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144 lines
4.2 KiB
144 lines
4.2 KiB
# Microsoft Developer Studio Project File - Name="vtf" - Package Owner=<4> |
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# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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# ** DO NOT EDIT ** |
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# TARGTYPE "Win32 (x86) Static Library" 0x0104 |
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CFG=vtf - Win32 Release |
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!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
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!MESSAGE use the Export Makefile command and run |
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!MESSAGE |
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!MESSAGE NMAKE /f "vtf.mak". |
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!MESSAGE |
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!MESSAGE You can specify a configuration when running NMAKE |
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!MESSAGE by defining the macro CFG on the command line. For example: |
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!MESSAGE |
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!MESSAGE NMAKE /f "vtf.mak" CFG="vtf - Win32 Release" |
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!MESSAGE |
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!MESSAGE Possible choices for configuration are: |
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!MESSAGE |
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!MESSAGE "vtf - Win32 Release" (based on "Win32 (x86) Static Library") |
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!MESSAGE "vtf - Win32 Debug" (based on "Win32 (x86) Static Library") |
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!MESSAGE |
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# Begin Project |
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# PROP AllowPerConfigDependencies 0 |
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# PROP Scc_ProjName "vtf" |
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# PROP Scc_LocalPath "." |
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CPP=cl.exe |
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RSC=rc.exe |
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!IF "$(CFG)" == "vtf - Win32 Release" |
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 0 |
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# PROP BASE Output_Dir "Release" |
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# PROP BASE Intermediate_Dir "Release" |
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# PROP BASE Target_Dir "" |
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# PROP Use_MFC 0 |
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# PROP Use_Debug_Libraries 0 |
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# PROP Output_Dir "Release" |
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# PROP Intermediate_Dir "Release" |
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# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /G6 /W4 /Ox /Ot /Ow /Og /Oi /Op /Gf /Gy /I "..\..\src\common" /I "..\..\src\public" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FD /c |
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# ADD CPP /nologo /G6 /W4 /Z7 /Ox /Ot /Ow /Og /Oi /Op /Gf /Gy /I "..\common" /I "..\public" /I "..\public\tier1" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FD /c |
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# ADD BASE RSC /l 0x409 /d "NDEBUG" |
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# ADD RSC /l 0x409 /d "NDEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LIB32=link.exe -lib |
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# ADD BASE LIB32 /nologo |
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# ADD LIB32 /nologo |
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# Begin Custom Build - Publishing to target directory (..\lib\public\)... |
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TargetDir=.\Release |
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TargetPath=.\Release\vtf.lib |
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InputPath=.\Release\vtf.lib |
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SOURCE="$(InputPath)" |
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"..\lib\public\vtf.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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if exist ..\lib\public\vtf.lib attrib -r ..\lib\public\vtf.lib |
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copy $(TargetPath) ..\lib\public\vtf.lib |
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if exist $(TargetDir)\vtf.map copy $(TargetDir)\vtf.map ..\lib\public\vtf.map |
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# End Custom Build |
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!ELSEIF "$(CFG)" == "vtf - Win32 Debug" |
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 1 |
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# PROP BASE Output_Dir "Debug" |
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# PROP BASE Intermediate_Dir "Debug" |
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# PROP BASE Target_Dir "" |
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# PROP Use_MFC 0 |
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# PROP Use_Debug_Libraries 1 |
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# PROP Output_Dir "Debug" |
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# PROP Intermediate_Dir "Debug" |
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# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /G6 /W4 /Gm /Zi /Od /Op /I "..\..\src\common" /I "..\..\src\public" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FR /FD /GZ /c |
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# ADD CPP /nologo /G6 /W4 /Z7 /Od /Op /I "..\common" /I "..\public" /I "..\public\tier1" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FR /FD /GZ /c |
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# ADD BASE RSC /l 0x409 /d "_DEBUG" |
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# ADD RSC /l 0x409 /d "_DEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LIB32=link.exe -lib |
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# ADD BASE LIB32 /nologo |
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# ADD LIB32 /nologo |
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# Begin Custom Build - Publishing to target directory (..\lib\public\)... |
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TargetDir=.\Debug |
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TargetPath=.\Debug\vtf.lib |
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InputPath=.\Debug\vtf.lib |
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SOURCE="$(InputPath)" |
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"..\lib\public\vtf.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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if exist ..\lib\public\vtf.lib attrib -r ..\lib\public\vtf.lib |
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copy $(TargetPath) ..\lib\public\vtf.lib |
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if exist $(TargetDir)\vtf.map copy $(TargetDir)\vtf.map ..\lib\public\vtf.map |
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# End Custom Build |
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!ENDIF |
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# Begin Target |
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# Name "vtf - Win32 Release" |
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# Name "vtf - Win32 Debug" |
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# Begin Group "Source Files" |
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
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# Begin Source File |
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SOURCE=..\Public\imageloader.cpp |
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# End Source File |
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# Begin Source File |
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SOURCE=.\s3tc_decode.cpp |
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# End Source File |
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# Begin Source File |
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SOURCE=.\vtf.cpp |
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# End Source File |
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# End Group |
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# Begin Group "Header Files" |
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# PROP Default_Filter "h;hpp;hxx;hm;inl" |
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# Begin Source File |
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SOURCE=..\public\s3_intrf.h |
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# End Source File |
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# Begin Source File |
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SOURCE=.\s3tc_decode.h |
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# End Source File |
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# Begin Source File |
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SOURCE=..\Public\vtf\vtf.h |
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# End Source File |
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# End Group |
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# Begin Source File |
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SOURCE=..\lib\public\nvtc.lib |
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# End Source File |
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# End Target |
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# End Project
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