You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
145 lines
4.2 KiB
145 lines
4.2 KiB
5 years ago
|
# Microsoft Developer Studio Project File - Name="vtf" - Package Owner=<4>
|
||
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||
|
# ** DO NOT EDIT **
|
||
|
|
||
|
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
||
|
|
||
|
CFG=vtf - Win32 Release
|
||
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||
|
!MESSAGE use the Export Makefile command and run
|
||
|
!MESSAGE
|
||
|
!MESSAGE NMAKE /f "vtf.mak".
|
||
|
!MESSAGE
|
||
|
!MESSAGE You can specify a configuration when running NMAKE
|
||
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
||
|
!MESSAGE
|
||
|
!MESSAGE NMAKE /f "vtf.mak" CFG="vtf - Win32 Release"
|
||
|
!MESSAGE
|
||
|
!MESSAGE Possible choices for configuration are:
|
||
|
!MESSAGE
|
||
|
!MESSAGE "vtf - Win32 Release" (based on "Win32 (x86) Static Library")
|
||
|
!MESSAGE "vtf - Win32 Debug" (based on "Win32 (x86) Static Library")
|
||
|
!MESSAGE
|
||
|
|
||
|
# Begin Project
|
||
|
# PROP AllowPerConfigDependencies 0
|
||
|
# PROP Scc_ProjName "vtf"
|
||
|
# PROP Scc_LocalPath "."
|
||
|
CPP=cl.exe
|
||
|
RSC=rc.exe
|
||
|
|
||
|
!IF "$(CFG)" == "vtf - Win32 Release"
|
||
|
|
||
|
# PROP BASE Use_MFC 0
|
||
|
# PROP BASE Use_Debug_Libraries 0
|
||
|
# PROP BASE Output_Dir "Release"
|
||
|
# PROP BASE Intermediate_Dir "Release"
|
||
|
# PROP BASE Target_Dir ""
|
||
|
# PROP Use_MFC 0
|
||
|
# PROP Use_Debug_Libraries 0
|
||
|
# PROP Output_Dir "Release"
|
||
|
# PROP Intermediate_Dir "Release"
|
||
|
# PROP Target_Dir ""
|
||
|
# ADD BASE CPP /nologo /G6 /W4 /Ox /Ot /Ow /Og /Oi /Op /Gf /Gy /I "..\..\src\common" /I "..\..\src\public" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FD /c
|
||
|
# ADD CPP /nologo /G6 /W4 /Z7 /Ox /Ot /Ow /Og /Oi /Op /Gf /Gy /I "..\common" /I "..\public" /I "..\public\tier1" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FD /c
|
||
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||
|
# ADD RSC /l 0x409 /d "NDEBUG"
|
||
|
BSC32=bscmake.exe
|
||
|
# ADD BASE BSC32 /nologo
|
||
|
# ADD BSC32 /nologo
|
||
|
LIB32=link.exe -lib
|
||
|
# ADD BASE LIB32 /nologo
|
||
|
# ADD LIB32 /nologo
|
||
|
# Begin Custom Build - Publishing to target directory (..\lib\public\)...
|
||
|
TargetDir=.\Release
|
||
|
TargetPath=.\Release\vtf.lib
|
||
|
InputPath=.\Release\vtf.lib
|
||
|
SOURCE="$(InputPath)"
|
||
|
|
||
|
"..\lib\public\vtf.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
if exist ..\lib\public\vtf.lib attrib -r ..\lib\public\vtf.lib
|
||
|
copy $(TargetPath) ..\lib\public\vtf.lib
|
||
|
if exist $(TargetDir)\vtf.map copy $(TargetDir)\vtf.map ..\lib\public\vtf.map
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "vtf - Win32 Debug"
|
||
|
|
||
|
# PROP BASE Use_MFC 0
|
||
|
# PROP BASE Use_Debug_Libraries 1
|
||
|
# PROP BASE Output_Dir "Debug"
|
||
|
# PROP BASE Intermediate_Dir "Debug"
|
||
|
# PROP BASE Target_Dir ""
|
||
|
# PROP Use_MFC 0
|
||
|
# PROP Use_Debug_Libraries 1
|
||
|
# PROP Output_Dir "Debug"
|
||
|
# PROP Intermediate_Dir "Debug"
|
||
|
# PROP Target_Dir ""
|
||
|
# ADD BASE CPP /nologo /G6 /W4 /Gm /Zi /Od /Op /I "..\..\src\common" /I "..\..\src\public" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FR /FD /GZ /c
|
||
|
# ADD CPP /nologo /G6 /W4 /Z7 /Od /Op /I "..\common" /I "..\public" /I "..\public\tier1" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FR /FD /GZ /c
|
||
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||
|
# ADD RSC /l 0x409 /d "_DEBUG"
|
||
|
BSC32=bscmake.exe
|
||
|
# ADD BASE BSC32 /nologo
|
||
|
# ADD BSC32 /nologo
|
||
|
LIB32=link.exe -lib
|
||
|
# ADD BASE LIB32 /nologo
|
||
|
# ADD LIB32 /nologo
|
||
|
# Begin Custom Build - Publishing to target directory (..\lib\public\)...
|
||
|
TargetDir=.\Debug
|
||
|
TargetPath=.\Debug\vtf.lib
|
||
|
InputPath=.\Debug\vtf.lib
|
||
|
SOURCE="$(InputPath)"
|
||
|
|
||
|
"..\lib\public\vtf.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
if exist ..\lib\public\vtf.lib attrib -r ..\lib\public\vtf.lib
|
||
|
copy $(TargetPath) ..\lib\public\vtf.lib
|
||
|
if exist $(TargetDir)\vtf.map copy $(TargetDir)\vtf.map ..\lib\public\vtf.map
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# Begin Target
|
||
|
|
||
|
# Name "vtf - Win32 Release"
|
||
|
# Name "vtf - Win32 Debug"
|
||
|
# Begin Group "Source Files"
|
||
|
|
||
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=..\Public\imageloader.cpp
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\s3tc_decode.cpp
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\vtf.cpp
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "Header Files"
|
||
|
|
||
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=..\public\s3_intrf.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\s3tc_decode.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=..\Public\vtf\vtf.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=..\lib\public\nvtc.lib
|
||
|
# End Source File
|
||
|
# End Target
|
||
|
# End Project
|