiveResource, C_BaseTeamObjectiveResource );
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public:
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DECLARE_CLIENTCLASS();
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C_TFObjectiveResource();
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virtual ~C_TFObjectiveResource();
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const char *GetGameSpecificCPCappingSwipe( int index, int iCappingTeam );
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const char *GetGameSpecificCPBarFG( int index, int iOwningTeam );
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const char *GetGameSpecificCPBarBG( int index, int iCappingTeam );
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void SetCappingTeam( int index, int team );
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int GetMannVsMachineMaxWaveCount( void ) { return m_nMannVsMachineMaxWaveCount; }
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int GetMannVsMachineWaveCount( void ) { return m_nMannVsMachineWaveCount; }
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int GetMannVsMachineWaveEnemyCount( void ) { return m_nMannVsMachineWaveEnemyCount; }
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int GetMvMInWorldMoney( void ) { return m_nMvMWorldMoney; }
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float GetMannVsMachineNextWaveTime( void ) { return m_flMannVsMachineNextWaveTime; }
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bool GetMannVsMachineIsBetweenWaves( void ) { return m_bMannVsMachineBetweenWaves; }
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int GetMannVsMachineWaveClassCount( int nIndex );
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const char *GetMannVsMachineWaveClassName( int nIndex );
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unsigned int GetMannVsMachineWaveClassFlags( int nIndex );
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bool GetMannVsMachineWaveClassActive( int nIndex );
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int GetFlagCarrierUpgradeLevel( void ) { return m_nFlagCarrierUpgradeLevel; }
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float GetBaseMvMBombUpgradeTime( void ) { return m_flMvMBaseBombUpgradeTime; }
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float GetNextMvMBombUpgradeTime( void ) { return m_flMvMNextBombUpgradeTime; }
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int GetMvMChallengeIndex ( void ) { return m_iChallengeIndex; }
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char * GetMvMPopFileName ( void ) { return m_iszMvMPopfileName; }
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int GetMvMEventPopfileType( void ) { return m_nMvMEventPopfileType; }
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private:
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int m_nMannVsMachineMaxWaveCount;
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int m_nMannVsMachineWaveCount;
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int m_nMannVsMachineWaveEnemyCount;
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int m_nMvMWorldMoney;
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float m_flMannVsMachineNextWaveTime;
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bool m_bMannVsMachineBetweenWaves;
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int m_nFlagCarrierUpgradeLevel;
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float m_flMvMBaseBombUpgradeTime;
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float m_flMvMNextBombUpgradeTime;
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int m_nMvMEventPopfileType;
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int m_nMannVsMachineWaveClassCounts[ MVM_CLASS_TYPES_PER_WAVE_MAX ];
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int m_nMannVsMachineWaveClassCounts2[ MVM_CLASS_TYPES_PER_WAVE_MAX ];
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char m_iszMannVsMachineWaveClassNames[ MVM_CLASS_TYPES_PER_WAVE_MAX ][ 64 ];
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char m_iszMannVsMachineWaveClassNames2[ MVM_CLASS_TYPES_PER_WAVE_MAX ][ 64 ];
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int m_iChallengeIndex;
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char m_iszMvMPopfileName[ MAX_PATH ];
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unsigned int m_nMannVsMachineWaveClassFlags[ MVM_CLASS_TYPES_PER_WAVE_MAX ];
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unsigned int m_nMannVsMachineWaveClassFlags2[ MVM_CLASS_TYPES_PER_WAVE_MAX ];
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bool m_bMannVsMachineWaveClassActive[ MVM_CLASS_TYPES_PER_WAVE_MAX ];
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bool m_bMannVsMachineWaveClassActive2[ MVM_CLASS_TYPES_PER_WAVE_MAX ];
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};
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inline C_TFObjectiveResource *TFObjectiveResource()
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{
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return static_cast<C_TFObjectiveResource*>(g_pObjectiveResource);
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}
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#endif // C_TF_OBJECTIVE_RESOURCE_H
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