You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
39 lines
1.3 KiB
39 lines
1.3 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//===========================================================================//
|
||
|
|
||
|
#ifndef KEY_TRANSLATION_H
|
||
|
#define KEY_TRANSLATION_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "inputsystem/ButtonCode.h"
|
||
|
#include "inputsystem/AnalogCode.h"
|
||
|
|
||
|
// Call this to initialize the system
|
||
|
void ButtonCode_InitKeyTranslationTable();
|
||
|
|
||
|
// Convert from Windows scan codes to Button codes.
|
||
|
ButtonCode_t ButtonCode_ScanCodeToButtonCode( int lParam );
|
||
|
|
||
|
// Update scan codes for foreign keyboards
|
||
|
void ButtonCode_UpdateScanCodeLayout( );
|
||
|
|
||
|
// Convert from Windows virtual key codes to Button codes.
|
||
|
ButtonCode_t ButtonCode_VirtualKeyToButtonCode( int keyCode );
|
||
|
int ButtonCode_ButtonCodeToVirtualKey( ButtonCode_t code );
|
||
|
|
||
|
ButtonCode_t ButtonCode_XKeyToButtonCode( int nPort, int keyCode );
|
||
|
|
||
|
// Convert back + forth between ButtonCode/AnalogCode + strings
|
||
|
const char *ButtonCode_ButtonCodeToString( ButtonCode_t code, bool bXController );
|
||
|
const char *AnalogCode_AnalogCodeToString( AnalogCode_t code );
|
||
|
ButtonCode_t ButtonCode_StringToButtonCode( const char *pString, bool bXController );
|
||
|
AnalogCode_t AnalogCode_StringToAnalogCode( const char *pString );
|
||
|
ButtonCode_t ButtonCode_SKeyToButtonCode( int nPort, int keyCode );
|
||
|
|
||
|
#endif // KEY_TRANSLATION_H
|