Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'tier1'
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def options(opt):
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# stub
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return
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def configure(conf):
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conf.env.append_unique('DEFINES', ['TIER1_STATIC_LIB=1'])
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def build(bld):
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source = [
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'../utils/lzma/C/LzmaDec.c',
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'bitbuf.cpp',
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'byteswap.cpp',
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'characterset.cpp',
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'checksum_crc.cpp',
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'checksum_md5.cpp',
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'checksum_sha1.cpp',
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'commandbuffer.cpp',
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'convar.cpp',
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'datamanager.cpp',
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'diff.cpp',
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'generichash.cpp',
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'ilocalize.cpp',
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'interface.cpp',
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'KeyValues.cpp',
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'keyvaluesjson.cpp',
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'kvpacker.cpp',
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'lzmaDecoder.cpp',
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'lzss.cpp', # [!$SOURCESDK]
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'mempool.cpp',
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'memstack.cpp',
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'NetAdr.cpp',
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'newbitbuf.cpp',
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'rangecheckedvar.cpp',
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'reliabletimer.cpp',
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'snappy-sinksource.cpp',
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'snappy-stubs-internal.cpp',
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'snappy.cpp',
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'sparsematrix.cpp',
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'splitstring.cpp',
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'stringpool.cpp',
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'strtools.cpp',
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'strtools_unicode.cpp',
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'tier1.cpp',
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'tokenreader.cpp',
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'uniqueid.cpp',
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'utlbinaryblock.cpp',
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'utlbuffer.cpp',
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'utlbufferutil.cpp',
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'utlstring.cpp',
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'utlsymbol.cpp'
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]
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if bld.env.DEST_OS == 'win32':
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source += [
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'processor_detect.cpp',
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]
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else:
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source += [
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#'pathmatch.cpp',
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'processor_detect_linux.cpp',
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'qsort_s.cpp',
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]
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includes = [
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'.',
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'../',
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'../public',
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'../public/tier1',
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'../public/tier0',
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'../common'
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]
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defines = []
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libs = []
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if bld.env.DEST_OS == 'win32':
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libs += ['RPCRT4']
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elif bld.env.DEST_OS == "darwin":
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libs += ['ICONV']
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bld.stlib(
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source = source,
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target = PROJECT_NAME,
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name = PROJECT_NAME,
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features = 'c cxx',
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includes = includes,
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defines = defines,
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use = libs,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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